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#include "ResourceGatheringOperation.hpp"
#include <vector>
#include "openvic-simulation/economy/production/Employee.hpp"
#include "openvic-simulation/economy/production/ProductionType.hpp"
#include "openvic-simulation/economy/trading/SellResult.hpp"
#include "openvic-simulation/map/ProvinceInstance.hpp"
#include "openvic-simulation/map/State.hpp"
#include "openvic-simulation/modifier/ModifierEffectCache.hpp"
#include "openvic-simulation/pop/Pop.hpp"
#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
#include "openvic-simulation/utility/Logger.hpp"
using namespace OpenVic;
ResourceGatheringOperation::ResourceGatheringOperation(
MarketInstance& new_market_instance,
ModifierEffectCache const& new_modifier_effect_cache,
ProductionType const* new_production_type_nullable,
fixed_point_t new_size_multiplier,
fixed_point_t new_revenue_yesterday,
fixed_point_t new_output_quantity_yesterday,
fixed_point_t new_unsold_quantity_yesterday,
std::vector<Employee>&& new_employees,
decltype(employee_count_per_type_cache)::keys_t const& pop_type_keys
) : market_instance { new_market_instance },
modifier_effect_cache { new_modifier_effect_cache },
location_ptr { nullptr },
production_type_nullable { new_production_type_nullable },
revenue_yesterday { new_revenue_yesterday },
output_quantity_yesterday { new_output_quantity_yesterday },
unsold_quantity_yesterday { new_unsold_quantity_yesterday },
size_multiplier { new_size_multiplier },
employees { std::move(new_employees) },
max_employee_count_cache { 0 },
total_employees_count_cache { 0 },
total_paid_employees_count_cache { 0 },
total_owner_income_cache { },
total_employee_income_cache { },
employee_count_per_type_cache { &pop_type_keys }
{ }
ResourceGatheringOperation::ResourceGatheringOperation(
MarketInstance& new_market_instance,
ModifierEffectCache const& new_modifier_effect_cache,
decltype(employee_count_per_type_cache)::keys_t const& pop_type_keys
) : ResourceGatheringOperation {
new_market_instance,
new_modifier_effect_cache,
nullptr, fixed_point_t::_0(),
fixed_point_t::_0(), fixed_point_t::_0(),
fixed_point_t::_0(), {}, pop_type_keys
} {}
void ResourceGatheringOperation::setup_location_ptr(ProvinceInstance& location) {
if (location_ptr != nullptr) {
Logger::error("RGO already has a location_ptr pointing to province ", location_ptr->get_identifier());
}
location_ptr = &location;
}
void ResourceGatheringOperation::initialise_rgo_size_multiplier() {
if (production_type_nullable == nullptr) {
size_multiplier = fixed_point_t::_0();
max_employee_count_cache = fixed_point_t::_0();
return;
}
ProvinceInstance& location = *location_ptr;
ProductionType const& production_type = *production_type_nullable;
std::vector<Job> const& jobs = production_type.get_jobs();
IndexedMap<PopType, Pop::pop_size_t> const& province_pop_type_distribution = location.get_pop_type_distribution();
Pop::pop_size_t total_worker_count_in_province = 0; //not counting equivalents
for(Job const& job : jobs) {
total_worker_count_in_province += province_pop_type_distribution[*job.get_pop_type()];
}
fixed_point_t base_size_modifier = fixed_point_t::_1();
if (production_type.is_farm()) {
base_size_modifier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_size_local());
}
if (production_type.is_mine()) {
base_size_modifier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_size_local());
}
const fixed_point_t base_workforce_size = production_type.get_base_workforce_size();
if (base_size_modifier == fixed_point_t::_0()) {
size_multiplier = 0;
} else {
size_multiplier = ((total_worker_count_in_province / (base_size_modifier * base_workforce_size)).ceil() * fixed_point_t::_1_50()).floor();
}
const fixed_point_t size_modifier = calculate_size_modifier();
max_employee_count_cache = (size_modifier * size_multiplier * base_workforce_size).floor();
}
fixed_point_t ResourceGatheringOperation::calculate_size_modifier() const {
if (production_type_nullable == nullptr) {
return fixed_point_t::_1();
}
ProvinceInstance& location = *location_ptr;
ProductionType const& production_type = *production_type_nullable;
fixed_point_t size_modifier = fixed_point_t::_1();
if (production_type.is_farm()) {
size_modifier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_size_global())
+ location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_size_local());
}
if (production_type.is_mine()) {
size_modifier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_size_global())
+ location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_size_local());
}
auto const& good_effects = modifier_effect_cache.get_good_effects()[production_type.get_output_good()];
size_modifier += location.get_modifier_effect_value_nullcheck(good_effects.get_rgo_size());
return size_modifier > fixed_point_t::_0() ? size_modifier : fixed_point_t::_0();
}
void ResourceGatheringOperation::rgo_tick() {
if (production_type_nullable == nullptr) {
output_quantity_yesterday = 0;
revenue_yesterday = 0;
return;
}
ProvinceInstance& location = *location_ptr;
ProductionType const& production_type = *production_type_nullable;
std::vector<Job> const& jobs = production_type.get_jobs();
IndexedMap<PopType, Pop::pop_size_t> const& province_pop_type_distribution = location.get_pop_type_distribution();
Pop::pop_size_t total_worker_count_in_province = 0; //not counting equivalents
for(Job const& job : jobs) {
total_worker_count_in_province += province_pop_type_distribution[*job.get_pop_type()];
}
hire(total_worker_count_in_province);
Pop::pop_size_t total_owner_count_in_state_cache = 0;
std::vector<Pop*>* owner_pops_cache = nullptr;
if (production_type.get_owner().has_value()) {
PopType const& owner_pop_type = *production_type.get_owner()->get_pop_type();
total_owner_count_in_state_cache = location.get_state()->get_pop_type_distribution()[owner_pop_type];
owner_pops_cache = &location.get_mutable_state()->get_mutable_pops_cache_by_type()[owner_pop_type];
}
output_quantity_yesterday = produce(
owner_pops_cache,
total_owner_count_in_state_cache
);
market_instance.place_market_sell_order({
production_type.get_output_good(),
output_quantity_yesterday,
[
this,
total_worker_count_in_province,
owner_pops_cache = std::move(owner_pops_cache),
total_owner_count_in_state_cache
](const SellResult sell_result) mutable -> void {
revenue_yesterday = sell_result.get_money_gained();
pay_employees(
revenue_yesterday,
total_worker_count_in_province,
owner_pops_cache,
total_owner_count_in_state_cache
);
}
});
}
void ResourceGatheringOperation::hire(const Pop::pop_size_t available_worker_count) {
total_employees_count_cache = 0;
total_paid_employees_count_cache=0;
if (production_type_nullable == nullptr) {
employees.clear();
employee_count_per_type_cache.fill(fixed_point_t::_0());
return;
}
ProvinceInstance& location = *location_ptr;
ProductionType const& production_type = *production_type_nullable;
if (max_employee_count_cache <= 0) { return; }
if (available_worker_count <= 0) { return; }
fixed_point_t proportion_to_hire;
if (max_employee_count_cache >= available_worker_count) {
//hire everyone
proportion_to_hire = fixed_point_t::_1();
} else {
//hire all pops proportionally
const fixed_point_t max_worker_count_real = max_employee_count_cache, available_worker_count_real = available_worker_count;
proportion_to_hire = max_worker_count_real / available_worker_count_real;
}
std::vector<Job> const& jobs = production_type.get_jobs();
for (Pop& pop : location.get_mutable_pops()){
PopType const& pop_type = *pop.get_type();
for(Job const& job : jobs) {
if (job.get_pop_type() == &pop_type) {
const Pop::pop_size_t pop_size_to_hire = static_cast<Pop::pop_size_t>((proportion_to_hire * pop.get_size()).floor());
employee_count_per_type_cache[pop_type] += pop_size_to_hire;
employees.emplace_back(pop, pop_size_to_hire);
total_employees_count_cache += pop_size_to_hire;
if (!pop_type.get_is_slave()) {
total_paid_employees_count_cache += pop_size_to_hire;
}
break;
}
}
}
}
fixed_point_t ResourceGatheringOperation::produce(
std::vector<Pop*> const* const owner_pops_cache,
const Pop::pop_size_t total_owner_count_in_state_cache
) {
const fixed_point_t size_modifier = calculate_size_modifier();
if (size_modifier == fixed_point_t::_0()){
return fixed_point_t::_0();
}
if (production_type_nullable == nullptr || max_employee_count_cache <= 0) {
return fixed_point_t::_0();
}
ProvinceInstance& location = *location_ptr;
ProductionType const& production_type = *production_type_nullable;
fixed_point_t throughput_multiplier = fixed_point_t::_1();
fixed_point_t output_multilpier = fixed_point_t::_1();
std::optional<Job> const& owner = production_type.get_owner();
if (owner.has_value()) {
State const* state_ptr = location.get_state();
if (state_ptr == nullptr) {
Logger::error("Province ", location.get_identifier(), " has no state.");
return fixed_point_t::_0();
}
State const& state = *state_ptr;
const Pop::pop_size_t state_population = state.get_total_population();
Job const& owner_job = owner.value();
if (total_owner_count_in_state_cache > 0) {
switch (owner_job.get_effect_type()) {
case Job::effect_t::OUTPUT:
output_multilpier += owner_job.get_effect_multiplier() * total_owner_count_in_state_cache / state_population;
break;
case Job::effect_t::THROUGHPUT:
throughput_multiplier += owner_job.get_effect_multiplier() * total_owner_count_in_state_cache / state_population;
break;
default:
Logger::error("Invalid job effect in RGO ",production_type.get_identifier());
break;
}
}
}
throughput_multiplier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_rgo_throughput())
+location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_local_rgo_throughput());
output_multilpier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_rgo_output())
+location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_local_rgo_output());
if (production_type.is_farm()) {
throughput_multiplier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_throughput_global());
output_multilpier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_output_global())
+ location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_farm_rgo_output_local());
}
if (production_type.is_mine()) {
throughput_multiplier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_throughput_global());
output_multilpier += location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_output_global())
+ location.get_modifier_effect_value_nullcheck(modifier_effect_cache.get_mine_rgo_output_local());
}
auto const& good_effects = modifier_effect_cache.get_good_effects()[production_type.get_output_good()];
throughput_multiplier += location.get_modifier_effect_value_nullcheck(good_effects.get_rgo_goods_throughput());
output_multilpier += location.get_modifier_effect_value_nullcheck(good_effects.get_rgo_goods_output());
fixed_point_t throughput_from_workers = fixed_point_t::_0();
fixed_point_t output_from_workers = fixed_point_t::_1();
for (PopType const& pop_type : *employee_count_per_type_cache.get_keys()) {
const Pop::pop_size_t employees_of_type = employee_count_per_type_cache[pop_type];
for(Job const& job : production_type.get_jobs()) {
if (job.get_pop_type() != &pop_type) {
continue;
}
fixed_point_t const effect_multiplier = job.get_effect_multiplier();
fixed_point_t relative_to_workforce = fixed_point_t::parse(employees_of_type) / fixed_point_t::parse(max_employee_count_cache);
fixed_point_t const amount = job.get_amount();
if (effect_multiplier != fixed_point_t::_1() && relative_to_workforce > amount) {
relative_to_workforce = amount;
}
switch (job.get_effect_type()) {
case Job::effect_t::OUTPUT:
output_from_workers += effect_multiplier * relative_to_workforce;
break;
case Job::effect_t::THROUGHPUT:
throughput_from_workers += effect_multiplier * relative_to_workforce;
break;
default:
Logger::error("Invalid job effect in RGO ",production_type.get_identifier());
break;
}
}
}
//if province is overseas multiply by (1 + overseas penalty)
return production_type.get_base_output_quantity()
* size_modifier * size_multiplier
* throughput_multiplier * throughput_from_workers
* output_multilpier * output_from_workers;
}
void ResourceGatheringOperation::pay_employees(
const fixed_point_t revenue,
const Pop::pop_size_t total_worker_count_in_province,
std::vector<Pop*>* const owner_pops_cache,
const Pop::pop_size_t total_owner_count_in_state_cache
) {
ProvinceInstance& location = *location_ptr;
total_owner_income_cache = 0;
total_employee_income_cache = 0;
if (revenue <= 0 || total_worker_count_in_province <= 0) {
if (revenue < 0) { Logger::error("Negative revenue for province ", location.get_identifier()); }
if (total_worker_count_in_province < 0) { Logger::error("Negative total worker count for province ", location.get_identifier()); }
return;
}
fixed_point_t revenue_left = revenue;
if (total_owner_count_in_state_cache > 0) {
fixed_point_t owner_share = (fixed_point_t::_2() * total_owner_count_in_state_cache / total_worker_count_in_province);
constexpr fixed_point_t upper_limit = fixed_point_t::_0_50();
if (owner_share > upper_limit) {
owner_share = upper_limit;
}
for(Pop* owner_pop_ptr : *owner_pops_cache) {
Pop& owner_pop = *owner_pop_ptr;
const fixed_point_t income_for_this_pop = revenue_left * owner_share * owner_pop.get_size() / total_owner_count_in_state_cache;
owner_pop.add_rgo_owner_income(income_for_this_pop);
total_owner_income_cache += income_for_this_pop;
}
revenue_left *= (fixed_point_t::_1() - owner_share);
}
if (total_paid_employees_count_cache > 0) {
for (Employee& employee : employees) {
Pop& employee_pop = employee.pop;
PopType const* employee_pop_type = employee_pop.get_type();
if (employee_pop_type == nullptr) {
Logger::error("employee has nullptr pop_type.");
return;
}
if (employee_pop_type->get_is_slave()) {
continue;
}
const Pop::pop_size_t employee_size = employee.get_size();
const fixed_point_t income_for_this_pop = revenue_left * employee_size / total_paid_employees_count_cache;
employee_pop.add_rgo_worker_income(income_for_this_pop);
total_employee_income_cache += income_for_this_pop;
}
} else {
//scenario slaves only
//Money is removed from system in Victoria 2.
}
}
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