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path: root/src/openvic-simulation/history/CountryHistory.cpp
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* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-16/+16
* Separated MapDefinition and MapInstancemap-instance hop3112024-06-07-2/+3
* Province const/mutable separation + State cleanupconst-mutable hop3112024-06-06-2/+4
* Add std::optional assign pointer callback with overwrite controlpointer-opt hop3112024-04-15-7/+7
* Added reserve_more, expect_dictionary_key[s|_map]_reserve_length[_and_default]reserve_more hop3112024-01-23-0/+8
* Added map_callback and expect_item_dictionary_reserve_length hop3112024-01-08-60/+24
* More impassable adjacencies + WVPM mod fixes hop3112024-01-07-1/+1
* Added framework for loading all Conditions and Effects hop3112024-01-02-12/+32
* Add `https://github.com/Tessil/ordered-map` Spartan3222023-12-31-1/+1
* Province pop history + country government flag override refactors hop3112023-12-13-16/+57
* feat: completed country history loading zaaarf2023-12-11-14/+21
* feat: added missing country history keys (except decisions) zaaarf2023-12-10-10/+31
* feat: loading techs, inventions and foreign investments in country history zaaarf2023-12-09-5/+31
* Vec/set callbacks + crime file + prov building pos hop3112023-12-07-4/+1
* History loading generalisation hop3112023-11-07-300/+112
* History loading changes + PROPERTY macro hop3112023-11-07-108/+79
* Stop passing Dates by reference hop3112023-11-07-6/+6
* Country: datatypes + TGC compat changes hop3112023-11-07-4/+5
* Clang-format formatting (with manual cleanup) hop3112023-10-29-139/+131
* Astyle formatting (with manual cleanup) hop3112023-10-29-51/+117
* Implement Province History Loading BrickPi2023-10-27-5/+6
* Country History & Order of Battle Loading Joel Machens2023-10-25-0/+315