diff options
author | Spartan322 <Megacake1234@gmail.com> | 2023-02-10 10:18:46 +0100 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2023-02-10 10:31:28 +0100 |
commit | 3798205c740e7e2faf2594866cb497260012508c (patch) | |
tree | 4ca4a0835cb833fbba1983f0e8de5fa66227b86e /game/src/LocaleButton.gd | |
parent | 6525b89a37a31eaf88182b11410bd46b6658e297 (diff) |
Implement a usable settings UI, should fulfill:
SS-58, SS-61, SS-6, SS-9, SS-10, SS-11, SS-13
UI-11, UI-12, UI-19, UI-44, UI-47, UI-22
Diffstat (limited to 'game/src/LocaleButton.gd')
-rw-r--r-- | game/src/LocaleButton.gd | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/game/src/LocaleButton.gd b/game/src/LocaleButton.gd new file mode 100644 index 0000000..eed815e --- /dev/null +++ b/game/src/LocaleButton.gd @@ -0,0 +1,26 @@ +extends OptionButton + +var _locales_country_rename : Dictionary +var _locales_list : Array[String] + +func _ready(): + print("Loading locale button") + + _locales_country_rename = ProjectSettings.get_setting("internationalization/locale/country_short_name", {}) + + _locales_list = [TranslationServer.get_locale()] + _locales_list.append_array(TranslationServer.get_loaded_locales()) + + for locale in _locales_list: + var locale_name := TranslationServer.get_locale_name(locale) + var locale_first_part := locale_name.get_slice(", ", 0) + var locale_second_part := locale_name.substr(locale_first_part.length() + 2) + if locale_second_part in _locales_country_rename: + locale_second_part = _locales_country_rename[locale_second_part] + + add_item("%s, %s" % [locale_first_part, locale_second_part]) + + +func _on_item_selected(index): + print("Selected locale " + _locales_list[index]) + TranslationServer.set_locale(_locales_list[index]) |