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path: root/src/openvic-simulation/country/Country.hpp
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* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-3/+3
* Menu reqs: country index, flag type set, province set total populationmenu-reqs hop3112024-04-19-3/+4
* Add default country unit coloursgfx-actor hop3112024-04-15-2/+1
* Add Issue/Reform/Party colours + improve loading hop3112024-03-20-15/+7
* feat: unit instance type definition, renamed existing structs for consistencymilitary-units zaaarf2024-03-16-2/+2
* Added country unit colour loading BetterBite2024-02-15-2/+10
* Added map_callback and expect_item_dictionary_reserve_length hop3112024-01-08-1/+1
* Add `https://github.com/Tessil/ordered-map` Spartan3222023-12-31-3/+4
* feat: improved identifier registry macro zaaarf2023-12-10-7/+2
* Crime+event modifier loading + misc UI backend hop3112023-12-02-0/+2
* feat: replaced REF_GETTERS with PROPERTY_REF, added PROPERTY_CUSTOM_PREFIX zaaarf2023-12-01-1/+1
* chore: use PROPERTY and its variants when possible zaaarf2023-11-22-18/+8
* Added CountryInstance & Country History Apply Func Joel Machens2023-11-13-0/+1
* Apply Province Histories BrickPi2023-11-12-1/+0
* Cross-platform file lookup (case and separator) hop3112023-11-07-3/+1
* History loading changes + PROPERTY macro hop3112023-11-07-7/+7
* Stop passing Dates by reference hop3112023-11-07-2/+2
* Country: datatypes + TGC compat changes hop3112023-11-07-39/+46
* Clang-format formatting (with manual cleanup) hop3112023-10-29-17/+6
* Country History & Order of Battle Loading Joel Machens2023-10-25-5/+9
* Add Country Loading Spartan3222023-10-16-0/+113