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author hop311 <hop3114@gmail.com>2024-03-20 23:51:08 +0100
committer hop311 <hop3114@gmail.com>2024-04-16 00:42:33 +0200
commitc79bf36ced0319572c561b82a2a9158ffa3bc94b (patch)
treeccd3292cf44396a373ae2d05ee771683b2b49668
parent0cd976341792ea30ca41e09d9c238e4e342402cd (diff)
Implement Population Menupop-menu-imp
m---------extension/deps/openvic-simulation0
-rw-r--r--extension/src/openvic-extension/singletons/GameSingleton.cpp7
-rw-r--r--extension/src/openvic-extension/singletons/MenuSingleton.cpp69
-rw-r--r--extension/src/openvic-extension/singletons/MenuSingleton.hpp96
-rw-r--r--extension/src/openvic-extension/singletons/PopulationMenu.cpp712
-rw-r--r--game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd574
-rw-r--r--game/src/Game/GameSession/ProvinceOverviewPanel.gd9
7 files changed, 1463 insertions, 4 deletions
diff --git a/extension/deps/openvic-simulation b/extension/deps/openvic-simulation
-Subproject c11d262a4d2c987c8cf8e0d4b24929cbe56bb28
+Subproject 020ada6c8f0f1bf4486fd9e76ec29673044794d
diff --git a/extension/src/openvic-extension/singletons/GameSingleton.cpp b/extension/src/openvic-extension/singletons/GameSingleton.cpp
index 459b2c8..563f1cb 100644
--- a/extension/src/openvic-extension/singletons/GameSingleton.cpp
+++ b/extension/src/openvic-extension/singletons/GameSingleton.cpp
@@ -9,6 +9,7 @@
#include "openvic-extension/singletons/AssetManager.hpp"
#include "openvic-extension/singletons/LoadLocalisation.hpp"
+#include "openvic-extension/singletons/MenuSingleton.hpp"
#include "openvic-extension/utility/ClassBindings.hpp"
#include "openvic-extension/utility/Utilities.hpp"
@@ -115,6 +116,7 @@ Error GameSingleton::setup_game(int32_t bookmark_index) {
Bookmark const* bookmark = game_manager.get_history_manager().get_bookmark_manager().get_bookmark_by_index(bookmark_index);
ERR_FAIL_NULL_V_MSG(bookmark, FAILED, vformat("Failed to get bookmark with index: %d", bookmark_index));
bool ret = game_manager.load_bookmark(bookmark);
+
for (Province& province : game_manager.get_map().get_provinces()) {
province.set_crime(
game_manager.get_crime_manager().get_crime_modifier_by_index(
@@ -122,6 +124,11 @@ Error GameSingleton::setup_game(int32_t bookmark_index) {
)
);
}
+
+ MenuSingleton* menu_singleton = MenuSingleton::get_singleton();
+ ERR_FAIL_NULL_V(menu_singleton, FAILED);
+ menu_singleton->_population_menu_update_provinces();
+
return ERR(ret);
}
diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.cpp b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
index 52fb6af..02fcd54 100644
--- a/extension/src/openvic-extension/singletons/MenuSingleton.cpp
+++ b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
@@ -1,7 +1,5 @@
#include "MenuSingleton.hpp"
-#include <godot_cpp/variant/utility_functions.hpp>
-
#include <openvic-simulation/GameManager.hpp>
#include "openvic-extension/classes/GFXPieChartTexture.hpp"
@@ -15,6 +13,19 @@ using namespace OpenVic;
using OpenVic::Utilities::std_to_godot_string;
using OpenVic::Utilities::std_view_to_godot_string;
+StringName const& MenuSingleton::_signal_population_menu_province_list_changed() {
+ static const StringName signal_population_menu_province_list_changed = "population_menu_province_list_changed";
+ return signal_population_menu_province_list_changed;
+}
+StringName const& MenuSingleton::_signal_population_menu_province_list_selected_changed() {
+ static const StringName signal_population_menu_province_list_selected_changed = "population_menu_province_list_selected_changed";
+ return signal_population_menu_province_list_selected_changed;
+}
+StringName const& MenuSingleton::_signal_population_menu_pops_changed() {
+ static const StringName signal_population_menu_pops_changed = "population_menu_pops_changed";
+ return signal_population_menu_pops_changed;
+}
+
void MenuSingleton::_bind_methods() {
/* PROVINCE OVERVIEW PANEL */
OV_BIND_METHOD(MenuSingleton::get_province_info_from_index, { "index" });
@@ -35,6 +46,60 @@ void MenuSingleton::_bind_methods() {
OV_BIND_METHOD(MenuSingleton::can_increase_speed);
OV_BIND_METHOD(MenuSingleton::can_decrease_speed);
OV_BIND_METHOD(MenuSingleton::get_longform_date);
+
+ /* POPULATION MENU */
+ OV_BIND_METHOD(MenuSingleton::get_population_menu_province_list_row_count);
+ OV_BIND_METHOD(MenuSingleton::get_population_menu_province_list_rows, { "start", "count" });
+ OV_BIND_METHOD(
+ MenuSingleton::population_menu_select_province_list_entry, { "select_index", "set_scroll_index" }, DEFVAL(false)
+ );
+ OV_BIND_METHOD(MenuSingleton::population_menu_select_province, { "province_index" });
+ OV_BIND_METHOD(MenuSingleton::population_menu_toggle_expanded, { "toggle_index", "emit_selected_changed" }, DEFVAL(true));
+
+ OV_BIND_METHOD(MenuSingleton::population_menu_select_sort_key, { "sort_key" });
+ OV_BIND_METHOD(MenuSingleton::get_population_menu_pop_rows, { "start", "count" });
+ OV_BIND_METHOD(MenuSingleton::get_population_menu_pop_row_count);
+
+ OV_BIND_METHOD(MenuSingleton::get_population_menu_pop_filter_setup_info);
+ OV_BIND_METHOD(MenuSingleton::get_population_menu_pop_filter_info);
+ OV_BIND_METHOD(MenuSingleton::population_menu_toggle_pop_filter, { "filter_index" });
+ OV_BIND_METHOD(MenuSingleton::population_menu_select_all_pop_filters);
+ OV_BIND_METHOD(MenuSingleton::population_menu_deselect_all_pop_filters);
+
+ OV_BIND_METHOD(MenuSingleton::get_population_menu_distribution_setup_info);
+ OV_BIND_METHOD(MenuSingleton::get_population_menu_distribution_info);
+
+ ADD_SIGNAL(MethodInfo(_signal_population_menu_province_list_changed()));
+ ADD_SIGNAL(
+ MethodInfo(_signal_population_menu_province_list_selected_changed(), PropertyInfo(Variant::INT, "scroll_index"))
+ );
+ ADD_SIGNAL(MethodInfo(_signal_population_menu_pops_changed()));
+
+ using enum population_menu_t::ProvinceListEntry;
+ BIND_ENUM_CONSTANT(LIST_ENTRY_NONE);
+ BIND_ENUM_CONSTANT(LIST_ENTRY_COUNTRY);
+ BIND_ENUM_CONSTANT(LIST_ENTRY_STATE);
+ BIND_ENUM_CONSTANT(LIST_ENTRY_PROVINCE);
+
+ using enum population_menu_t::PopSortKey;
+ BIND_ENUM_CONSTANT(NONE);
+ BIND_ENUM_CONSTANT(SORT_SIZE);
+ BIND_ENUM_CONSTANT(SORT_TYPE);
+ BIND_ENUM_CONSTANT(SORT_CULTURE);
+ BIND_ENUM_CONSTANT(SORT_RELIGION);
+ BIND_ENUM_CONSTANT(SORT_LOCATION);
+ BIND_ENUM_CONSTANT(SORT_MILITANCY);
+ BIND_ENUM_CONSTANT(SORT_CONSCIOUSNESS);
+ BIND_ENUM_CONSTANT(SORT_IDEOLOGY);
+ BIND_ENUM_CONSTANT(SORT_ISSUES);
+ BIND_ENUM_CONSTANT(SORT_UNEMPLOYMENT);
+ BIND_ENUM_CONSTANT(SORT_CASH);
+ BIND_ENUM_CONSTANT(SORT_LIFE_NEEDS);
+ BIND_ENUM_CONSTANT(SORT_EVERYDAY_NEEDS);
+ BIND_ENUM_CONSTANT(SORT_LUXURY_NEEDS);
+ BIND_ENUM_CONSTANT(SORT_REBEL_FACTION);
+ BIND_ENUM_CONSTANT(SORT_SIZE_CHANGE);
+ BIND_ENUM_CONSTANT(SORT_LITERACY);
}
MenuSingleton* MenuSingleton::get_singleton() {
diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.hpp b/extension/src/openvic-extension/singletons/MenuSingleton.hpp
index 6bd90c5..fd1b6c5 100644
--- a/extension/src/openvic-extension/singletons/MenuSingleton.hpp
+++ b/extension/src/openvic-extension/singletons/MenuSingleton.hpp
@@ -2,10 +2,12 @@
#include <godot_cpp/classes/image.hpp>
+#include <openvic-simulation/pop/Pop.hpp>
#include <openvic-simulation/types/OrderedContainers.hpp>
namespace OpenVic {
struct GameManager;
+ struct Region;
class MenuSingleton : public godot::Object {
GDCLASS(MenuSingleton, godot::Object)
@@ -14,6 +16,70 @@ namespace OpenVic {
GameManager* game_manager;
+ public:
+ struct population_menu_t {
+ enum ProvinceListEntry {
+ LIST_ENTRY_NONE, LIST_ENTRY_COUNTRY, LIST_ENTRY_STATE, LIST_ENTRY_PROVINCE
+ };
+
+ struct country_entry_t {
+ Country const& country;
+ bool selected = true;
+ };
+
+ struct state_entry_t {
+ // TODO - change to State
+ Region const& state;
+ bool selected = true, expanded = false;
+ };
+
+ struct province_entry_t {
+ Province const& province;
+ bool selected = true;
+ };
+
+ using province_list_entry_t = std::variant<country_entry_t, state_entry_t, province_entry_t>;
+
+ std::vector<province_list_entry_t> province_list_entries;
+ int32_t visible_province_list_entries = 0;
+
+ struct pop_filter_t {
+ Pop::pop_size_t count, promotion_demotion_change;
+ bool selected;
+ };
+ ordered_map<PopType const*, pop_filter_t> pop_filters;
+
+ static constexpr int32_t DISTRIBUTION_COUNT = 6;
+ /* Distributions:
+ * - Workforce (PopType)
+ * - Religion
+ * - Ideology
+ * - Nationality (Culture)
+ * - Issues
+ * - Vote */
+ std::array<fixed_point_map_t<HasIdentifierAndColour const*>, DISTRIBUTION_COUNT> distributions;
+
+ enum PopSortKey {
+ NONE, SORT_SIZE, SORT_TYPE, SORT_CULTURE, SORT_RELIGION, SORT_LOCATION, SORT_MILITANCY, SORT_CONSCIOUSNESS,
+ SORT_IDEOLOGY, SORT_ISSUES, SORT_UNEMPLOYMENT, SORT_CASH, SORT_LIFE_NEEDS, SORT_EVERYDAY_NEEDS,
+ SORT_LUXURY_NEEDS, SORT_REBEL_FACTION, SORT_SIZE_CHANGE, SORT_LITERACY, MAX_SORT_KEY
+ } sort_key = NONE;
+ bool sort_descending = true;
+
+ std::vector<Pop const*> pops, filtered_pops;
+ };
+
+ private:
+ population_menu_t population_menu;
+
+ /* Emitted when the number of visible province list rows changes (list generated or state entry expanded).*/
+ static godot::StringName const& _signal_population_menu_province_list_changed();
+ /* Emitted when the state of visible province list rows changes (selection changes). Provides an integer argument
+ * which, if not negative, the province list scroll index should be updated to. */
+ static godot::StringName const& _signal_population_menu_province_list_selected_changed();
+ /* Emitted when the selected/filtered collection of pops changes. */
+ static godot::StringName const& _signal_population_menu_pops_changed();
+
protected:
static void _bind_methods();
@@ -44,5 +110,35 @@ namespace OpenVic {
bool can_increase_speed() const;
bool can_decrease_speed() const;
godot::String get_longform_date() const;
+
+ /* POPULATION MENU */
+ void _population_menu_update_provinces();
+ int32_t get_population_menu_province_list_row_count() const;
+ godot::TypedArray<godot::Dictionary> get_population_menu_province_list_rows(int32_t start, int32_t count) const;
+ godot::Error population_menu_select_province_list_entry(int32_t select_index, bool set_scroll_index = false);
+ godot::Error population_menu_select_province(int32_t province_index);
+ godot::Error population_menu_toggle_expanded(int32_t toggle_index, bool emit_selected_changed = true);
+
+ void _population_menu_update_pops();
+ void _population_menu_update_filtered_pops();
+ using sort_func_t = std::function<bool(Pop const*, Pop const*)>;
+ sort_func_t _get_population_menu_sort_func(population_menu_t::PopSortKey sort_key) const;
+ void _population_menu_sort_pops();
+ godot::Error population_menu_select_sort_key(population_menu_t::PopSortKey sort_key);
+ godot::TypedArray<godot::Dictionary> get_population_menu_pop_rows(int32_t start, int32_t count) const;
+ int32_t get_population_menu_pop_row_count() const;
+
+ godot::PackedInt32Array get_population_menu_pop_filter_setup_info();
+ godot::TypedArray<godot::Dictionary> get_population_menu_pop_filter_info() const;
+ godot::Error population_menu_toggle_pop_filter(int32_t filter_index);
+ void population_menu_select_all_pop_filters();
+ void population_menu_deselect_all_pop_filters();
+
+ godot::PackedStringArray get_population_menu_distribution_setup_info() const;
+ /* Array of GFXPieChartTexture::godot_pie_chart_data_t. */
+ godot::TypedArray<godot::Array> get_population_menu_distribution_info() const;
};
}
+
+VARIANT_ENUM_CAST(OpenVic::MenuSingleton::population_menu_t::ProvinceListEntry);
+VARIANT_ENUM_CAST(OpenVic::MenuSingleton::population_menu_t::PopSortKey);
diff --git a/extension/src/openvic-extension/singletons/PopulationMenu.cpp b/extension/src/openvic-extension/singletons/PopulationMenu.cpp
new file mode 100644
index 0000000..b256e1f
--- /dev/null
+++ b/extension/src/openvic-extension/singletons/PopulationMenu.cpp
@@ -0,0 +1,712 @@
+#include "MenuSingleton.hpp"
+
+#include <godot_cpp/variant/utility_functions.hpp>
+
+#include <openvic-simulation/GameManager.hpp>
+
+#include "openvic-extension/classes/GFXPieChartTexture.hpp"
+#include "openvic-extension/utility/Utilities.hpp"
+
+using namespace godot;
+using namespace OpenVic;
+
+using OpenVic::Utilities::std_view_to_godot_string;
+
+/* POPULATION MENU */
+
+void MenuSingleton::_population_menu_update_provinces() {
+ ERR_FAIL_NULL(game_manager);
+
+ population_menu.province_list_entries.clear();
+ population_menu.visible_province_list_entries = 0;
+
+ for (Country const* country : {
+ // Example country
+ game_manager->get_country_manager().get_country_by_identifier("ENG")
+ }) {
+ ERR_CONTINUE(country == nullptr);
+
+ population_menu.province_list_entries.emplace_back(population_menu_t::country_entry_t { *country });
+ population_menu.visible_province_list_entries++;
+
+ // TODO - change to State
+ for (Region const& state : game_manager->get_map().get_regions()) {
+
+ population_menu.province_list_entries.emplace_back(population_menu_t::state_entry_t { state });
+ population_menu.visible_province_list_entries++;
+
+ for (Province const* province : state.get_provinces()) {
+ population_menu.province_list_entries.emplace_back(population_menu_t::province_entry_t { *province });
+ }
+ }
+ }
+
+ population_menu.sort_key = population_menu_t::NONE;
+
+ emit_signal(_signal_population_menu_province_list_changed());
+
+ // TODO - may need to emit population_menu_province_list_selected_changed if _update_info cannot be guaranteed
+
+ _population_menu_update_pops();
+}
+
+int32_t MenuSingleton::get_population_menu_province_list_row_count() const {
+ return population_menu.visible_province_list_entries;
+}
+
+TypedArray<Dictionary> MenuSingleton::get_population_menu_province_list_rows(int32_t start, int32_t count) const {
+ if (population_menu.province_list_entries.empty()) {
+ return {};
+ }
+
+ ERR_FAIL_INDEX_V_MSG(
+ start, population_menu.visible_province_list_entries, {},
+ vformat("Invalid start for population menu province list rows: %d", start)
+ );
+ ERR_FAIL_COND_V_MSG(count <= 0, {}, vformat("Invalid count for population menu province list rows: %d", count));
+
+ static const StringName type_key = "type";
+ static const StringName index_key = "index";
+ static const StringName name_key = "name";
+ static const StringName size_key = "size";
+ static const StringName change_key = "change";
+ static const StringName selected_key = "selected";
+ /* State-only keys */
+ static const StringName expanded_key = "expanded";
+ static const StringName colonial_status_key = "colony";
+ // TODO - national focus
+
+ struct entry_visitor_t {
+
+ int32_t& start_counter;
+ int32_t& count_counter;
+
+ /* This is the index among all entries, not just visible ones unlike start and count. */
+ int32_t index = 0;
+
+ bool is_expanded = true;
+
+ TypedArray<Dictionary> array {};
+
+ /* Overloads return false if count_counter reaches 0 and the function should return,
+ * otherwise true indicating the province list loop should continue. */
+
+ bool operator()(population_menu_t::country_entry_t const& country_entry) {
+ if (start_counter-- <= 0) {
+ Dictionary country_dict;
+
+ country_dict[type_key] = population_menu_t::LIST_ENTRY_COUNTRY;
+ country_dict[index_key] = index;
+ country_dict[name_key] = std_view_to_godot_string(country_entry.country.get_identifier());
+ country_dict[size_key] = 0;
+ country_dict[change_key] = 0;
+ country_dict[selected_key] = country_entry.selected;
+
+ array.push_back(country_dict);
+
+ return --count_counter > 0;
+ }
+
+ return true;
+ }
+
+ bool operator()(population_menu_t::state_entry_t const& state_entry) {
+ is_expanded = state_entry.expanded;
+
+ if (start_counter-- <= 0) {
+ Dictionary state_dict;
+
+ state_dict[type_key] = population_menu_t::LIST_ENTRY_STATE;
+ state_dict[index_key] = index;
+ state_dict[name_key] = std_view_to_godot_string(state_entry.state.get_identifier());
+ state_dict[size_key] = 0;
+ state_dict[change_key] = 0;
+ state_dict[selected_key] = state_entry.selected;
+ state_dict[expanded_key] = state_entry.expanded;
+ state_dict[colonial_status_key] = false;
+
+ array.push_back(state_dict);
+
+ return --count_counter > 0;
+ }
+
+ return true;
+ }
+
+ bool operator()(population_menu_t::province_entry_t const& province_entry) {
+ if (is_expanded && start_counter-- <= 0) {
+ Dictionary province_dict;
+
+ province_dict[type_key] = population_menu_t::LIST_ENTRY_PROVINCE;
+ province_dict[index_key] = index;
+ province_dict[name_key] = std_view_to_godot_string(province_entry.province.get_identifier());
+ province_dict[size_key] = province_entry.province.get_total_population();
+ province_dict[change_key] = 0;
+ province_dict[selected_key] = province_entry.selected;
+
+ array.push_back(province_dict);
+
+ return --count_counter > 0;
+ }
+
+ return true;
+ }
+ } entry_visitor { start, count };
+
+ while (entry_visitor.index < population_menu.province_list_entries.size()
+ && std::visit(entry_visitor, population_menu.province_list_entries[entry_visitor.index])) {
+ entry_visitor.index++;
+ }
+
+ return entry_visitor.array;
+}
+
+Error MenuSingleton::population_menu_select_province_list_entry(int32_t select_index, bool set_scroll_index) {
+ ERR_FAIL_INDEX_V(select_index, population_menu.province_list_entries.size(), FAILED);
+
+ struct entry_visitor {
+
+ const int32_t _select_index;
+
+ int32_t index = 0, visible_index = 0;
+ bool is_expanded = true;
+
+ int32_t selected_visible_index = -1;
+
+ using enum population_menu_t::ProvinceListEntry;
+ population_menu_t::ProvinceListEntry select_level = LIST_ENTRY_NONE;
+
+ void operator()(population_menu_t::country_entry_t& country_entry) {
+ if (index == _select_index) {
+ select_level = LIST_ENTRY_COUNTRY;
+
+ country_entry.selected = true;
+
+ selected_visible_index = visible_index;
+ } else {
+ select_level = LIST_ENTRY_NONE;
+
+ country_entry.selected = false;
+ }
+
+ visible_index++;
+ }
+
+ void operator()(population_menu_t::state_entry_t& state_entry) {
+ if (select_level == LIST_ENTRY_COUNTRY) {
+ state_entry.selected = true;
+ } else if (index == _select_index) {
+ select_level = LIST_ENTRY_STATE;
+
+ state_entry.selected = true;
+
+ selected_visible_index = visible_index;
+ } else {
+ select_level = LIST_ENTRY_NONE;
+ state_entry.selected = false;
+ }
+
+ visible_index++;
+
+ is_expanded = state_entry.expanded;
+ }
+
+ void operator()(population_menu_t::province_entry_t& province_entry) {
+ if (select_level == LIST_ENTRY_COUNTRY || select_level == LIST_ENTRY_STATE) {
+ province_entry.selected = true;
+ } else if (index == _select_index) {
+ province_entry.selected = true;
+
+ selected_visible_index = visible_index;
+ } else {
+ province_entry.selected = false;
+ }
+
+ if (is_expanded) {
+ visible_index++;
+ }
+ }
+
+ } entry_visitor { select_index };
+
+ while (entry_visitor.index < population_menu.province_list_entries.size()) {
+ std::visit(entry_visitor, population_menu.province_list_entries[entry_visitor.index]);
+ entry_visitor.index++;
+ }
+
+ emit_signal(
+ _signal_population_menu_province_list_selected_changed(),
+ set_scroll_index ? entry_visitor.selected_visible_index : -1
+ );
+
+ _population_menu_update_pops();
+
+ return OK;
+}
+
+Error MenuSingleton::population_menu_select_province(int32_t province_index) {
+ ERR_FAIL_NULL_V(game_manager, FAILED);
+
+ ERR_FAIL_COND_V(province_index <= 0 || province_index > game_manager->get_map().get_province_count(), FAILED);
+
+ struct entry_visitor_t {
+
+ MenuSingleton& menu_singleton;
+
+ const int32_t _province_index;
+
+ int32_t index = 0;
+
+ int32_t state_entry_to_expand = -1;
+
+ bool ret = true;
+
+ /* Overloads return false if the province entry is found and the loop can stop, true otherwise. */
+
+ bool operator()(population_menu_t::country_entry_t& country_entry) {
+ return true;
+ }
+
+ bool operator()(population_menu_t::state_entry_t& state_entry) {
+ if (state_entry.expanded) {
+ state_entry_to_expand = -1;
+ } else {
+ state_entry_to_expand = index;
+ }
+ return true;
+ }
+
+ bool operator()(population_menu_t::province_entry_t& province_entry) {
+ if (province_entry.province.get_index() == _province_index) {
+
+ if (state_entry_to_expand >= 0) {
+ ret &= menu_singleton.population_menu_toggle_expanded(state_entry_to_expand, false) == OK;
+ }
+
+ ret &= menu_singleton.population_menu_select_province_list_entry(index, true) == OK;
+
+ return false;
+ }
+ return true;
+ }
+
+ } entry_visitor { *this, province_index };
+
+ while (entry_visitor.index < population_menu.province_list_entries.size()
+ && std::visit(entry_visitor, population_menu.province_list_entries[entry_visitor.index])) {
+ entry_visitor.index++;
+ }
+
+ ERR_FAIL_COND_V_MSG(
+ entry_visitor.index >= population_menu.province_list_entries.size(), FAILED,
+ vformat("Cannot select province index %d - not found in population menu province list!", province_index)
+ );
+
+ return ERR(entry_visitor.ret);
+}
+
+Error MenuSingleton::population_menu_toggle_expanded(int32_t toggle_index, bool emit_selected_changed) {
+ ERR_FAIL_INDEX_V(toggle_index, population_menu.province_list_entries.size(), FAILED);
+
+ population_menu_t::state_entry_t* state_entry =
+ std::get_if<population_menu_t::state_entry_t>(&population_menu.province_list_entries[toggle_index]);
+
+ ERR_FAIL_NULL_V_MSG(state_entry, FAILED, vformat("Cannot toggle expansion of a non-state entry! (%d)", toggle_index));
+
+ int32_t provinces = 0;
+
+ while (++toggle_index < population_menu.province_list_entries.size()
+ && std::holds_alternative<population_menu_t::province_entry_t>(population_menu.province_list_entries[toggle_index])) {
+ provinces++;
+ }
+
+ if (state_entry->expanded) {
+ state_entry->expanded = false;
+ population_menu.visible_province_list_entries -= provinces;
+ } else {
+ state_entry->expanded = true;
+ population_menu.visible_province_list_entries += provinces;
+ }
+
+ emit_signal(_signal_population_menu_province_list_changed());
+
+ if (emit_selected_changed) {
+ emit_signal(_signal_population_menu_province_list_selected_changed(), -1);
+ }
+
+ return OK;
+}
+
+void MenuSingleton::_population_menu_update_pops() {
+ for (auto [pop_type, filter] : mutable_iterator(population_menu.pop_filters)) {
+ filter.count = 0;
+ filter.promotion_demotion_change = 0;
+ }
+
+ population_menu.pops.clear();
+
+ for (int32_t index = 0; index < population_menu.province_list_entries.size(); index++) {
+ population_menu_t::province_entry_t const* province_entry =
+ std::get_if<population_menu_t::province_entry_t>(&population_menu.province_list_entries[index]);
+
+ if (province_entry != nullptr && province_entry->selected) {
+ for (Pop const& pop : province_entry->province.get_pops()) {
+ population_menu.pops.push_back(&pop);
+ population_menu_t::pop_filter_t& filter = population_menu.pop_filters[&pop.get_type()];
+ filter.count += pop.get_size();
+ // TODO - set filter.promotion_demotion_change
+ }
+ }
+ }
+
+ _population_menu_update_filtered_pops();
+}
+
+void MenuSingleton::_population_menu_update_filtered_pops() {
+ population_menu.filtered_pops.clear();
+
+ for (fixed_point_map_t<HasIdentifierAndColour const*>& distribution : population_menu.distributions) {
+ distribution.clear();
+ }
+
+ for (Pop const* pop : population_menu.pops) {
+ if (population_menu.pop_filters[&pop->get_type()].selected) {
+ population_menu.filtered_pops.push_back(pop);
+ }
+ }
+
+ for (Pop const* pop : population_menu.filtered_pops) {
+ population_menu.distributions[0][&pop->get_type()] += pop->get_size();
+ population_menu.distributions[1][&pop->get_religion()] += pop->get_size();
+ population_menu.distributions[2] +=
+ cast_map<HasIdentifierAndColour>(pop->get_ideologies() * static_cast<int32_t>(pop->get_size()));
+ population_menu.distributions[3][&pop->get_culture()] += pop->get_size();
+ population_menu.distributions[4] +=
+ cast_map<HasIdentifierAndColour>(pop->get_issues() * static_cast<int32_t>(pop->get_size()));
+ population_menu.distributions[5] +=
+ cast_map<HasIdentifierAndColour>(pop->get_votes() * static_cast<int32_t>(pop->get_size()));
+ }
+
+ for (fixed_point_map_t<HasIdentifierAndColour const*>& distribution : population_menu.distributions) {
+ normalise_fixed_point_map(distribution);
+ }
+
+ _population_menu_sort_pops();
+}
+
+MenuSingleton::sort_func_t MenuSingleton::_get_population_menu_sort_func(population_menu_t::PopSortKey sort_key) const {
+ using enum population_menu_t::PopSortKey;
+ switch (sort_key) {
+ case SORT_SIZE:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_size() < b->get_size();
+ };
+ case SORT_TYPE:
+ return [this](Pop const* a, Pop const* b) -> bool {
+ return tr(std_view_to_godot_string(a->get_type().get_identifier()))
+ < tr(std_view_to_godot_string(b->get_type().get_identifier()));
+ };
+ case SORT_CULTURE:
+ return [this](Pop const* a, Pop const* b) -> bool {
+ return tr(std_view_to_godot_string(a->get_culture().get_identifier()))
+ < tr(std_view_to_godot_string(b->get_culture().get_identifier()));
+ };
+ case SORT_RELIGION:
+ return [this](Pop const* a, Pop const* b) -> bool {
+ return tr(std_view_to_godot_string(a->get_religion().get_identifier()))
+ < tr(std_view_to_godot_string(b->get_religion().get_identifier()));
+ };
+ case SORT_LOCATION:
+ return [this](Pop const* a, Pop const* b) -> bool {
+ return tr(a->get_location() != nullptr ? std_view_to_godot_string(a->get_location()->get_identifier()) : String {})
+ < tr(b->get_location() != nullptr ? std_view_to_godot_string(b->get_location()->get_identifier()) : String {});
+ };
+ case SORT_MILITANCY:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_militancy() < b->get_militancy();
+ };
+ case SORT_CONSCIOUSNESS:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_consciousness() < b->get_consciousness();
+ };
+ case SORT_IDEOLOGY:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return sorted_fixed_map_less_than(a->get_ideologies(), b->get_ideologies());
+ };
+ case SORT_ISSUES:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return sorted_fixed_map_less_than(a->get_issues(), b->get_issues());
+ };
+ case SORT_UNEMPLOYMENT:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_unemployment() < b->get_unemployment();
+ };
+ case SORT_CASH:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_cash() < b->get_cash();
+ };
+ case SORT_LIFE_NEEDS:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_life_needs_fulfilled() < b->get_life_needs_fulfilled();
+ };
+ case SORT_EVERYDAY_NEEDS:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_everyday_needs_fulfilled() < b->get_everyday_needs_fulfilled();
+ };
+ case SORT_LUXURY_NEEDS:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_luxury_needs_fulfilled() < b->get_luxury_needs_fulfilled();
+ };
+ case SORT_REBEL_FACTION:
+ return [](Pop const* a, Pop const* b) -> bool { return false; }; // TODO - implement
+ case SORT_SIZE_CHANGE:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_total_change() < b->get_total_change();
+ };
+ case SORT_LITERACY:
+ return [](Pop const* a, Pop const* b) -> bool {
+ return a->get_literacy() < b->get_literacy();
+ };
+ default:
+ UtilityFunctions::push_error("Invalid population menu sort key: ", sort_key);
+ return [](Pop const* a, Pop const* b) -> bool { return false; };
+ }
+}
+
+void MenuSingleton::_population_menu_sort_pops() {
+ if (population_menu.sort_key != population_menu_t::NONE) {
+ const sort_func_t base_sort_func = _get_population_menu_sort_func(population_menu.sort_key);
+
+ const sort_func_t sort_func = population_menu.sort_descending
+ ? base_sort_func
+ : [base_sort_func](Pop const* a, Pop const* b) { return base_sort_func(b, a); };
+
+ std::sort(population_menu.filtered_pops.begin(), population_menu.filtered_pops.end(), sort_func);
+ }
+
+ emit_signal(_signal_population_menu_pops_changed());
+}
+
+Error MenuSingleton::population_menu_select_sort_key(population_menu_t::PopSortKey sort_key) {
+ using enum population_menu_t::PopSortKey;
+ /* sort_key must be cast here to avoid causing clang to segfault during compilation. */
+ ERR_FAIL_INDEX_V_MSG(
+ static_cast<int32_t>(sort_key), static_cast<int32_t>(MAX_SORT_KEY), FAILED,
+ vformat("Invalid population menu sort key: %d (must be under %d)", sort_key, MAX_SORT_KEY)
+ );
+
+ if (sort_key == population_menu.sort_key) {
+ /* Re-selecting the current sort key reverses sort order. */
+ population_menu.sort_descending = !population_menu.sort_descending;
+ } else {
+ /* Selecting a new sort key switches sorting to that key, preserving the existing sort order. */
+ population_menu.sort_key = sort_key;
+ }
+
+ _population_menu_sort_pops();
+
+ return OK;
+}
+
+TypedArray<Dictionary> MenuSingleton::get_population_menu_pop_rows(int32_t start, int32_t count) const {
+ if (population_menu.filtered_pops.empty()) {
+ return {};
+ }
+ ERR_FAIL_INDEX_V_MSG(
+ start, population_menu.filtered_pops.size(), {}, vformat("Invalid start for population menu pop rows: %d", start)
+ );
+ ERR_FAIL_COND_V_MSG(count <= 0, {}, vformat("Invalid count for population menu pop rows: %d", count));
+
+ if (start + count > population_menu.filtered_pops.size()) {
+ count = population_menu.filtered_pops.size() - start;
+ }
+
+ static const StringName pop_size_key = "size";
+
+ static const StringName pop_type_icon_key = "pop_type_icon";
+ // TODO - pop type name
+ // TODO - promotions (target pop type and count)
+ // TODO - demotions (target pop type and count)
+ // TODO - good being produced (artisans, farmers, labourers, slaves)
+ // TODO - military unit and army (soldiers)
+
+ static const StringName pop_culture_key = "culture";
+ // TODO - cultural assimilation (primary/accepted, or number, target culture, and conditional weights breakdown)
+
+ static const StringName pop_religion_icon_key = "religion_icon";
+ // TODO - religion name
+ // TODO - religious conversion (accepted, or number, target religion, and conditional weights breakdown)
+
+ static const StringName pop_location_key = "location";
+ // TODO - internal, external and colonial migration
+
+ static const StringName pop_militancy_key = "militancy";
+ // TODO - monthly militancy change and modifier breakdown
+
+ static const StringName pop_consciousness_key = "consciousness";
+ // TODO - monthly consciousness change and modifier breakdown
+
+ static const StringName pop_ideology_key = "ideology";
+
+ static const StringName pop_issues_key = "issues";
+
+ static const StringName pop_unemployment_key = "unemployment";
+
+ static const StringName pop_cash_key = "cash";
+ // TODO - daily income, needs, salary and savings
+
+ static const StringName pop_life_needs_key = "life_needs";
+ static const StringName pop_everyday_needs_key = "everyday_needs";
+ static const StringName pop_luxury_needs_key = "luxury_needs";
+ // TODO - goods not available on market or goods not affordale + price (for all 3 needs types)
+
+ // TODO - rebel faction icon and name/description
+
+ static const StringName pop_size_change_key = "size_change";
+ // TODO - size change breakdown
+
+ static const StringName pop_literacy_key = "literacy";
+ // TODO - monthly change
+
+ TypedArray<Dictionary> array;
+
+ for (int32_t idx = start; idx < start + count; ++idx) {
+ Pop const* pop = population_menu.filtered_pops[idx];
+ Dictionary pop_dict;
+
+ pop_dict[pop_size_key] = pop->get_size();
+ pop_dict[pop_type_icon_key] = pop->get_type().get_sprite();
+ pop_dict[pop_culture_key] = std_view_to_godot_string(pop->get_culture().get_identifier());
+ pop_dict[pop_religion_icon_key] = pop->get_religion().get_icon();
+ pop_dict[pop_location_key] =
+ pop->get_location() != nullptr ? std_view_to_godot_string(pop->get_location()->get_identifier()) : String {};
+ pop_dict[pop_militancy_key] = pop->get_militancy().to_float();
+ pop_dict[pop_consciousness_key] = pop->get_consciousness().to_float();
+ pop_dict[pop_ideology_key] = GFXPieChartTexture::distribution_to_slices_array(pop->get_ideologies());
+ pop_dict[pop_issues_key] = GFXPieChartTexture::distribution_to_slices_array(pop->get_issues());
+ pop_dict[pop_unemployment_key] = pop->get_unemployment().to_float();
+ pop_dict[pop_cash_key] = pop->get_cash().to_float();
+ pop_dict[pop_life_needs_key] = pop->get_life_needs_fulfilled().to_float();
+ pop_dict[pop_everyday_needs_key] = pop->get_everyday_needs_fulfilled().to_float();
+ pop_dict[pop_luxury_needs_key] = pop->get_luxury_needs_fulfilled().to_float();
+ pop_dict[pop_size_change_key] = pop->get_total_change();
+ pop_dict[pop_literacy_key] = pop->get_literacy().to_float();
+
+ array.push_back(pop_dict);
+ }
+
+ return array;
+}
+
+int32_t MenuSingleton::get_population_menu_pop_row_count() const {
+ return population_menu.filtered_pops.size();
+}
+
+PackedInt32Array MenuSingleton::get_population_menu_pop_filter_setup_info() {
+ ERR_FAIL_NULL_V(game_manager, {});
+
+ if (population_menu.pop_filters.empty()) {
+ for (PopType const& pop_type : game_manager->get_pop_manager().get_pop_types()) {
+ population_menu.pop_filters.emplace(&pop_type, population_menu_t::pop_filter_t { 0, 0, true });
+ }
+ }
+ ERR_FAIL_COND_V_MSG(population_menu.pop_filters.empty(), {}, "Failed to generate population menu pop filters!");
+
+ PackedInt32Array array;
+
+ for (auto const& [pop_type, filter] : population_menu.pop_filters) {
+ array.push_back(pop_type->get_sprite());
+ }
+
+ return array;
+}
+
+TypedArray<Dictionary> MenuSingleton::get_population_menu_pop_filter_info() const {
+ static const StringName pop_filter_count_key = "count";
+ static const StringName pop_filter_change_key = "change";
+ static const StringName pop_filter_selected_key = "selected";
+
+ TypedArray<Dictionary> array;
+
+ for (auto const& [pop_type, filter] : population_menu.pop_filters) {
+ Dictionary filter_dict;
+ filter_dict[pop_filter_count_key] = filter.count;
+ filter_dict[pop_filter_change_key] = filter.promotion_demotion_change;
+ filter_dict[pop_filter_selected_key] = filter.selected;
+ array.push_back(filter_dict);
+ }
+
+ return array;
+}
+
+Error MenuSingleton::population_menu_toggle_pop_filter(int32_t index) {
+ ERR_FAIL_COND_V_MSG(
+ index < 0 || index >= population_menu.pop_filters.size(), FAILED, vformat("Invalid pop filter index: %d", index)
+ );
+
+ population_menu_t::pop_filter_t& filter = mutable_iterator(population_menu.pop_filters).begin()[index].second;
+ filter.selected = !filter.selected;
+
+ _population_menu_update_filtered_pops();
+
+ return OK;
+}
+
+void MenuSingleton::population_menu_select_all_pop_filters() {
+ bool changed = false;
+
+ for (auto [pop_type, filter] : mutable_iterator(population_menu.pop_filters)) {
+ if (!filter.selected) {
+ filter.selected = true;
+ changed = true;
+ }
+ }
+
+ if (changed) {
+ _population_menu_update_filtered_pops();
+ }
+}
+
+void MenuSingleton::population_menu_deselect_all_pop_filters() {
+ bool changed = false;
+ for (auto [pop_type, filter] : mutable_iterator(population_menu.pop_filters)) {
+ if (filter.selected) {
+ filter.selected = false;
+ changed = true;
+ }
+ }
+ if (changed) {
+ _population_menu_update_filtered_pops();
+ }
+}
+
+PackedStringArray MenuSingleton::get_population_menu_distribution_setup_info() const {
+ static const PackedStringArray distribution_names = []() -> PackedStringArray {
+ PackedStringArray array;
+
+ for (char const* name : std::array<char const*, population_menu_t::DISTRIBUTION_COUNT> {
+ /* Workforce (PopType) */ "WORKFORCE_DISTTITLE",
+ /* Religion */ "RELIGION_DISTTITLE",
+ /* Ideology */ "IDEOLOGY_DISTTITLE",
+ /* Nationality (Culture) */ "NATIONALITY_DISTTITLE",
+ /* Issues */ "DOMINANT_ISSUES_DISTTITLE",
+ /* Vote */ "ELECTORATE_DISTTITLE"
+ }) {
+ array.push_back(name);
+ }
+
+ return array;
+ }();
+
+ return distribution_names;
+}
+
+TypedArray<Array> MenuSingleton::get_population_menu_distribution_info() const {
+ TypedArray<Array> array;
+
+ for (fixed_point_map_t<HasIdentifierAndColour const*> const& distribution : population_menu.distributions) {
+ array.push_back(GFXPieChartTexture::distribution_to_slices_array(distribution));
+ }
+
+ return array;
+}
diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
index 29bd56b..5de2d25 100644
--- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
+++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
@@ -4,19 +4,371 @@ var _active : bool = false
const _screen : NationManagement.Screen = NationManagement.Screen.POPULATION
+const _scene_name : String = "country_pops"
+
+var _pop_screen_panel : Panel
+
+var _province_listbox : GUIListBox
+var _province_list_scroll_index : int = 0
+var _province_list_types : Array[MenuSingleton.ProvinceListEntry]
+var _province_list_indices : PackedInt32Array
+var _province_list_panels : Array[Panel]
+var _province_list_button_icons : Array[GFXSpriteTexture]
+var _province_list_name_labels : Array[Label]
+var _province_list_size_labels : Array[Label]
+var _province_list_growth_icons : Array[GFXSpriteTexture]
+var _province_list_colony_buttons : Array[Button]
+var _province_list_national_focus_icons : Array[GFXSpriteTexture]
+var _province_list_expand_icons : Array[GFXSpriteTexture]
+
+var _pop_filter_buttons : Array[Button]
+var _pop_filter_icons : Array[GFXSpriteTexture]
+var _pop_filter_selected_icons : Array[GFXButtonStateTexture]
+var _pop_filter_hover_icons : Array[GFXButtonStateTexture]
+
+var _distribution_charts : Array[GFXPieChartTexture]
+var _distribution_lists : Array[GUIListBox]
+
+var _pop_list_scrollbar : GUIScrollbar
+var _pop_list_scroll_index : int = 0
+
+var _pop_list_rows : Array[Panel]
+var _pop_list_size_labels : Array[Label]
+var _pop_list_type_buttons : Array[Button]
+var _pop_list_type_icons : Array[GFXSpriteTexture]
+var _pop_list_producing_icons : Array[GFXSpriteTexture]
+var _pop_list_culture_labels : Array[Label]
+var _pop_list_religion_icons : Array[GFXSpriteTexture]
+var _pop_list_location_labels : Array[Label]
+var _pop_list_militancy_labels : Array[Label]
+var _pop_list_consciousness_labels : Array[Label]
+var _pop_list_ideology_charts : Array[GFXPieChartTexture]
+var _pop_list_issues_charts : Array[GFXPieChartTexture]
+var _pop_list_unemployment_progressbars : Array[TextureProgressBar]
+var _pop_list_cash_labels : Array[Label]
+var _pop_list_life_needs_progressbars : Array[TextureProgressBar]
+var _pop_list_everyday_needs_progressbars : Array[TextureProgressBar]
+var _pop_list_luxury_needs_progressbars : Array[TextureProgressBar]
+var _pop_list_rebel_icons : Array[GFXSpriteTexture]
+var _pop_list_social_movement_icons : Array[GFXSpriteTexture]
+var _pop_list_political_movement_icons : Array[GFXSpriteTexture]
+var _pop_list_national_movement_flags : Array[GFXMaskedFlagTexture]
+var _pop_list_size_change_icons : Array[GFXSpriteTexture]
+var _pop_list_literacy_labels : Array[Label]
+
func _ready() -> void:
GameSingleton.gamestate_updated.connect(_update_info)
+ MenuSingleton.population_menu_province_list_changed.connect(_setup_province_list)
+ MenuSingleton.population_menu_province_list_selected_changed.connect(_update_province_list)
+ MenuSingleton.population_menu_pops_changed.connect(_update_pops)
Events.NationManagementScreens.update_active_nation_management_screen.connect(_on_update_active_nation_management_screen)
- add_gui_element("country_pops", "country_pop")
+ add_gui_element(_scene_name, "country_pop")
var close_button : Button = get_button_from_nodepath(^"./country_pop/close_button")
if close_button:
close_button.pressed.connect(Events.NationManagementScreens.close_nation_management_screen.bind(_screen))
+ _pop_screen_panel = get_panel_from_nodepath(^"./country_pop")
+
+ # province list is set up via the population_menu_provinces_changed signal
+ _setup_sort_buttons()
+ _setup_pop_filter_buttons()
+ _setup_distribution_windows()
+ _setup_pop_list()
+
_update_info()
+func _generate_province_list_row(index : int, type : MenuSingleton.ProvinceListEntry) -> Error:
+ while _province_list_types.size() <= index:
+ _province_list_types.push_back(MenuSingleton.LIST_ENTRY_NONE)
+ _province_list_indices.push_back(-1)
+ _province_list_panels.push_back(null)
+ _province_list_button_icons.push_back(null)
+ _province_list_name_labels.push_back(null)
+ _province_list_size_labels.push_back(null)
+ _province_list_growth_icons.push_back(null)
+ _province_list_colony_buttons.push_back(null)
+ _province_list_national_focus_icons.push_back(null)
+ _province_list_expand_icons.push_back(null)
+
+ if _province_list_types[index] == type:
+ return OK
+
+ if _province_list_panels[index]:
+ _province_listbox.remove_child(_province_list_panels[index])
+
+ _province_list_types[index] = MenuSingleton.LIST_ENTRY_NONE
+ _province_list_indices[index] = -1
+ _province_list_panels[index] = null
+ _province_list_button_icons[index] = null
+ _province_list_name_labels[index] = null
+ _province_list_size_labels[index] = null
+ _province_list_growth_icons[index] = null
+ _province_list_colony_buttons[index] = null
+ _province_list_national_focus_icons[index] = null
+ _province_list_expand_icons[index] = null
+
+ if type == MenuSingleton.LIST_ENTRY_NONE:
+ return OK
+
+ const gui_element_names : Dictionary = {
+ MenuSingleton.LIST_ENTRY_COUNTRY: "poplistitem_country",
+ MenuSingleton.LIST_ENTRY_STATE: "poplistitem_state",
+ MenuSingleton.LIST_ENTRY_PROVINCE: "poplistitem_province"
+ }
+
+ var entry_panel : Panel = GUINode.generate_gui_element(_scene_name, gui_element_names[type])
+
+ if not entry_panel:
+ return FAILED
+
+ _province_list_types[index] = type
+
+ _province_list_panels[index] = entry_panel
+
+ var base_button : Button = GUINode.get_button_from_node(entry_panel.get_node(^"./poplistbutton"))
+ if base_button:
+ base_button.pressed.connect(
+ func() -> void: MenuSingleton.population_menu_select_province_list_entry(_province_list_indices[index])
+ )
+ _province_list_button_icons[index] = GUINode.get_gfx_sprite_texture_from_node(base_button)
+
+ _province_list_name_labels[index] = GUINode.get_label_from_node(entry_panel.get_node(^"./poplist_name"))
+
+ _province_list_size_labels[index] = GUINode.get_label_from_node(entry_panel.get_node(^"./poplist_numpops"))
+
+ _province_list_growth_icons[index] = GUINode.get_gfx_sprite_texture_from_node(entry_panel.get_node(^"./growth_indicator"))
+
+ if type == MenuSingleton.LIST_ENTRY_STATE:
+ _province_list_colony_buttons[index] = GUINode.get_button_from_node(entry_panel.get_node(^"./colonial_state_icon"))
+
+ var national_focus_button : Button = GUINode.get_button_from_node(entry_panel.get_node(^"./state_focus"))
+ if national_focus_button:
+ # TODO - connect national focus button to national focus selection submenu
+ _province_list_national_focus_icons[index] = GUINode.get_gfx_sprite_texture_from_node(national_focus_button)
+
+ var expand_button : Button = GUINode.get_button_from_node(entry_panel.get_node(^"./expand"))
+ if expand_button:
+ expand_button.pressed.connect(
+ func() -> void: MenuSingleton.population_menu_toggle_expanded(_province_list_indices[index])
+ )
+ _province_list_expand_icons[index] = GUINode.get_gfx_sprite_texture_from_node(expand_button)
+
+ _province_listbox.add_child(entry_panel)
+ _province_listbox.move_child(entry_panel, index)
+
+ return OK
+
+func _setup_province_list() -> void:
+ if not _province_listbox:
+ _province_listbox = get_gui_listbox_from_nodepath(^"./country_pop/pop_province_list")
+
+ if not _province_listbox:
+ return
+ _province_listbox.scroll_index_changed.connect(_update_province_list)
+
+ if _province_list_panels.size() < 1 or not _province_list_panels[0]:
+ if _generate_province_list_row(0, MenuSingleton.LIST_ENTRY_COUNTRY) != OK or _province_list_panels.size() < 1 or not _province_list_panels[0]:
+ push_error("Failed to generate country row in population menu province list to determine row height!")
+ return
+
+ _province_listbox.set_fixed(MenuSingleton.get_population_menu_province_list_row_count(), _province_list_panels[0].size.y, false)
+
+func _setup_sort_buttons() -> void:
+ # button_path : NodePath, clear_text : bool, sort_key : GameSingleton.PopSortKey
+ const sort_button_info : Array[Array] = [
+ [^"./country_pop/sortby_size_button", false, MenuSingleton.SORT_SIZE],
+ [^"./country_pop/sortby_type_button", false, MenuSingleton.SORT_TYPE],
+ [^"./country_pop/sortby_nationality_button", false, MenuSingleton.SORT_CULTURE],
+ [^"./country_pop/sortby_religion_button", false, MenuSingleton.SORT_RELIGION],
+ [^"./country_pop/sortby_location_button", false, MenuSingleton.SORT_LOCATION],
+ [^"./country_pop/sortby_mil_button", true, MenuSingleton.SORT_MILITANCY],
+ [^"./country_pop/sortby_con_button", true, MenuSingleton.SORT_CONSCIOUSNESS],
+ [^"./country_pop/sortby_ideology_button", true, MenuSingleton.SORT_IDEOLOGY],
+ [^"./country_pop/sortby_issues_button", true, MenuSingleton.SORT_ISSUES],
+ [^"./country_pop/sortby_unemployment_button", true, MenuSingleton.SORT_UNEMPLOYMENT],
+ [^"./country_pop/sortby_cash_button", true, MenuSingleton.SORT_CASH],
+ [^"./country_pop/sortby_subsistence_button", true, MenuSingleton.SORT_LIFE_NEEDS],
+ [^"./country_pop/sortby_eve_button", true, MenuSingleton.SORT_EVERYDAY_NEEDS],
+ [^"./country_pop/sortby_luxury_button", true, MenuSingleton.SORT_LUXURY_NEEDS],
+ [^"./country_pop/sortby_revoltrisk_button", true, MenuSingleton.SORT_REBEL_FACTION],
+ [^"./country_pop/sortby_change_button", true, MenuSingleton.SORT_SIZE_CHANGE],
+ [^"./country_pop/sortby_literacy_button", true, MenuSingleton.SORT_LITERACY]
+ ]
+
+ for button_info : Array in sort_button_info:
+ var sort_button : Button = get_button_from_nodepath(button_info[0])
+ if sort_button:
+ if button_info[1]:
+ sort_button.set_text("")
+ sort_button.pressed.connect(MenuSingleton.population_menu_select_sort_key.bind(button_info[2]))
+
+func _setup_pop_filter_buttons() -> void:
+ if not _pop_screen_panel:
+ push_error("Cannot set up pop filter buttons without pop screen to add them to")
+ return
+
+ var pop_filter_sprite_indices : PackedInt32Array = MenuSingleton.get_population_menu_pop_filter_setup_info()
+
+ var pop_filter_start : Vector2 = GUINode.get_gui_position(_scene_name, "popfilter_start")
+ var pop_filter_step : Vector2 = GUINode.get_gui_position(_scene_name, "popfilter_offset")
+
+ for index : int in pop_filter_sprite_indices.size():
+ var pop_filter_button : Button = GUINode.get_button_from_node(GUINode.generate_gui_element(_scene_name, "pop_filter_button"))
+ var pop_filter_icon : GFXSpriteTexture = null
+ var pop_filter_selected_icon : GFXButtonStateTexture = null
+ var pop_filter_hover_icon : GFXButtonStateTexture = null
+
+ if pop_filter_button:
+ _pop_screen_panel.add_child(pop_filter_button)
+ pop_filter_button.set_position(pop_filter_start + pop_filter_step * index)
+ pop_filter_button.pressed.connect(MenuSingleton.population_menu_toggle_pop_filter.bind(index))
+ pop_filter_icon = GUINode.get_gfx_sprite_texture_from_node(pop_filter_button)
+
+ if pop_filter_icon:
+ pop_filter_icon.set_icon_index(pop_filter_sprite_indices[index])
+ pop_filter_selected_icon = pop_filter_icon.get_button_state_texture(GFXButtonStateTexture.SELECTED)
+ pop_filter_hover_icon = pop_filter_icon.get_button_state_texture(GFXButtonStateTexture.HOVER)
+
+ _pop_filter_buttons.push_back(pop_filter_button)
+ _pop_filter_icons.push_back(pop_filter_icon)
+ _pop_filter_selected_icons.push_back(pop_filter_selected_icon)
+ _pop_filter_hover_icons.push_back(pop_filter_hover_icon)
+
+ var select_all_button : Button = get_button_from_nodepath(^"./country_pop/popfilter_ALL")
+ if select_all_button:
+ select_all_button.pressed.connect(MenuSingleton.population_menu_select_all_pop_filters)
+
+ var deselect_all_button : Button = get_button_from_nodepath(^"./country_pop/popfilter_DESELECT_ALL")
+ if deselect_all_button:
+ deselect_all_button.pressed.connect(MenuSingleton.population_menu_deselect_all_pop_filters)
+
+func _setup_distribution_windows() -> void:
+ if not _pop_screen_panel:
+ push_error("Cannot set up distribution windows without pop screen to add them to")
+ return
+
+ const columns : int = 3
+
+ var distribution_names : PackedStringArray = MenuSingleton.get_population_menu_distribution_setup_info()
+
+ var distribution_start : Vector2 = GUINode.get_gui_position(_scene_name, "popdistribution_start")
+ var distribution_step : Vector2 = GUINode.get_gui_position(_scene_name, "popdistribution_offset")
+
+ for index : int in distribution_names.size():
+ var distribution_panel : Panel = GUINode.generate_gui_element(_scene_name, "distribution_window")
+ var distribution_chart : GFXPieChartTexture = null
+ var distribution_list : GUIListBox = null
+
+ if distribution_panel:
+ _pop_screen_panel.add_child(distribution_panel)
+ distribution_panel.set_position(distribution_start + distribution_step * Vector2(index % columns, index / columns))
+
+ var name_label : Label = GUINode.get_label_from_node(distribution_panel.get_node(^"./item_name"))
+ if name_label:
+ name_label.text = distribution_names[index]
+
+ distribution_chart = GUINode.get_gfx_pie_chart_texture_from_node(distribution_panel.get_node(^"./chart"))
+ distribution_list = GUINode.get_gui_listbox_from_node(distribution_panel.get_node(^"./member_names"))
+
+ _distribution_charts.push_back(distribution_chart)
+ _distribution_lists.push_back(distribution_list)
+
+func _setup_pop_list() -> void:
+ _pop_list_scrollbar = get_gui_scrollbar_from_nodepath(^"./country_pop/external_scroll_slider")
+
+ var pop_list_panel : Panel = get_panel_from_nodepath(^"./country_pop/pop_list")
+ if not pop_list_panel:
+ return
+
+ if _pop_list_scrollbar:
+ _pop_list_scrollbar.value_changed.connect(
+ func (value : int) -> void:
+ _pop_list_scroll_index = value
+ _update_pop_list()
+ )
+
+ pop_list_panel.gui_input.connect(
+ func (event : InputEvent) -> void:
+ if event is InputEventMouseButton:
+ if event.is_pressed():
+ if event.get_button_index() == MOUSE_BUTTON_WHEEL_UP:
+ _pop_list_scrollbar.decrement_value()
+ elif event.get_button_index() == MOUSE_BUTTON_WHEEL_DOWN:
+ _pop_list_scrollbar.increment_value()
+ )
+
+ var height : float = 0.0
+ while height < pop_list_panel.size.y:
+ var pop_row_panel : Panel = GUINode.generate_gui_element(_scene_name, "popinfomember_popview")
+ if not pop_row_panel:
+ break
+
+ pop_list_panel.add_child(pop_row_panel)
+ pop_row_panel.set_position(Vector2(0, height))
+ height += pop_row_panel.size.y
+ _pop_list_rows.push_back(pop_row_panel)
+
+ _pop_list_size_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_size")))
+
+ var pop_type_button : Button = GUINode.get_button_from_node(pop_row_panel.get_node(^"./pop_type"))
+ # TODO - open pop details menu on pop type button press
+ _pop_list_type_buttons.push_back(pop_type_button)
+
+ _pop_list_type_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_type_button))
+
+ _pop_list_producing_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_producing_icon")))
+
+ var culture_label : Label = GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_nation"))
+ if culture_label:
+ culture_label.set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
+ _pop_list_culture_labels.push_back(culture_label)
+
+ _pop_list_religion_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_religion")))
+
+ var location_label : Label = GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_location"))
+ if location_label:
+ location_label.set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
+ _pop_list_location_labels.push_back(location_label)
+
+ _pop_list_militancy_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_mil")))
+
+ _pop_list_consciousness_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_con")))
+
+ _pop_list_ideology_charts.push_back(GUINode.get_gfx_pie_chart_texture_from_node(pop_row_panel.get_node(^"./pop_ideology")))
+
+ _pop_list_issues_charts.push_back(GUINode.get_gfx_pie_chart_texture_from_node(pop_row_panel.get_node(^"./pop_issues")))
+
+ _pop_list_unemployment_progressbars.push_back(GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./pop_unemployment_bar")))
+
+ _pop_list_cash_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_cash")))
+
+ var pop_list_life_needs_progressbar : TextureProgressBar = GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./lifeneed_progress"))
+ if pop_list_life_needs_progressbar:
+ pop_list_life_needs_progressbar.position += Vector2(1, 0)
+ _pop_list_life_needs_progressbars.push_back(pop_list_life_needs_progressbar)
+
+ var pop_list_everyday_needs_progressbar : TextureProgressBar = GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./eveneed_progress"))
+ if pop_list_everyday_needs_progressbar:
+ pop_list_everyday_needs_progressbar.position += Vector2(1, 0)
+ _pop_list_everyday_needs_progressbars.push_back(pop_list_everyday_needs_progressbar)
+
+ _pop_list_luxury_needs_progressbars.push_back(GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./luxneed_progress")))
+
+ _pop_list_rebel_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_revolt")))
+
+ _pop_list_social_movement_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_movement_social")))
+
+ _pop_list_political_movement_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_movement_political")))
+
+ _pop_list_national_movement_flags.push_back(GUINode.get_gfx_masked_flag_texture_from_node(pop_row_panel.get_node(^"./pop_movement_flag")))
+
+ _pop_list_size_change_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./growth_indicator")))
+
+ _pop_list_literacy_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_literacy")))
+
func _notification(what : int) -> void:
match what:
NOTIFICATION_TRANSLATION_CHANGED:
@@ -28,7 +380,225 @@ func _on_update_active_nation_management_screen(active_screen : NationManagement
func _update_info() -> void:
if _active:
- # TODO - update UI state
+ # Province list
+ _update_province_list()
+
+ # Pop filter buttons, Distributions, Pop list
+ _update_pops()
+
show()
else:
hide()
+
+func get_growth_icon_index(size_change : int) -> int:
+ return 1 + int(size_change <= 0) + int(size_change < 0)
+
+func _update_province_list(scroll_index : int = -1) -> void:
+ if not _province_listbox:
+ return
+
+ if scroll_index >= 0:
+ _province_listbox.set_scroll_index(scroll_index, false)
+
+ _province_list_scroll_index = _province_listbox.get_scroll_index()
+
+ var province_list_info_list : Array[Dictionary] = MenuSingleton.get_population_menu_province_list_rows(_province_list_scroll_index, _province_listbox.get_fixed_visible_items())
+
+ for index : int in province_list_info_list.size():
+ const type_key : StringName = &"type"
+ const index_key : StringName = &"index"
+ const name_key : StringName = &"name"
+ const size_key : StringName = &"size"
+ const change_key : StringName = &"change"
+ const selected_key : StringName = &"selected"
+ const expanded_key : StringName = &"expanded"
+ const colony_key : StringName = &"colony"
+
+ var province_list_info : Dictionary = province_list_info_list[index]
+
+ var type : MenuSingleton.ProvinceListEntry = province_list_info[type_key]
+
+ if _generate_province_list_row(index, type) != OK:
+ continue
+
+ if type == MenuSingleton.LIST_ENTRY_NONE or type != _province_list_types[index]:
+ continue
+
+ _province_list_indices[index] = province_list_info[index_key]
+
+ if _province_list_button_icons[index]:
+ _province_list_button_icons[index].set_icon_index(1 + int(province_list_info[selected_key]))
+
+ if _province_list_name_labels[index]:
+ _province_list_name_labels[index].set_text(
+ GUINode.format_province_name(province_list_info[name_key]) if type == MenuSingleton.LIST_ENTRY_PROVINCE
+ else province_list_info[name_key]
+ )
+
+ if _province_list_size_labels[index]:
+ _province_list_size_labels[index].set_text(GUINode.int_to_formatted_string(province_list_info[size_key]))
+
+ if _province_list_growth_icons[index]:
+ _province_list_growth_icons[index].set_icon_index(get_growth_icon_index(province_list_info[change_key]))
+
+ if type == MenuSingleton.LIST_ENTRY_STATE:
+ if _province_list_colony_buttons[index]:
+ _province_list_colony_buttons[index].set_visible(province_list_info[colony_key])
+
+ if _province_list_expand_icons[index]:
+ _province_list_expand_icons[index].set_icon_index(1 + int(province_list_info[expanded_key]))
+
+ # TODO - set _province_list_national_focus_icons[index]
+
+ # Clear any excess rows
+ for index : int in range(province_list_info_list.size(), _province_list_types.size()):
+ _generate_province_list_row(index, MenuSingleton.LIST_ENTRY_NONE)
+
+func _update_pops() -> void:
+ _update_pop_filters()
+ _update_distributions()
+ _update_pop_list()
+
+func _update_pop_filters() -> void:
+ var pop_filter_info_list : Array[Dictionary] = MenuSingleton.get_population_menu_pop_filter_info()
+
+ for index : int in pop_filter_info_list.size():
+ const pop_filter_count_key : StringName = &"count"
+ const pop_filter_change_key : StringName = &"change"
+ const pop_filter_selected_key : StringName = &"selected"
+
+ var pop_filter_info : Dictionary = pop_filter_info_list[index]
+
+ var pop_filter_button : Button = _pop_filter_buttons[index]
+ if not pop_filter_button:
+ continue
+ pop_filter_button.disabled = pop_filter_info[pop_filter_count_key] <= 0
+
+ const normal_theme : StringName = &"normal"
+ const hover_theme : StringName = &"hover"
+
+ if pop_filter_info[pop_filter_selected_key] or pop_filter_button.disabled:
+ pop_filter_button.get_theme_stylebox(normal_theme).set_texture(_pop_filter_icons[index])
+ pop_filter_button.get_theme_stylebox(hover_theme).set_texture(_pop_filter_hover_icons[index])
+ else:
+ pop_filter_button.get_theme_stylebox(normal_theme).set_texture(_pop_filter_selected_icons[index])
+ pop_filter_button.get_theme_stylebox(hover_theme).set_texture(_pop_filter_selected_icons[index])
+ # TODO - size and promotion/demotion change tooltip
+
+func _update_distributions():
+ const slice_identifier_key : StringName = &"identifier"
+ const slice_colour_key : StringName = &"colour"
+ const slice_weight_key : StringName = &"weight"
+
+ var distribution_info_list : Array[Array] = MenuSingleton.get_population_menu_distribution_info()
+
+ for distribution_index : int in distribution_info_list.size():
+ var distribution_info : Array[Dictionary] = distribution_info_list[distribution_index]
+
+ if _distribution_charts[distribution_index]:
+ _distribution_charts[distribution_index].set_slices_array(distribution_info)
+
+ if _distribution_lists[distribution_index]:
+ distribution_info.sort_custom(func(a : Dictionary, b : Dictionary) -> bool: return a[slice_weight_key] > b[slice_weight_key])
+
+ var list : GUIListBox = _distribution_lists[distribution_index]
+
+ list.clear_children(distribution_info.size())
+
+ while list.get_child_count() < distribution_info.size():
+ var child : Panel = GUINode.generate_gui_element(_scene_name, "pop_legend_item")
+ if not child:
+ break
+ child.set_mouse_filter(Control.MOUSE_FILTER_IGNORE)
+ list.add_child(child)
+
+ for list_index in min(list.get_child_count(), distribution_info.size()):
+
+ var child : Panel = list.get_child(list_index)
+
+ var distribution_row : Dictionary = distribution_info[list_index]
+
+ var colour_icon_rect : TextureRect = GUINode.get_texture_rect_from_node(child.get_node(^"./legend_color"))
+ if colour_icon_rect:
+ colour_icon_rect.set_modulate(distribution_row[slice_colour_key])
+
+ var identifier_label : Label = GUINode.get_label_from_node(child.get_node(^"./legend_title"))
+ if identifier_label:
+ identifier_label.set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
+ identifier_label.set_text(distribution_row[slice_identifier_key])
+
+ var weight_label : Label = GUINode.get_label_from_node(child.get_node(^"./legend_value"))
+ if weight_label:
+ weight_label.set_text("%s%%" % GUINode.float_to_formatted_string(distribution_row[slice_weight_key] * 100.0, 1))
+
+func _update_pop_list() -> void:
+ if _pop_list_scrollbar:
+ var max_scroll_index : int = MenuSingleton.get_population_menu_pop_row_count() - _pop_list_rows.size()
+ if max_scroll_index > 0:
+ _pop_list_scrollbar.set_limits(0, max_scroll_index)
+ _pop_list_scrollbar.show()
+ else:
+ _pop_list_scrollbar.set_limits(0, 0)
+ _pop_list_scrollbar.hide()
+
+ var pop_rows = MenuSingleton.get_population_menu_pop_rows(_pop_list_scroll_index, _pop_list_rows.size())
+
+ for index : int in _pop_list_rows.size():
+ if not _pop_list_rows[index]:
+ continue
+ if index < pop_rows.size():
+ const pop_size_key : StringName = &"size"
+ const pop_type_icon_key : StringName = &"pop_type_icon"
+ const pop_culture_key : StringName = &"culture"
+ const pop_religion_icon_key : StringName = &"religion_icon"
+ const pop_location_key : StringName = &"location"
+ const pop_militancy_key : StringName = &"militancy"
+ const pop_consciousness_key : StringName = &"consciousness"
+ const pop_ideology_key : StringName = &"ideology"
+ const pop_issues_key : StringName = &"issues"
+ const pop_unemployment_key : StringName = &"unemployment"
+ const pop_cash_key : StringName = &"cash"
+ const pop_life_needs_key : StringName = &"life_needs"
+ const pop_everyday_needs_key : StringName = &"everyday_needs"
+ const pop_luxury_needs_key : StringName = &"luxury_needs"
+ const pop_size_change_key : StringName = &"size_change"
+ const pop_literacy_key : StringName = &"literacy"
+
+ var pop_row : Dictionary = pop_rows[index]
+
+ if _pop_list_size_labels[index]:
+ _pop_list_size_labels[index].set_text(GUINode.int_to_formatted_string(pop_row[pop_size_key]))
+ if _pop_list_type_icons[index]:
+ _pop_list_type_icons[index].set_icon_index(pop_row[pop_type_icon_key])
+ if _pop_list_culture_labels[index]:
+ _pop_list_culture_labels[index].set_text(pop_row[pop_culture_key])
+ if _pop_list_religion_icons[index]:
+ _pop_list_religion_icons[index].set_icon_index(pop_row[pop_religion_icon_key])
+ if _pop_list_location_labels[index]:
+ _pop_list_location_labels[index].set_text(GUINode.format_province_name(pop_row[pop_location_key]))
+ if _pop_list_militancy_labels[index]:
+ _pop_list_militancy_labels[index].set_text(GUINode.float_to_formatted_string(pop_row[pop_militancy_key], 2))
+ if _pop_list_consciousness_labels[index]:
+ _pop_list_consciousness_labels[index].set_text(GUINode.float_to_formatted_string(pop_row[pop_consciousness_key], 2))
+ if _pop_list_ideology_charts[index]:
+ _pop_list_ideology_charts[index].set_slices_array(pop_row[pop_ideology_key])
+ if _pop_list_issues_charts[index]:
+ _pop_list_issues_charts[index].set_slices_array(pop_row[pop_issues_key])
+ if _pop_list_unemployment_progressbars[index]:
+ _pop_list_unemployment_progressbars[index].set_value_no_signal(pop_row[pop_unemployment_key])
+ if _pop_list_cash_labels[index]:
+ _pop_list_cash_labels[index].set_text(GUINode.float_to_formatted_string(pop_row[pop_cash_key], 2))
+ if _pop_list_life_needs_progressbars[index]:
+ _pop_list_life_needs_progressbars[index].set_value_no_signal(pop_row[pop_life_needs_key])
+ if _pop_list_everyday_needs_progressbars[index]:
+ _pop_list_everyday_needs_progressbars[index].set_value_no_signal(pop_row[pop_everyday_needs_key])
+ if _pop_list_luxury_needs_progressbars[index]:
+ _pop_list_luxury_needs_progressbars[index].set_value_no_signal(pop_row[pop_luxury_needs_key])
+ if _pop_list_size_change_icons[index]:
+ _pop_list_size_change_icons[index].set_icon_index(get_growth_icon_index(pop_row[pop_size_change_key]))
+ if _pop_list_literacy_labels[index]:
+ _pop_list_literacy_labels[index].set_text("%s%%" % GUINode.float_to_formatted_string(pop_row[pop_literacy_key], 2))
+
+ _pop_list_rows[index].show()
+ else:
+ _pop_list_rows[index].hide()
diff --git a/game/src/Game/GameSession/ProvinceOverviewPanel.gd b/game/src/Game/GameSession/ProvinceOverviewPanel.gd
index 731d02c..13e7111 100644
--- a/game/src/Game/GameSession/ProvinceOverviewPanel.gd
+++ b/game/src/Game/GameSession/ProvinceOverviewPanel.gd
@@ -166,6 +166,15 @@ func _ready() -> void:
_pop_types_piechart = get_gfx_pie_chart_texture_from_nodepath(^"./province_view/province_statistics/workforce_chart")
_pop_ideologies_piechart = get_gfx_pie_chart_texture_from_nodepath(^"./province_view/province_statistics/ideology_chart")
_pop_cultures_piechart = get_gfx_pie_chart_texture_from_nodepath(^"./province_view/province_statistics/culture_chart")
+ var population_menu_button : Button = get_button_from_nodepath(^"./province_view/province_statistics/open_popscreen")
+ if population_menu_button:
+ population_menu_button.pressed.connect(
+ func() -> void:
+ pass
+ MenuSingleton.population_menu_select_province(_selected_index)
+ _on_close_button_pressed()
+ Events.NationManagementScreens.open_nation_management_screen(NationManagement.Screen.POPULATION)
+ )
_supply_limit_label = get_label_from_nodepath(^"./province_view/province_statistics/supply_limit_label")
_cores_overlapping_elements_box = get_gui_overlapping_elements_box_from_nodepath(^"./province_view/province_statistics/core_icons")
if _cores_overlapping_elements_box and _cores_overlapping_elements_box.set_gui_child_element_name("province_interface", "province_core") != OK: