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path: root/src/openvic-simulation/military/UnitType.cpp
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* Allow unit icon to be 0allow_unit_icon_0 wvpm8 days-2/+2
* contextual modifier parsingcontextual_modifier_parsing wvpm11 days-8/+6
* Require modifier type when parsing ModifierValues hop3112024-10-19-6/+19
* Move ModifierManager to its own files hop3112024-10-19-0/+1
* Cache modifier effects in dedicated variables hop3112024-10-05-32/+44
* Add ModifierEffect targets hop3112024-10-05-3/+4
* Fix unit modifier localisation hop3112024-09-20-20/+20
* ModifierEffect and Rule localisation keysrule-modifier-locale-keys hop3112024-09-19-2/+5
* Calculate country military power (still needs modifiers + soldier pop support...ranking hop3112024-09-09-0/+24
* Assorted minor fixes (clang-format.sh shebang, parse national foci scripts, f...assorted-fixes hop3112024-08-14-1/+1
* Optimize some string interning casesoptimize/string-interning Spartan3222024-07-18-4/+10
* Use rvalue references for NodeToolsprefer/rvalue-refs Spartan3222024-07-17-1/+1
* Unit and leader rework (branch based templates and colony containers)unit-colonies hop3112024-07-14-2/+2
* Add GoodInstancegood-instance hop3112024-06-08-5/+7
* feat: unit instance type definition, renamed existing structs for consistencymilitary-units zaaarf2024-03-16-0/+343