diff options
author | Spartan322 <Megacake1234@gmail.com> | 2024-05-04 16:22:06 +0200 |
---|---|---|
committer | Spartan322 <Megacake1234@gmail.com> | 2024-05-04 16:22:06 +0200 |
commit | 812d82dee030299b33181c102f906d58781d4fe0 (patch) | |
tree | c9891fc675ed60f2390b5a25f3acaea21143f15f /README.md | |
parent | 2fc3f945f22966d209986ab38575aa26e2e6c1fd (diff) |
Update to Godot 4.2.2 Stable Release
Fix UITools.cpp float conversion warning
Add `OpenVic::Utilities::to_real_t(std::floating_point)`
Add _real user defined literal for real_t
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -5,7 +5,7 @@ Main Repo for the OpenVic Project For detailed instructions, view the Contributor Quickstart Guide [here](docs/contribution-quickstart-guide.md) ## System Requirements -* [Godot 4.2.1](https://github.com/godotengine/godot/releases/tag/4.2.1-stable) +* [Godot 4.2.2](https://github.com/godotengine/godot/releases/tag/4.2.2-stable) * [scons](https://scons.org/) > [!WARNING] @@ -24,7 +24,7 @@ See [Cloning](docs/contribution/cloning.md). ## [Godot Documentation](https://docs.godotengine.org/en/latest/) ## Build/Run Instructions -1. Install [Godot 4.2.1](https://github.com/godotengine/godot/releases/tag/4.2.1-stable) and [scons](https://scons.org/) for your system. +1. Install [Godot 4.2.2](https://github.com/godotengine/godot/releases/tag/4.2.2-stable) and [scons](https://scons.org/) for your system. 2. Run the command `git submodule update --init --recursive` to retrieve all related submodules. 3. Run `scons` in the project root, you should see a libopenvic file in `game/bin/openvic`. 4. Open with Godot 4, click import and navigate to the `game` directory. |