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path: root/src/openvic-simulation/country/CountryInstance.cpp
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* CountryInstance unlock tech, invention, crime, building, unit, gas etc. hop3112024-09-12-27/+344
* Calculate country military power (still needs modifiers + soldier pop support...ranking hop3112024-09-09-12/+151
* Calculate country industrial power (states still need factory data) hop3112024-09-08-44/+89
* Add country ranking system + great/secondary powers hop3112024-09-08-19/+167
* Load government flag overrides from history and apply themgov-flag-type hop3112024-08-30-2/+18
* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-32/+281
* Unit position/country/leader handling + more use of unit branch templatesunit-work hop3112024-07-19-66/+40
* Add IndexedMap and use in low key count, high value density casesindexed-map hop3112024-07-17-20/+37
* Unit and leader rework (branch based templates and colony containers)unit-colonies hop3112024-07-14-3/+90
* Renamed Country to CountryDefinitioncountry-definition hop3112024-06-20-15/+28
* Separated MapDefinition and MapInstancemap-instance hop3112024-06-07-2/+5
* Province const/mutable separation + State cleanupconst-mutable hop3112024-06-06-0/+2
* Generate starting unit instancesunits hop3112024-04-15-23/+81
* Added framework for loading all Conditions and Effects hop3112024-01-02-1/+1
* feat: added missing country history keys (except decisions) zaaarf2023-12-10-1/+1
* Misc changes hop3112023-11-16-56/+56
* Bookmark loading + province and building cleanup hop3112023-11-15-1/+1
* Added CountryInstance & Country History Apply Func Joel Machens2023-11-13-0/+79