aboutsummaryrefslogtreecommitdiff
path: root/game/src/Game/Autoload/Resolution.gd
diff options
context:
space:
mode:
author hop311 <hop3114@gmail.com>2024-03-03 17:39:08 +0100
committer hop311 <hop3114@gmail.com>2024-03-03 17:39:08 +0100
commite2077a0d93be8b2dd48f1ee680809420f1f690d7 (patch)
treebacc8f4094eff5514a94b3852e9cec9c28391669 /game/src/Game/Autoload/Resolution.gd
parent9ee1940ac3d15aa4c0a87b84d1c4ab8958184f63 (diff)
Add types to GDScript for-loop variablesfor-loop-types
Diffstat (limited to 'game/src/Game/Autoload/Resolution.gd')
-rw-r--r--game/src/Game/Autoload/Resolution.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/Autoload/Resolution.gd b/game/src/Game/Autoload/Resolution.gd
index 9dddb29..c25c9fd 100644
--- a/game/src/Game/Autoload/Resolution.gd
+++ b/game/src/Game/Autoload/Resolution.gd
@@ -29,7 +29,7 @@ var _regex : RegEx
func _ready() -> void:
assert(minimum_resolution.x > 0 and minimum_resolution.y > 0, "Minimum resolution must be positive!")
- for resolution_value in _starting_resolutions:
+ for resolution_value : Vector2i in _starting_resolutions:
add_resolution(resolution_value)
assert(not _resolutions.is_empty(), "No valid starting resolutions!")