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author | Hop311 <Hop3114@gmail.com> | 2024-07-04 10:39:28 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-07-04 10:39:28 +0200 |
commit | 6797e64ce8179635d56b73b5b4783eca560cbf11 (patch) | |
tree | 0c06560ddae94550077c997f8b7e14f69057f236 /game/src/Game/GameSession | |
parent | 5a35e5f511c6af55c63cc0303e05da2812ab21a8 (diff) | |
parent | db246d901d1ccd39b0ed3fc024f28ad7b6b4848b (diff) |
Merge pull request #235 from OpenVicProject/instance-definition-managers
Update to use SIM Instance and Definition Managers
Diffstat (limited to 'game/src/Game/GameSession')
-rw-r--r-- | game/src/Game/GameSession/GameSession.gd | 2 | ||||
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/game/src/Game/GameSession/GameSession.gd b/game/src/Game/GameSession/GameSession.gd index 843ecd8..0158b3a 100644 --- a/game/src/Game/GameSession/GameSession.gd +++ b/game/src/Game/GameSession/GameSession.gd @@ -5,7 +5,7 @@ extends Control func _ready() -> void: Events.Options.load_settings_from_file() - if GameSingleton.setup_game(0) != OK: + if GameSingleton.start_game_session() != OK: push_error("Failed to setup game") _model_manager.generate_units() diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd index c3e091e..0bcf64a 100644 --- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd @@ -76,7 +76,7 @@ func _ready() -> void: _pop_screen_panel = get_panel_from_nodepath(^"./country_pop") - # province list is set up via the population_menu_provinces_changed signal + _setup_province_list() _setup_sort_buttons() _setup_pop_filter_buttons() _setup_distribution_windows() |