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-rw-r--r--extension/src/openvic-extension/classes/GFXPieChartTexture.hpp78
-rw-r--r--extension/src/openvic-extension/classes/GUILabel.cpp27
-rw-r--r--extension/src/openvic-extension/classes/GUILabel.hpp3
-rw-r--r--extension/src/openvic-extension/singletons/LoadLocalisation.cpp2
-rw-r--r--extension/src/openvic-extension/singletons/MenuSingleton.cpp112
-rw-r--r--extension/src/openvic-extension/singletons/MenuSingleton.hpp12
-rw-r--r--extension/src/openvic-extension/singletons/PopulationMenu.cpp57
-rw-r--r--extension/src/openvic-extension/singletons/SoundSingleton.cpp54
-rw-r--r--extension/src/openvic-extension/singletons/SoundSingleton.hpp15
9 files changed, 254 insertions, 106 deletions
diff --git a/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp b/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp
index 3610efb..50616d9 100644
--- a/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp
+++ b/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp
@@ -11,6 +11,7 @@ namespace OpenVic {
GDCLASS(GFXPieChartTexture, godot::ImageTexture)
public:
+ using godot_pie_chart_data_t = godot::TypedArray<godot::Dictionary>;
struct slice_t {
godot::String name;
godot::Color colour;
@@ -29,56 +30,45 @@ namespace OpenVic {
godot::Error _generate_pie_chart_image();
- protected:
- static void _bind_methods();
-
public:
- GFXPieChartTexture();
-
- // Position must be centred and normalised so that coords are in [-1, 1].
- slice_t const* get_slice(godot::Vector2 const& position) const;
-
- using godot_pie_chart_data_t = godot::TypedArray<godot::Dictionary>;
-
- /* Set slices given an Array of Dictionaries, each with the following key-value entries:
- * - colour: Color
- * - weight: float */
- godot::Error set_slices_array(godot_pie_chart_data_t const& new_slices);
-
- /* Generate slice data from a distribution of HasIdentifierAndColour derived objects, sorted by their weight.
+ /* Generate slice data from a distribution of objects satisfying HasGetIdentifierAndGetColour, sorted by their weight.
* The resulting Array of Dictionaries can be used as an argument for set_slices_array. */
template<typename Container>
static godot_pie_chart_data_t distribution_to_slices_array(Container const& dist)
requires(
(
- /* fixed_point_map_t<T const*>, T derived from HasIdentifierAndColour */
- utility::is_specialization_of_v<Container, tsl::ordered_map> &&
- std::derived_from<std::remove_pointer_t<typename Container::key_type>, HasIdentifierAndColour> &&
- std::is_same_v<typename Container::mapped_type, fixed_point_t>
- ) || (
- /* IndexedMap<T, fixed_point_t>, T derived from HasIdentifierAndColour */
- utility::is_specialization_of_v<Container, IndexedMap> &&
- std::derived_from<typename Container::key_t, HasIdentifierAndColour> &&
- std::is_same_v<typename Container::value_t, fixed_point_t>
+ /* ordered_map<T const*, mapped_type>, T derived from HasIdentifierAndColour */
+ utility::is_specialization_of_v<Container, tsl::ordered_map>
+ /* IndexedMap<T, mapped_type>, T derived from HasIdentifierAndColour */
+ || utility::is_specialization_of_v<Container, IndexedMap>
)
+ && HasGetIdentifierAndGetColour<std::remove_pointer_t<typename Container::key_type>>
+ && std::convertible_to<typename Container::mapped_type, float>
) {
using namespace godot;
- using entry_t = std::pair<HasIdentifierAndColour const*, fixed_point_t>;
+
+ using key_type = std::remove_pointer_t<typename Container::key_type>;
+ using entry_t = std::pair<key_type const*, float>;
+
std::vector<entry_t> sorted_dist;
+ sorted_dist.reserve(dist.size());
if constexpr (utility::is_specialization_of_v<Container, tsl::ordered_map>) {
- sorted_dist.reserve(dist.size());
- for (entry_t const& entry : dist) {
- ERR_CONTINUE_MSG(
- entry.first == nullptr, vformat("Null distribution key with value %f", entry.second.to_float())
- );
- sorted_dist.push_back(entry);
+ for (auto const& [key, non_float_value] : dist) {
+ const float value = static_cast<float>(non_float_value);
+
+ ERR_CONTINUE_MSG(key == nullptr, vformat("Null distribution key with value %f", value));
+
+ if (value != 0.0f) {
+ sorted_dist.emplace_back(key, value);
+ }
}
} else {
for (size_t index = 0; index < dist.size(); ++index) {
- fixed_point_t const& value = dist[index];
- if (value != 0) {
- HasIdentifierAndColour const* key = &dist(index);
+ const float value = static_cast<float>(dist[index]);
+
+ if (value != 0.0f) {
+ key_type const* key = &dist(index);
sorted_dist.emplace_back(key, value);
}
}
@@ -92,16 +82,30 @@ namespace OpenVic {
ERR_FAIL_COND_V(array.resize(sorted_dist.size()) != OK, {});
for (size_t idx = 0; idx < array.size(); ++idx) {
- auto const& [key, val] = sorted_dist[idx];
+ auto const& [key, value] = sorted_dist[idx];
Dictionary sub_dict;
sub_dict[_slice_identifier_key()] = Utilities::std_to_godot_string(key->get_identifier());
sub_dict[_slice_colour_key()] = Utilities::to_godot_color(key->get_colour());
- sub_dict[_slice_weight_key()] = val.to_float();
+ sub_dict[_slice_weight_key()] = value;
array[idx] = std::move(sub_dict);
}
return array;
}
+ protected:
+ static void _bind_methods();
+
+ public:
+ GFXPieChartTexture();
+
+ // Position must be centred and normalised so that coords are in [-1, 1].
+ slice_t const* get_slice(godot::Vector2 const& position) const;
+
+ /* Set slices given an Array of Dictionaries, each with the following key-value entries:
+ * - colour: Color
+ * - weight: float */
+ godot::Error set_slices_array(godot_pie_chart_data_t const& new_slices);
+
/* Create a GFXPieChartTexture using the specified GFX::PieChart. Returns nullptr if gfx_pie_chart fails. */
static godot::Ref<GFXPieChartTexture> make_gfx_pie_chart_texture(GFX::PieChart const* gfx_pie_chart);
diff --git a/extension/src/openvic-extension/classes/GUILabel.cpp b/extension/src/openvic-extension/classes/GUILabel.cpp
index 4b6b1c1..3c7cfed 100644
--- a/extension/src/openvic-extension/classes/GUILabel.cpp
+++ b/extension/src/openvic-extension/classes/GUILabel.cpp
@@ -47,6 +47,8 @@ void GUILabel::_bind_methods() {
OV_BIND_METHOD(GUILabel::clear);
OV_BIND_METHOD(GUILabel::get_gui_text_name);
+ OV_BIND_METHOD(GUILabel::force_update_lines);
+
OV_BIND_METHOD(GUILabel::get_text);
OV_BIND_METHOD(GUILabel::set_text, { "new_text" });
@@ -57,6 +59,7 @@ void GUILabel::_bind_methods() {
OV_BIND_METHOD(GUILabel::get_horizontal_alignment);
OV_BIND_METHOD(GUILabel::set_horizontal_alignment, { "new_horizontal_alignment" });
+ OV_BIND_METHOD(GUILabel::get_base_max_size);
OV_BIND_METHOD(GUILabel::get_max_size);
OV_BIND_METHOD(GUILabel::set_max_size, { "new_max_size" });
OV_BIND_METHOD(GUILabel::get_border_size);
@@ -293,6 +296,11 @@ Error GUILabel::set_gui_text(GUI::Text const* new_gui_text, GFX::Font::colour_co
return err;
}
+void GUILabel::force_update_lines() {
+ line_update_queued = true;
+ _update_lines();
+}
+
void GUILabel::set_text(String const& new_text) {
if (text != new_text) {
text = new_text;
@@ -331,6 +339,10 @@ void GUILabel::set_horizontal_alignment(HorizontalAlignment new_horizontal_align
}
}
+Size2 GUILabel::get_base_max_size() const {
+ return gui_text != nullptr ? Utilities::to_godot_fvec2(gui_text->get_max_size()) : Size2 {};
+}
+
void GUILabel::set_max_size(Size2 new_max_size) {
if (max_size != new_max_size) {
max_size = new_max_size;
@@ -462,6 +474,10 @@ void GUILabel::_queue_line_update() {
}
void GUILabel::_update_lines() {
+ if (!line_update_queued) {
+ return;
+ }
+
line_update_queued = false;
lines.clear();
@@ -507,7 +523,16 @@ String GUILabel::generate_substituted_text(String const& base_text) const {
String value = substitution_dict.get(key, String {});
// Use the un-substituted key if no value is found or the value is empty
- result += value.is_empty() ? key : is_auto_translating() ? tr(value) : value;
+ if (value.is_empty()) {
+ value = key;
+ }
+
+ // Translate the value if auto-translating (even if it's the key after a failed substitution)
+ if (is_auto_translating()) {
+ value = tr(value);
+ }
+
+ result += value;
start_pos = marker_end_pos + get_substitution_marker().length();
}
diff --git a/extension/src/openvic-extension/classes/GUILabel.hpp b/extension/src/openvic-extension/classes/GUILabel.hpp
index 67981d7..f04e3ab 100644
--- a/extension/src/openvic-extension/classes/GUILabel.hpp
+++ b/extension/src/openvic-extension/classes/GUILabel.hpp
@@ -74,6 +74,8 @@ namespace OpenVic {
GUI::Text const* new_gui_text, GFX::Font::colour_codes_t const* override_colour_codes = nullptr
);
+ void force_update_lines();
+
void set_text(godot::String const& new_text);
void add_substitution(godot::String const& key, godot::String const& value);
@@ -81,6 +83,7 @@ namespace OpenVic {
void clear_substitutions();
void set_horizontal_alignment(godot::HorizontalAlignment new_horizontal_alignment);
+ godot::Size2 get_base_max_size() const;
void set_max_size(godot::Size2 new_max_size);
void set_border_size(godot::Size2 new_border_size);
void set_auto_adjust_to_content_size(bool new_auto_adjust_to_content_size);
diff --git a/extension/src/openvic-extension/singletons/LoadLocalisation.cpp b/extension/src/openvic-extension/singletons/LoadLocalisation.cpp
index 55073d6..fbd618c 100644
--- a/extension/src/openvic-extension/singletons/LoadLocalisation.cpp
+++ b/extension/src/openvic-extension/singletons/LoadLocalisation.cpp
@@ -34,7 +34,7 @@ Error LoadLocalisation::_load_file(String const& file_path, Ref<Translation> con
const Ref<FileAccess> file = FileAccess::open(file_path, FileAccess::ModeFlags::READ);
Error err = FileAccess::get_open_error();
ERR_FAIL_COND_V_MSG(
- err != OK || file.is_null(), err == OK ? FAILED : err, vformat("Failed to open localisation file: %s", file_path)
+ err != OK || file.is_null(), err == OK ? FAILED : err, vformat("Failed to open localisation file: %s", file_path)
);
int line_number = 0;
while (!file->eof_reached()) {
diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.cpp b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
index 5074507..81582c2 100644
--- a/extension/src/openvic-extension/singletons/MenuSingleton.cpp
+++ b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
@@ -2,7 +2,10 @@
#include <godot_cpp/variant/utility_functions.hpp>
+#include <openvic-simulation/economy/GoodDefinition.hpp>
#include <openvic-simulation/GameManager.hpp>
+#include <openvic-simulation/modifier/Modifier.hpp>
+#include <openvic-simulation/types/fixed_point/FixedPoint.hpp>
#include "openvic-extension/classes/GFXPieChartTexture.hpp"
#include "openvic-extension/classes/GUINode.hpp"
@@ -106,6 +109,92 @@ String MenuSingleton::get_country_adjective(CountryInstance const& country) cons
return tr(Utilities::std_to_godot_string(StringUtils::append_string_views(country.get_identifier(), adjective)));
}
+String MenuSingleton::make_modifier_effects_tooltip(ModifierValue const& modifier) const {
+ if (modifier.empty()) {
+ return {};
+ }
+
+ String result;
+
+ for (auto const& [effect, value] : modifier.get_values()) {
+ if (!result.is_empty()) {
+ result += "\n";
+ }
+
+ result += tr(Utilities::std_to_godot_string(effect->get_localisation_key()));
+
+ static const String post_name_text = ": " + GUILabel::get_colour_marker();
+ result += post_name_text;
+
+ if (value == 0) {
+ result += "Y";
+ } else if (effect->is_positive_good() == value > 0) {
+ result += "G";
+ } else {
+ result += "R";
+ }
+
+ if (value >= 0) {
+ result += "+";
+ }
+
+ static constexpr int32_t DECIMAL_PLACES = 2;
+
+ using enum ModifierEffect::format_t;
+
+ switch (effect->get_format()) {
+ case PROPORTION_DECIMAL:
+ result += GUINode::float_to_string_dp((value * 100).to_float(), DECIMAL_PLACES) + "%";
+ break;
+ case PERCENTAGE_DECIMAL:
+ result += GUINode::float_to_string_dp(value.to_float(), DECIMAL_PLACES) + "%";
+ break;
+ case INT:
+ result += String::num_int64(value.to_int64_t());
+ break;
+ case RAW_DECIMAL: [[fallthrough]];
+ default: // Use raw decimal as fallback format
+ result += GUINode::float_to_string_dp(value.to_float(), DECIMAL_PLACES);
+ break;
+ }
+
+ static const String end_text = GUILabel::get_colour_marker() + String { "!" };
+ result += end_text;
+ }
+
+ return result;
+}
+
+String MenuSingleton::make_rules_tooltip(RuleSet const& rules) const {
+ if (rules.empty()) {
+ return {};
+ }
+
+ static const StringName yes_key = "YES";
+ static const StringName no_key = "NO";
+
+ static const String start_text = ": " + GUILabel::get_colour_marker();
+ static const String end_text = GUILabel::get_colour_marker() + String { "!" };
+
+ const String enabled_text = start_text + String { "G" } + tr(yes_key) + end_text;
+ const String disabled_text = start_text + String { "R" } + tr(no_key) + end_text;
+
+ String result;
+
+ for (auto const& [rule_group, rule_map] : rules.get_rule_groups()) {
+ for (auto const& [rule, enabled] : rule_map) {
+ if (!result.is_empty()) {
+ result += "\n";
+ }
+
+ result += tr(Utilities::std_to_godot_string(rule->get_localisation_key()))
+ + (enabled ? enabled_text : disabled_text);
+ }
+ }
+
+ return result;
+}
+
void MenuSingleton::_bind_methods() {
OV_BIND_SMETHOD(get_tooltip_separator);
OV_BIND_METHOD(MenuSingleton::get_country_name_from_identifier, { "country_identifier" });
@@ -347,6 +436,10 @@ Dictionary MenuSingleton::get_province_info_from_index(int32_t index) const {
static const StringName province_info_controller_key = "controller";
static const StringName province_info_rgo_name_key = "rgo_name";
static const StringName province_info_rgo_icon_key = "rgo_icon";
+ static const StringName province_info_rgo_total_employees_key = "rgo_total_employees";
+ static const StringName province_info_rgo_employment_percentage_key = "rgo_employment_percentage";
+ static const StringName province_info_rgo_output_quantity_yesterday_key = "rgo_output_quantity_yesterday";
+ static const StringName province_info_rgo_revenue_yesterday_key = "rgo_revenue_yesterday";
static const StringName province_info_crime_name_key = "crime_name";
static const StringName province_info_crime_icon_key = "crime_icon";
static const StringName province_info_total_population_key = "total_population";
@@ -385,10 +478,21 @@ Dictionary MenuSingleton::get_province_info_from_index(int32_t index) const {
ret[province_info_controller_key] = Utilities::std_to_godot_string(controller->get_identifier());
}
- GoodDefinition const* rgo = province->get_rgo();
- if (rgo != nullptr) {
- ret[province_info_rgo_name_key] = Utilities::std_to_godot_string(rgo->get_identifier());
- ret[province_info_rgo_icon_key] = static_cast<int32_t>(rgo->get_index());
+ ResourceGatheringOperation const& rgo = province->get_rgo();
+ ret[province_info_rgo_output_quantity_yesterday_key] = rgo.get_output_quantity_yesterday().to_float();
+ ret[province_info_rgo_revenue_yesterday_key] = rgo.get_revenue_yesterday().to_float();
+ ret[province_info_rgo_total_employees_key] = rgo.get_total_employees_count_cache();
+ const Pop::pop_size_t max_employee_count = rgo.get_max_employee_count_cache();
+ if (max_employee_count == 0) {
+ ret[province_info_rgo_employment_percentage_key] = 100.0f;
+ } else {
+ ret[province_info_rgo_employment_percentage_key] = (rgo.get_total_employees_count_cache() * fixed_point_t::_100() / max_employee_count).to_float_rounded();
+ }
+
+ GoodDefinition const* const rgo_good = province->get_rgo_good();
+ if (rgo_good != nullptr) {
+ ret[province_info_rgo_name_key] = Utilities::std_to_godot_string(rgo_good->get_identifier());
+ ret[province_info_rgo_icon_key] = static_cast<int32_t>(rgo_good->get_index());
}
Crime const* crime = province->get_crime();
diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.hpp b/extension/src/openvic-extension/singletons/MenuSingleton.hpp
index 3f07583..0dcc8ff 100644
--- a/extension/src/openvic-extension/singletons/MenuSingleton.hpp
+++ b/extension/src/openvic-extension/singletons/MenuSingleton.hpp
@@ -11,6 +11,8 @@ namespace OpenVic {
struct CountryInstance;
struct State;
struct ProvinceInstance;
+ struct ModifierValue;
+ struct RuleSet;
class MenuSingleton : public godot::Object {
GDCLASS(MenuSingleton, godot::Object)
@@ -57,7 +59,12 @@ namespace OpenVic {
* - Nationality (Culture)
* - Issues
* - Vote */
- std::array<fixed_point_map_t<HasIdentifierAndColour const*>, DISTRIBUTION_COUNT> distributions;
+ fixed_point_map_t<PopType const*> workforce_distribution;
+ fixed_point_map_t<Religion const*> religion_distribution;
+ fixed_point_map_t<Ideology const*> ideology_distribution;
+ fixed_point_map_t<Culture const*> culture_distribution;
+ fixed_point_map_t<Issue const*> issue_distribution;
+ fixed_point_map_t<CountryParty const*> vote_distribution;
enum PopSortKey {
NONE, SORT_SIZE, SORT_TYPE, SORT_CULTURE, SORT_RELIGION, SORT_LOCATION, SORT_MILITANCY, SORT_CONSCIOUSNESS,
@@ -105,6 +112,9 @@ namespace OpenVic {
godot::String get_country_name(CountryInstance const& country) const;
godot::String get_country_adjective(CountryInstance const& country) const;
+ godot::String make_modifier_effects_tooltip(ModifierValue const& modifier) const;
+ godot::String make_rules_tooltip(RuleSet const& rules) const;
+
protected:
static void _bind_methods();
diff --git a/extension/src/openvic-extension/singletons/PopulationMenu.cpp b/extension/src/openvic-extension/singletons/PopulationMenu.cpp
index c96ef02..700c57f 100644
--- a/extension/src/openvic-extension/singletons/PopulationMenu.cpp
+++ b/extension/src/openvic-extension/singletons/PopulationMenu.cpp
@@ -4,6 +4,7 @@
#include <openvic-simulation/DefinitionManager.hpp>
#include <openvic-simulation/InstanceManager.hpp>
+#include <openvic-simulation/types/fixed_point/FixedPoint.hpp>
#include "openvic-extension/classes/GFXPieChartTexture.hpp"
#include "openvic-extension/classes/GUINode.hpp"
@@ -160,7 +161,7 @@ TypedArray<Dictionary> MenuSingleton::get_population_menu_province_list_rows(int
return --count_counter > 0;
}
- return true;
+ return true;
}
} entry_visitor { *this, start, count };
@@ -366,7 +367,7 @@ Error MenuSingleton::_population_menu_update_pops() {
if (province_entry != nullptr && province_entry->selected) {
for (Pop const& pop : province_entry->province.get_pops()) {
population_menu.pops.push_back(&pop);
- population_menu_t::pop_filter_t& filter = population_menu.pop_filters[&pop.get_type()];
+ population_menu_t::pop_filter_t& filter = population_menu.pop_filters[pop.get_type()];
filter.count += pop.get_size();
// TODO - set filter.promotion_demotion_change
}
@@ -379,31 +380,36 @@ Error MenuSingleton::_population_menu_update_pops() {
Error MenuSingleton::_population_menu_update_filtered_pops() {
population_menu.filtered_pops.clear();
- for (fixed_point_map_t<HasIdentifierAndColour const*>& distribution : population_menu.distributions) {
- distribution.clear();
- }
+ population_menu.workforce_distribution.clear();
+ population_menu.religion_distribution.clear();
+ population_menu.ideology_distribution.clear();
+ population_menu.culture_distribution.clear();
+ population_menu.issue_distribution.clear();
+ population_menu.vote_distribution.clear();
for (Pop const* pop : population_menu.pops) {
- if (population_menu.pop_filters[&pop->get_type()].selected) {
+ if (population_menu.pop_filters[pop->get_type()].selected) {
population_menu.filtered_pops.push_back(pop);
}
}
for (Pop const* pop : population_menu.filtered_pops) {
- population_menu.distributions[0][&pop->get_type()] += pop->get_size();
- population_menu.distributions[1][&pop->get_religion()] += pop->get_size();
- population_menu.distributions[2] +=
- pop->get_ideologies() * fixed_point_t::parse(pop->get_size());
- population_menu.distributions[3][&pop->get_culture()] += pop->get_size();
- population_menu.distributions[4] +=
- cast_map<HasIdentifierAndColour>(pop->get_issues() * fixed_point_t::parse(pop->get_size()));
- population_menu.distributions[5] +=
- pop->get_votes() * fixed_point_t::parse(pop->get_size());
+ const fixed_point_t pop_size = fixed_point_t::parse(pop->get_size());
+
+ population_menu.workforce_distribution[pop->get_type()] += pop_size;
+ population_menu.religion_distribution[&pop->get_religion()] += pop_size;
+ population_menu.ideology_distribution += pop->get_ideologies() * pop_size;
+ population_menu.culture_distribution[&pop->get_culture()] += pop_size;
+ population_menu.issue_distribution += pop->get_issues() * pop_size;
+ population_menu.vote_distribution += pop->get_votes() * pop_size;
}
- for (fixed_point_map_t<HasIdentifierAndColour const*>& distribution : population_menu.distributions) {
- normalise_fixed_point_map(distribution);
- }
+ normalise_fixed_point_map(population_menu.workforce_distribution);
+ normalise_fixed_point_map(population_menu.religion_distribution);
+ normalise_fixed_point_map(population_menu.ideology_distribution);
+ normalise_fixed_point_map(population_menu.culture_distribution);
+ normalise_fixed_point_map(population_menu.issue_distribution);
+ normalise_fixed_point_map(population_menu.vote_distribution);
return _population_menu_sort_pops();
}
@@ -673,7 +679,7 @@ TypedArray<Dictionary> MenuSingleton::get_population_menu_pop_rows(int32_t start
Dictionary pop_dict;
pop_dict[pop_size_key] = pop->get_size();
- pop_dict[pop_type_icon_key] = pop->get_type().get_sprite();
+ pop_dict[pop_type_icon_key] = pop->get_type()->get_sprite();
pop_dict[pop_culture_key] = Utilities::std_to_godot_string(pop->get_culture().get_identifier());
pop_dict[pop_religion_icon_key] = pop->get_religion().get_icon();
if (pop->get_location() != nullptr) {
@@ -825,11 +831,14 @@ PackedStringArray MenuSingleton::get_population_menu_distribution_setup_info() c
TypedArray<Array> MenuSingleton::get_population_menu_distribution_info() const {
TypedArray<Array> array;
- ERR_FAIL_COND_V(array.resize(population_menu.distributions.size()) != OK, {});
-
- for (int32_t idx = 0; idx < array.size(); ++idx) {
- array[idx] = GFXPieChartTexture::distribution_to_slices_array(population_menu.distributions[idx]);
- }
+ ERR_FAIL_COND_V(array.resize(population_menu_t::DISTRIBUTION_COUNT) != OK, {});
+
+ array[0] = GFXPieChartTexture::distribution_to_slices_array(population_menu.workforce_distribution);
+ array[1] = GFXPieChartTexture::distribution_to_slices_array(population_menu.religion_distribution);
+ array[2] = GFXPieChartTexture::distribution_to_slices_array(population_menu.ideology_distribution);
+ array[3] = GFXPieChartTexture::distribution_to_slices_array(population_menu.culture_distribution);
+ array[4] = GFXPieChartTexture::distribution_to_slices_array(population_menu.issue_distribution);
+ array[5] = GFXPieChartTexture::distribution_to_slices_array(population_menu.vote_distribution);
return array;
}
diff --git a/extension/src/openvic-extension/singletons/SoundSingleton.cpp b/extension/src/openvic-extension/singletons/SoundSingleton.cpp
index a32d9fe..4ba62f2 100644
--- a/extension/src/openvic-extension/singletons/SoundSingleton.cpp
+++ b/extension/src/openvic-extension/singletons/SoundSingleton.cpp
@@ -1,7 +1,6 @@
#include "SoundSingleton.hpp"
#include <string_view>
-#include <vector>
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/variant/string.hpp>
@@ -29,32 +28,32 @@ void SoundSingleton::_bind_methods() {
OV_BIND_METHOD(SoundSingleton::load_music);
OV_BIND_METHOD(SoundSingleton::get_song, {"song_name"});
OV_BIND_METHOD(SoundSingleton::get_song_list);
-
+
ADD_PROPERTY(PropertyInfo(
Variant::ARRAY,
- "song_list", PROPERTY_HINT_ARRAY_TYPE,
- "AudioStreamMP3"),
+ "song_list", PROPERTY_HINT_ARRAY_TYPE,
+ "AudioStreamMP3"),
"", "get_song_list");
OV_BIND_METHOD(SoundSingleton::load_sounds);
OV_BIND_METHOD(SoundSingleton::get_sound_stream, {"sound_name"});
OV_BIND_METHOD(SoundSingleton::get_sound_base_volume, {"sound_name"});
OV_BIND_METHOD(SoundSingleton::get_sound_list);
-
+
ADD_PROPERTY(PropertyInfo(
Variant::ARRAY,
- "sound_list",
+ "sound_list",
PROPERTY_HINT_ARRAY_TYPE,
"AudioStreamWAV"),
"", "get_sound_list");
-
+
OV_BIND_METHOD(SoundSingleton::load_title_theme);
OV_BIND_METHOD(SoundSingleton::get_title_theme);
-
+
ADD_PROPERTY(PropertyInfo(
Variant::STRING,
"title_theme"),
- "", "get_title_theme");
+ "", "get_title_theme");
}
@@ -72,15 +71,14 @@ SoundSingleton::~SoundSingleton() {
_singleton = nullptr;
}
-
-//Load a sound from the path
+//Load a sound from the path
Ref<AudioStreamMP3> SoundSingleton::_load_godot_mp3(String const& path) const {
const Ref<FileAccess> file = FileAccess::open(path, FileAccess::ModeFlags::READ);
-
+
Error err = FileAccess::get_open_error();
ERR_FAIL_COND_V_MSG(
err != OK || file.is_null(), nullptr,
- vformat("Failed to open mp3 file %s", path) //named %s, path,
+ vformat("Failed to open mp3 file %s", path) //named %s, path,
);
const PackedByteArray data = file->get_buffer(file->get_length());
@@ -93,7 +91,7 @@ Ref<AudioStreamMP3> SoundSingleton::_load_godot_mp3(String const& path) const {
}
//slices a path down to after the base_folder, keeps the extension
-//this is because the defines refer to audio files using this format,
+//this is because the defines refer to audio files using this format,
//so we might as well use this form as the key for the "name"->audiostream map
String SoundSingleton::to_define_file_name(String const& path, std::string_view const& base_folder) const {
String name = path.replace("\\","/");
@@ -133,7 +131,7 @@ bool SoundSingleton::load_title_theme(){
Dataloader::path_vector_t music_files = game_singleton->get_dataloader()
.lookup_files_in_dir_recursive(music_directory, ".mp3");
-
+
if(music_files.size() < 1){
Logger::error("failed to load title theme: no files in music directory");
}
@@ -160,7 +158,7 @@ bool SoundSingleton::load_title_theme(){
}
if(!ret) Logger::error("Failed to load title theme!");
-
+
return ret;
}
@@ -168,13 +166,13 @@ bool SoundSingleton::load_music() {
GameSingleton const* game_singleton = GameSingleton::get_singleton();
ERR_FAIL_NULL_V_MSG(game_singleton, false, vformat("Error retrieving GameSingleton"));
-
+
static constexpr std::string_view music_directory = "music";
bool ret = true;
Dataloader::path_vector_t music_files = game_singleton->get_dataloader()
.lookup_files_in_dir_recursive(music_directory, ".mp3");
-
+
if(music_files.size() < 1){
Logger::error("failed to load music: no files in music directory");
ret = false;
@@ -191,7 +189,6 @@ bool SoundSingleton::load_music() {
continue; //don't try to append a null pointer to the list
}
song_list.append(name);
-
}
return ret;
@@ -210,7 +207,7 @@ Ref<AudioStreamWAV> SoundSingleton::get_sound(String const& path){
ERR_FAIL_NULL_V_MSG(
sound, nullptr,
- vformat("Failed to load sound file %s", path) //named %s, path,
+ vformat("Failed to load sound file %s", path) //named %s, path
);
sfx.emplace(std::move(name), sound);
@@ -257,14 +254,14 @@ bool SoundSingleton::load_sounds() {
for(SoundEffect const& sound_inst : sound_manager.get_sound_effects()){
std::string folder_path = StringUtils::append_string_views(sound_directory, "/", sound_inst.get_file());
fs::path full_path = game_singleton->get_dataloader().lookup_file(folder_path, false);
-
+
//UI_Cavalry_Selected.wav doesn't exist (paradox mistake, UI_Cavalry_Select.wav does), just keep going
//the define its associated with also isn't used in game
if(full_path.empty()){
Logger::warning("The sound define ",sound_inst.get_identifier()," points to an non-existing file ", folder_path);
continue;
}
-
+
Ref<AudioStreamWAV> stream = get_sound(std_to_godot_string(full_path.string()));
if(stream.is_null()){
Logger::error("failed to load sound ",sound_inst.get_identifier()," at path ",full_path);
@@ -287,14 +284,13 @@ bool SoundSingleton::load_sounds() {
Ref<AudioStreamWAV> SoundSingleton::_load_godot_wav(String const& path) const {
const Ref<FileAccess> file = FileAccess::open(path, FileAccess::ModeFlags::READ);
-
+
Error err = FileAccess::get_open_error();
ERR_FAIL_COND_V_MSG(
err != OK || file.is_null(), nullptr,
vformat("Failed to open wav file %s", path)
);
-
Ref<AudioStreamWAV> sound = Ref<AudioStreamWAV>();
sound.instantiate();
@@ -303,7 +299,6 @@ Ref<AudioStreamWAV> SoundSingleton::_load_godot_wav(String const& path) const {
int riff_size = std::min(static_cast<uint64_t>(file->get_32()), file->get_length());
String form_type = read_riff_str(file); //WAVE
-
//ie. 16, 24, 32 bit audio
int bits_per_sample = 0;
@@ -329,13 +324,13 @@ Ref<AudioStreamWAV> SoundSingleton::_load_godot_wav(String const& path) const {
int samplesPerSec = file->get_32();
int avgBytesPerSec = file->get_32();
int blockAlign = file->get_16();
-
+
bits_per_sample = file->get_16();
ERR_FAIL_COND_V_MSG(
bits_per_sample == 24 || bits_per_sample == 32, nullptr,
vformat("Unsupported wav file sample rate %s", bits_per_sample)
);
-
+
if(size > 16){
int extensionSize = file->get_16();
}
@@ -370,13 +365,12 @@ Ref<AudioStreamWAV> SoundSingleton::_load_godot_wav(String const& path) const {
break;
}
}
-
+
sound->set_mix_rate(samplesPerSec);
-
}
else if(id=="data"){
PackedByteArray audio_data = file->get_buffer(size);
-
+
if(bits_per_sample == 24 || bits_per_sample == 32){
//sound->set_data(to_16bit_wav_data(audio_data,bits_per_sample));
Logger::error("WAV file ",godot_to_std_string(path), " uses an unsupported sample rate ", bits_per_sample);
diff --git a/extension/src/openvic-extension/singletons/SoundSingleton.hpp b/extension/src/openvic-extension/singletons/SoundSingleton.hpp
index bfa03ea..67305a9 100644
--- a/extension/src/openvic-extension/singletons/SoundSingleton.hpp
+++ b/extension/src/openvic-extension/singletons/SoundSingleton.hpp
@@ -37,7 +37,7 @@ namespace OpenVic {
std::optional<godot::Ref<godot::AudioStreamWAV>> audioStream;
std::optional<fixed_point_t> volume;
};
- using sfx_define_map_t = deque_ordered_map<godot::StringName,sound_asset_t>;
+ using sfx_define_map_t = deque_ordered_map<godot::StringName,sound_asset_t>;
sfx_define_map_t sfx_define;
static constexpr std::string_view title_theme_name = "thecoronation_titletheme.mp3";
@@ -47,7 +47,7 @@ namespace OpenVic {
//property for gd scripts to access song names
godot::Array PROPERTY(song_list);
godot::String PROPERTY(title_theme);
-
+
//property for gd scripts to access sound names
godot::Array PROPERTY(sound_list);
@@ -61,26 +61,25 @@ namespace OpenVic {
godot::String to_define_file_name(godot::String const& path, std::string_view const& base_folder) const;
godot::String read_riff_str(godot::Ref<godot::FileAccess> const& file, int size=4) const;
-
+
private:
/* Loads AudioStreams (.mp3 or .wav) at runtime using godot's functions*/
godot::Ref<godot::AudioStreamMP3> _load_godot_mp3(godot::String const& path) const;
godot::Ref<godot::AudioStreamWAV> _load_godot_wav(godot::String const& path) const;
-
+
public:
//gets a song from the cache ('tracks' variable), or if not, then from the files using _load_godot_mp3
godot::Ref<godot::AudioStreamMP3> get_song(godot::String const& name);
godot::Ref<godot::AudioStreamWAV> get_sound(godot::String const& path);
-
+
//load the files into memory
bool load_music();
bool load_sounds();
bool load_title_theme();
-
+
//for sound effects, get the stream and relative volume it should play at from the sfx map
godot::Ref<godot::AudioStreamWAV> get_sound_stream(godot::String const& path);
float get_sound_base_volume(godot::String const& path);
};
-
-} \ No newline at end of file
+}