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-rw-r--r--src/openvic-simulation/scripts/Condition.cpp173
-rw-r--r--src/openvic-simulation/scripts/Condition.hpp8
2 files changed, 154 insertions, 27 deletions
diff --git a/src/openvic-simulation/scripts/Condition.cpp b/src/openvic-simulation/scripts/Condition.cpp
index 3e0d980..77e965b 100644
--- a/src/openvic-simulation/scripts/Condition.cpp
+++ b/src/openvic-simulation/scripts/Condition.cpp
@@ -214,8 +214,9 @@ static bool _parse_condition_node_value_callback(
// Game object arguments
std::same_as<T, CountryDefinition const*> || std::same_as<T, ProvinceDefinition const*> ||
std::same_as<T, GoodDefinition const*> || std::same_as<T, Continent const*> || std::same_as<T, BuildingType const*> ||
- std::same_as<T, Issue const*> || std::same_as<T, WargoalType const*> || std::same_as<T, Culture const*> ||
- std::same_as<T, GovernmentType const*>
+ std::same_as<T, Issue const*> || std::same_as<T, WargoalType const*> || std::same_as<T, PopType const*> ||
+ std::same_as<T, Culture const*> || std::same_as<T, Religion const*> || std::same_as<T, GovernmentType const*> ||
+ std::same_as<T, Ideology const*> || std::same_as<T, Reform const*> || std::same_as<T, Invention const*>
);
using enum scope_type_t;
@@ -301,15 +302,35 @@ static bool _parse_condition_node_value_callback(
ret = definition_manager.get_military_manager().get_wargoal_type_manager().expect_wargoal_type_identifier_or_string(
assign_variable_callback_pointer(value)
)(node);
+ } else if constexpr (std::same_as<T, PopType const*>) {
+ ret = definition_manager.get_pop_manager().expect_pop_type_identifier_or_string(
+ assign_variable_callback_pointer(value)
+ )(node);
} else if constexpr (std::same_as<T, Culture const*>) {
ret = definition_manager.get_pop_manager().get_culture_manager().expect_culture_identifier_or_string(
assign_variable_callback_pointer(value)
)(node);
+ } else if constexpr (std::same_as<T, Religion const*>) {
+ ret = definition_manager.get_pop_manager().get_religion_manager().expect_religion_identifier_or_string(
+ assign_variable_callback_pointer(value)
+ )(node);
} else if constexpr (std::same_as<T, GovernmentType const*>) {
ret = definition_manager.get_politics_manager().get_government_type_manager()
.expect_government_type_identifier_or_string(
assign_variable_callback_pointer(value)
)(node);
+ } else if constexpr (std::same_as<T, Ideology const*>) {
+ ret = definition_manager.get_politics_manager().get_ideology_manager().expect_ideology_identifier_or_string(
+ assign_variable_callback_pointer(value)
+ )(node);
+ } else if constexpr (std::same_as<T, Reform const*>) {
+ ret = definition_manager.get_politics_manager().get_issue_manager().expect_reform_identifier_or_string(
+ assign_variable_callback_pointer(value)
+ )(node);
+ } else if constexpr (std::same_as<T, Invention const*>) {
+ ret = definition_manager.get_research_manager().get_invention_manager().expect_invention_identifier_or_string(
+ assign_variable_callback_pointer(value)
+ )(node);
}
if (ret) {
@@ -1472,7 +1493,7 @@ To check if the POP itself has the culture, use "has_pop_culture" instead.
* has_pop_culture should be used to check a specific pop's culture. The tooltips aren't very clear, with
* "culture = <culture>" showing up as "Culture is <culture>" and "has_pop_culture = <culture>" showing up as
* "<Pop type plural> in <province> have <culture>". */
- _parse_condition_node_value_callback<Culture const*, POP>,
+ _parse_condition_node_value_callback<Culture const*, PROVINCE | POP>,
_execute_condition_node_unimplemented
);
ret &= add_condition(
@@ -1602,7 +1623,7 @@ Returns true if the specified country exists. May also be used with [yes/no] to
);
ret &= add_condition(
"has_cultural_sphere",
- _parse_condition_node_value_callback<bool, COUNTRY>,,
+ _parse_condition_node_value_callback<bool, COUNTRY>,
_execute_condition_node_unimplemented
);
ret &= add_condition(
@@ -1623,32 +1644,132 @@ Returns true if the specified country exists. May also be used with [yes/no] to
)
)
);
- // ret &= add_condition("has_pop_culture", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, CULTURE);
- // ret &= add_condition("has_pop_religion", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, RELIGION);
- // ret &= add_condition("has_pop_type", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, POP_TYPE);
- // ret &= add_condition("has_recently_lost_war", BOOLEAN, COUNTRY);
- // ret &= add_condition("has_unclaimed_cores", BOOLEAN, COUNTRY);
+ ret &= add_condition(
+ "has_pop_culture",
+ _parse_condition_node_value_callback<Culture const*, POP>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "has_pop_religion",
+ _parse_condition_node_value_callback<Religion const*, POP>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "has_pop_type",
+ _parse_condition_node_value_callback<PopType const*, POP>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "has_recently_lost_war",
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "has_unclaimed_cores",
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ // "ideology = <ideology>"" doesn't seem to work as a country condition?
// ret &= add_condition("ideology", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, IDEOLOGY);
- // ret &= add_condition("industrial_score", REAL | IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG);
- // ret &= add_condition("in_sphere", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG);
- // ret &= add_condition("in_default", IDENTIFIER | BOOLEAN, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG);
- // ret &= add_condition("invention", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, INVENTION);
- // ret &= add_condition("involved_in_crisis", BOOLEAN, COUNTRY);
- // ret &= add_condition("is_claim_crisis", BOOLEAN, COUNTRY);
- // ret &= add_condition("is_colonial_crisis", BOOLEAN, COUNTRY);
+ ret &= add_condition(
+ "industrial_score",
+ // This doesn't seem to work with regular country identifiers, they're treated as 0
+ _parse_condition_node_value_callback<fixed_point_t, COUNTRY | THIS | FROM>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "in_sphere",
+ _parse_condition_node_value_callback<CountryDefinition const*, COUNTRY | THIS | FROM>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "in_default",
+ // The wiki says this can take a bool to check if the scope country is in default or not, but the tooltip always expects a country
+ // Other conditions like is_cultural_union seem to work with bools even though they always use the country tooltip,
+ // but "in_default = yes" and "in_default = no" seem to be always both false
+ _parse_condition_node_value_callback<CountryDefinition const*, COUNTRY | THIS | FROM>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "invention",
+ _parse_condition_node_value_callback<Invention const*, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "involved_in_crisis",
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_claim_crisis",
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_colonial_crisis",
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ // is_cultural_union can take bools and country identifiers, probably also THIS and FROM
// ret &= add_condition("is_cultural_union", IDENTIFIER | BOOLEAN, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG);
- // ret &= add_condition("is_disarmed", BOOLEAN, COUNTRY);
- // ret &= add_condition("is_greater_power", BOOLEAN, COUNTRY);
- // ret &= add_condition("is_colonial", BOOLEAN, STATE);
+ ret &= add_condition(
+ "is_disarmed",
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_greater_power",
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_colonial",
+ _parse_condition_node_value_callback<bool, STATE>,
+ _execute_condition_node_unimplemented
+ );
+ /* is_core can be used:
+ * - at COUNTRY scope with a province identifier (maybe THIS or FROM too)
+ * - at PROVINCE scope with a country identifier or THIS or FROM
+ */
// ret &= add_condition("is_core", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG | PROVINCE_ID);
+ // is_culture_group can be used at COUNTRY or POP scope with a culture, country, THIS or FROM
// ret &= add_condition("is_culture_group", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG | CULTURE_GROUP);
- // ret &= add_condition("is_ideology_enabled", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, IDEOLOGY);
- // ret &= add_condition("is_independant", BOOLEAN, COUNTRY); //paradox typo
- // ret &= add_condition("is_liberation_crisis", BOOLEAN, COUNTRY);
- // ret &= add_condition("is_mobilised", BOOLEAN, COUNTRY);
- // ret &= add_condition("is_next_reform", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, REFORM);
- // ret &= add_condition("is_our_vassal", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG);
- // ret &= add_condition("is_possible_vassal", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG);
+ ret &= add_condition(
+ "is_ideology_enabled",
+ // The wiki says this can only be used at COUNTRY and PROVINCE scopes but I see no reason why it can't be global
+ _parse_condition_node_value_callback<Ideology const*>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_independant", // paradox typo
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_liberation_crisis",
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_mobilised",
+ _parse_condition_node_value_callback<bool, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_next_reform",
+ _parse_condition_node_value_callback<Reform const*, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_our_vassal",
+ _parse_condition_node_value_callback<CountryDefinition const*, COUNTRY | THIS | FROM>,
+ _execute_condition_node_unimplemented
+ );
+ ret &= add_condition(
+ "is_possible_vassal",
+ _parse_condition_node_value_callback<CountryDefinition const*, COUNTRY>,
+ _execute_condition_node_unimplemented
+ );
// ret &= add_condition("is_releasable_vassal", IDENTIFIER | BOOLEAN, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG);
// ret &= add_condition("is_secondary_power", BOOLEAN, COUNTRY);
// ret &= add_condition("is_sphere_leader_of", IDENTIFIER, COUNTRY, NO_SCOPE, NO_IDENTIFIER, COUNTRY_TAG);
diff --git a/src/openvic-simulation/scripts/Condition.hpp b/src/openvic-simulation/scripts/Condition.hpp
index 2e9dc41..bca22dd 100644
--- a/src/openvic-simulation/scripts/Condition.hpp
+++ b/src/openvic-simulation/scripts/Condition.hpp
@@ -126,8 +126,13 @@ namespace OpenVic {
struct BuildingType;
struct Issue;
struct WargoalType;
+ struct PopType;
struct Culture;
+ struct Religion;
struct GovernmentType;
+ struct Ideology;
+ struct Reform;
+ struct Invention;
struct Condition;
struct DefinitionManager;
struct InstanceManager;
@@ -154,7 +159,8 @@ namespace OpenVic {
bool, std::string, integer_t, fixed_point_t,
// Game object arguments
CountryDefinition const*, ProvinceDefinition const*, GoodDefinition const*, Continent const*, BuildingType const*,
- Issue const*, WargoalType const*, Culture const*, GovernmentType const*
+ Issue const*, WargoalType const*, PopType const*, Culture const*, Religion const*, GovernmentType const*,
+ Ideology const*, Reform const*, Invention const*
>;
static constexpr bool is_this_argument(argument_t const& argument) {