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-rw-r--r--extension/src/openvic2/Types.hpp7
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diff --git a/extension/src/openvic2/Types.hpp b/extension/src/openvic2/Types.hpp
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+#pragma once
+
+namespace OpenVic2 {
+ using return_t = bool;
+ // This mirrors godot::Error, where `OK = 0` and `FAILED = 1`.
+ static const return_t SUCCESS = false, FAILURE = true;
+}