diff options
author | Hop311 <hop3114@gmail.com> | 2023-04-26 00:51:44 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-04-26 00:51:44 +0200 |
commit | 563834e7e6f9ce565bbfd553a0d9ff80a98c677d (patch) | |
tree | fcf86e6fac31430ba537a0d056e97f901ad76dd7 /extension/src/GameSingleton.hpp | |
parent | 50327abf33078c44fef85c62ce3d90e23056fb34 (diff) |
Divide map texture to fit in 16384 GPU dim limit
Diffstat (limited to 'extension/src/GameSingleton.hpp')
-rw-r--r-- | extension/src/GameSingleton.hpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/extension/src/GameSingleton.hpp b/extension/src/GameSingleton.hpp index 815c92f..d9879ef 100644 --- a/extension/src/GameSingleton.hpp +++ b/extension/src/GameSingleton.hpp @@ -14,7 +14,8 @@ namespace OpenVic2 { GameManager game_manager; - godot::Ref<godot::Image> province_index_image, province_colour_image; + static constexpr int image_width_divide = 2; + godot::Ref<godot::Image> province_index_image[image_width_divide], province_colour_image; Mapmode::index_t mapmode_index = 0; godot::Error _parse_province_identifier_entry(godot::String const& identifier, godot::Variant const& entry); @@ -39,7 +40,7 @@ namespace OpenVic2 { godot::Dictionary get_province_info_from_index(int32_t index) const; int32_t get_width() const; int32_t get_height() const; - godot::Ref<godot::Image> get_province_index_image() const; + godot::Array get_province_index_images() const; godot::Ref<godot::Image> get_province_colour_image() const; godot::Error update_colour_image(); |