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author | Hop311 <hop3114@gmail.com> | 2023-09-15 23:26:46 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-09-23 20:29:26 +0200 |
commit | 6e2ba19d77c36ddc4767a20de040489b574ae0c3 (patch) | |
tree | 41aacf220a1f7085c81f2b0f522ad9f36991947b /extension/src/openvic-extension/GameSingleton.hpp | |
parent | 077554daf5ec8a92ed68fb97020e88dbfb0ea29f (diff) |
Preparation for interface loading
Diffstat (limited to 'extension/src/openvic-extension/GameSingleton.hpp')
-rw-r--r-- | extension/src/openvic-extension/GameSingleton.hpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/extension/src/openvic-extension/GameSingleton.hpp b/extension/src/openvic-extension/GameSingleton.hpp index bd6b73c..4d9e912 100644 --- a/extension/src/openvic-extension/GameSingleton.hpp +++ b/extension/src/openvic-extension/GameSingleton.hpp @@ -41,7 +41,6 @@ namespace OpenVic { IdentifierRegistry<TerrainVariant> terrain_variants; Map::terrain_variant_map_t terrain_variant_map; godot::Ref<godot::Texture2DArray> terrain_texture; - godot::Dictionary good_icons; godot::Error _generate_terrain_texture_array(); godot::Error _load_map_images(godot::String const& province_image_path, godot::String const& terrain_image_path, bool flip_vertical = false); @@ -143,7 +142,6 @@ namespace OpenVic { void set_selected_province(int32_t index); godot::Error expand_building(int32_t province_index, godot::String const& building_type_identifier); - godot::Ref<godot::Texture> get_good_icon_texture(godot::String const& identifier) const; void set_paused(bool paused); void toggle_paused(); |