aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/economy/BuildingType.cpp
blob: e06beea5057d0e45d1454d07919d7c58504f4680 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
#include "BuildingType.hpp"

using namespace OpenVic;
using namespace OpenVic::NodeTools;

BuildingType::BuildingType(
   std::string_view identifier, ARGS
) : HasIdentifier { identifier }, type { type }, modifier { std::move(modifier) }, on_completion { on_completion },
   completion_size { completion_size }, max_level { max_level }, goods_cost { std::move(goods_cost) }, cost { cost },
   build_time { build_time }, visibility { visibility }, on_map { on_map }, default_enabled { default_enabled },
   production_type { production_type }, pop_build_factory { pop_build_factory }, strategic_factory { strategic_factory },
   advanced_factory { advanced_factory }, fort_level { fort_level }, naval_capacity { naval_capacity },
   colonial_points { std::move(colonial_points) }, in_province { in_province }, one_per_state { one_per_state },
   colonial_range { colonial_range }, infrastructure { infrastructure }, spawn_railway_track { spawn_railway_track },
   sail { sail }, steam { steam }, capital { capital }, port { port } {}

BuildingTypeManager::BuildingTypeManager() : port_building_type { nullptr } {}

bool BuildingTypeManager::add_building_type(std::string_view identifier, ARGS) {
   if (identifier.empty()) {
      Logger::error("Invalid building identifier - empty!");
      return false;
   }

   building_type_types.emplace(type);

   return building_types.add_item({
      identifier, type, std::move(modifier), on_completion, completion_size, max_level, std::move(goods_cost),
      cost, build_time, visibility, on_map, default_enabled, production_type, pop_build_factory, strategic_factory,
      advanced_factory, fort_level, naval_capacity, std::move(colonial_points), in_province, one_per_state,
      colonial_range, infrastructure, spawn_railway_track, sail, steam, capital, port
   });
}

bool BuildingTypeManager::load_buildings_file(
   GoodManager const& good_manager, ProductionTypeManager const& production_type_manager, ModifierManager& modifier_manager,
   ast::NodeCPtr root
) {
   bool ret = expect_dictionary_reserve_length(
      building_types,
      [this, &good_manager, &production_type_manager, &modifier_manager](std::string_view key, ast::NodeCPtr value) -> bool {
         std::string_view type;
         ProductionType const* production_type = nullptr;
         std::string_view on_completion;
         fixed_point_t completion_size = 0, cost = 0, infrastructure = 0, colonial_range = 0;
         BuildingType::level_t max_level = 0, fort_level = 0;
         Good::good_map_t goods_cost;
         Timespan build_time;
         bool visibility = false, on_map = false, default_enabled = false, pop_build_factory = false;
         bool strategic_factory = false, advanced_factory = false;
         bool in_province = false, one_per_state = false, spawn_railway_track = false, sail = false, steam = false;
         bool capital = false, port = false;
         uint64_t naval_capacity = 0;
         std::vector<fixed_point_t> colonial_points;
         ModifierValue modifier;

         bool ret = modifier_manager.expect_modifier_value_and_keys(move_variable_callback(modifier),
            "type", ONE_EXACTLY, expect_identifier(assign_variable_callback(type)),
            "on_completion", ZERO_OR_ONE, expect_identifier(assign_variable_callback(on_completion)),
            "completion_size", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(completion_size)),
            "max_level", ONE_EXACTLY, expect_uint(assign_variable_callback(max_level)),
            "goods_cost", ONE_EXACTLY, good_manager.expect_good_decimal_map(move_variable_callback(goods_cost)),
            "cost", ZERO_OR_MORE, expect_fixed_point(assign_variable_callback(cost)),
            "time", ONE_EXACTLY, expect_days(assign_variable_callback(build_time)),
            "visibility", ONE_EXACTLY, expect_bool(assign_variable_callback(visibility)),
            "onmap", ONE_EXACTLY, expect_bool(assign_variable_callback(on_map)),
            "default_enabled", ZERO_OR_ONE, expect_bool(assign_variable_callback(default_enabled)),
            "production_type", ZERO_OR_ONE, production_type_manager.expect_production_type_identifier(
               assign_variable_callback_pointer(production_type)),
            "pop_build_factory", ZERO_OR_ONE, expect_bool(assign_variable_callback(pop_build_factory)),
            "strategic_factory", ZERO_OR_ONE, expect_bool(assign_variable_callback(strategic_factory)),
            "advanced_factory", ZERO_OR_ONE, expect_bool(assign_variable_callback(advanced_factory)),
            "fort_level", ZERO_OR_ONE, expect_uint(assign_variable_callback(fort_level)),
            "naval_capacity", ZERO_OR_ONE, expect_uint(assign_variable_callback(naval_capacity)),
            "colonial_points", ZERO_OR_ONE, expect_list(expect_fixed_point(vector_callback(colonial_points))),
            "province", ZERO_OR_ONE, expect_bool(assign_variable_callback(in_province)),
            "one_per_state", ZERO_OR_ONE, expect_bool(assign_variable_callback(one_per_state)),
            "colonial_range", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(colonial_range)),
            "infrastructure", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(infrastructure)),
            "spawn_railway_track", ZERO_OR_ONE, expect_bool(assign_variable_callback(spawn_railway_track)),
            "sail", ZERO_OR_ONE, expect_bool(assign_variable_callback(sail)),
            "steam", ZERO_OR_ONE, expect_bool(assign_variable_callback(steam)),
            "capital", ZERO_OR_ONE, expect_bool(assign_variable_callback(capital)),
            "port", ZERO_OR_ONE, expect_bool(assign_variable_callback(port))
         )(value);

         ret &= add_building_type(
            key, type, std::move(modifier), on_completion, completion_size, max_level, std::move(goods_cost), cost,
            build_time, visibility, on_map, default_enabled, production_type, pop_build_factory, strategic_factory,
            advanced_factory, fort_level, naval_capacity, std::move(colonial_points), in_province, one_per_state,
            colonial_range, infrastructure, spawn_railway_track, sail, steam, capital, port
         );

         return ret;
      }
   )(root);
   lock_building_types();

   for (BuildingType const& building_type : building_types.get_items()) {
      static constexpr std::string_view max_prefix = "max_";
      static constexpr std::string_view min_prefix = "min_build_";
      ret &= modifier_manager.add_modifier_effect(
         StringUtils::append_string_views(max_prefix, building_type.get_identifier()), true, ModifierEffect::format_t::INT
      );
      ret &= modifier_manager.add_modifier_effect(
         StringUtils::append_string_views(min_prefix, building_type.get_identifier()), false, ModifierEffect::format_t::INT
      );

      if (building_type.is_in_province()) {
         province_building_types.emplace_back(&building_type);
      }

      if (building_type.is_port()) {
         if (building_type.is_in_province()) {
            if (port_building_type == nullptr) {
               port_building_type = &building_type;
            } else {
               Logger::error(
                  "Building type ", building_type, " is marked as a port, but we are already using ", port_building_type,
                  " as the port building type!"
               );
               ret = false;
            }
         } else {
            Logger::error("Building type ", building_type, " is marked as a port, but is not a province building!");
            ret = false;
         }
      }
   }

   if (port_building_type == nullptr) {
      Logger::error("No port building type found!");
      ret = false;
   }
   if (province_building_types.empty()) {
      Logger::error("No province building types found!");
      ret = false;
   } else {
      Logger::info(
         "Found ", province_building_types.size(), " province building types out of ", get_building_type_count(),
         " total building types"
      );
   }

   return ret;
}