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author Gone2Daly <71726742+Gone2Daly@users.noreply.github.com>2023-07-22 21:05:42 +0200
committer Gone2Daly <71726742+Gone2Daly@users.noreply.github.com>2023-07-22 21:05:42 +0200
commit71b3cd829f80de4c2cd3972d8bfd5ee470a5d180 (patch)
treeb4280fde6eef2ae6987648bc7bf8e00e9011bb7f /game/addons/zylann.hterrain/util/grid.gd
parentce9022d0df74d6c33db3686622be2050d873ab0b (diff)
init_testtest3d
Diffstat (limited to 'game/addons/zylann.hterrain/util/grid.gd')
-rw-r--r--game/addons/zylann.hterrain/util/grid.gd203
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diff --git a/game/addons/zylann.hterrain/util/grid.gd b/game/addons/zylann.hterrain/util/grid.gd
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+
+# Note: `tool` is optional but without it there are no error reporting in the editor
+@tool
+
+# TODO Remove grid_ prefixes, context is already given by the script itself
+
+
+# Performs a positive integer division rounded to upper (4/2 = 2, 5/3 = 2)
+static func up_div(a: int, b: int):
+ if a % b != 0:
+ return a / b + 1
+ return a / b
+
+
+# Creates a 2D array as an array of arrays.
+# if v is provided, all cells will contain the same value.
+# if v is a funcref, it will be executed to fill the grid cell per cell.
+static func create_grid(w: int, h: int, v=null):
+ var is_create_func = typeof(v) == TYPE_CALLABLE
+ var grid := []
+ grid.resize(h)
+ for y in range(grid.size()):
+ var row := []
+ row.resize(w)
+ if is_create_func:
+ for x in range(row.size()):
+ row[x] = v.call(x, y)
+ else:
+ for x in range(row.size()):
+ row[x] = v
+ grid[y] = row
+ return grid
+
+
+# Creates a 2D array that is a copy of another 2D array
+static func clone_grid(other_grid):
+ var grid := []
+ grid.resize(other_grid.size())
+ for y in range(0, grid.size()):
+ var row := []
+ var other_row = other_grid[y]
+ row.resize(other_row.size())
+ grid[y] = row
+ for x in range(0, row.size()):
+ row[x] = other_row[x]
+ return grid
+
+
+# Resizes a 2D array and allows to set or call functions for each deleted and created cells.
+# This is especially useful if cells contain objects and you don't want to loose existing data.
+static func resize_grid(grid, new_width, new_height, create_func=null, delete_func=null):
+ # Check parameters
+ assert(new_width >= 0 and new_height >= 0)
+ assert(grid != null)
+ if delete_func != null:
+ assert(typeof(delete_func) == TYPE_CALLABLE)
+ # `create_func` can also be a default value
+ var is_create_func = typeof(create_func) == TYPE_CALLABLE
+
+ # Get old size (supposed to be rectangular!)
+ var old_height = grid.size()
+ var old_width = 0
+ if grid.size() != 0:
+ old_width = grid[0].size()
+
+ # Delete old rows
+ if new_height < old_height:
+ if delete_func != null:
+ for y in range(new_height, grid.size()):
+ var row = grid[y]
+ for x in len(row):
+ var elem = row[x]
+ delete_func.call(elem)
+ grid.resize(new_height)
+
+ # Delete old columns
+ if new_width < old_width:
+ for y in len(grid):
+ var row = grid[y]
+ if delete_func != null:
+ for x in range(new_width, row.size()):
+ var elem = row[x]
+ delete_func.call(elem)
+ row.resize(new_width)
+
+ # Create new columns
+ if new_width > old_width:
+ for y in len(grid):
+ var row = grid[y]
+ row.resize(new_width)
+ if is_create_func:
+ for x in range(old_width, new_width):
+ row[x] = create_func.call(x,y)
+ else:
+ for x in range(old_width, new_width):
+ row[x] = create_func
+
+ # Create new rows
+ if new_height > old_height:
+ grid.resize(new_height)
+ for y in range(old_height, new_height):
+ var row = []
+ row.resize(new_width)
+ grid[y] = row
+ if is_create_func:
+ for x in new_width:
+ row[x] = create_func.call(x,y)
+ else:
+ for x in new_width:
+ row[x] = create_func
+
+ # Debug test check
+ assert(grid.size() == new_height)
+ for y in len(grid):
+ assert(len(grid[y]) == new_width)
+
+
+# Retrieves the minimum and maximum values from a grid
+static func grid_min_max(grid):
+ if grid.size() == 0 or grid[0].size() == 0:
+ return [0,0]
+ var vmin = grid[0][0]
+ var vmax = vmin
+ for y in len(grid):
+ var row = grid[y]
+ for x in len(row):
+ var v = row[x]
+ if v > vmax:
+ vmax = v
+ elif v < vmin:
+ vmin = v
+ return [vmin, vmax]
+
+
+# Copies a sub-region of a grid as a new grid. No boundary check!
+static func grid_extract_area(src_grid, x0, y0, w, h):
+ var dst = create_grid(w, h)
+ for y in h:
+ var dst_row = dst[y]
+ var src_row = src_grid[y0+y]
+ for x in w:
+ dst_row[x] = src_row[x0+x]
+ return dst
+
+
+# Extracts data and crops the result if the requested rect crosses the bounds
+static func grid_extract_area_safe_crop(src_grid, x0, y0, w, h):
+ # Return empty is completely out of bounds
+ var gw = src_grid.size()
+ if gw == 0:
+ return []
+ var gh = src_grid[0].size()
+ if x0 >= gw or y0 >= gh:
+ return []
+
+ # Crop min pos
+ if x0 < 0:
+ w += x0
+ x0 = 0
+ if y0 < 0:
+ h += y0
+ y0 = 0
+
+ # Crop max pos
+ if x0 + w >= gw:
+ w = gw-x0
+ if y0 + h >= gh:
+ h = gh-y0
+
+ return grid_extract_area(src_grid, x0, y0, w, h)
+
+
+# Sets values from a grid inside another grid. No boundary check!
+static func grid_paste(src_grid, dst_grid, x0, y0):
+ for y in range(0, src_grid.size()):
+ var src_row = src_grid[y]
+ var dst_row = dst_grid[y0+y]
+ for x in range(0, src_row.size()):
+ dst_row[x0+x] = src_row[x]
+
+
+# Tests if two grids are the same size and contain the same values
+static func grid_equals(a, b):
+ if a.size() != b.size():
+ return false
+ for y in a.size():
+ var a_row = a[y]
+ var b_row = b[y]
+ if a_row.size() != b_row.size():
+ return false
+ for x in b_row.size():
+ if a_row[x] != b_row[x]:
+ return false
+ return true
+
+
+static func grid_get_or_default(grid, x, y, defval=null):
+ if y >= 0 and y < len(grid):
+ var row = grid[y]
+ if x >= 0 and x < len(row):
+ return row[x]
+ return defval
+