diff options
Diffstat (limited to 'game/addons/zylann.hterrain/native/SConstruct')
-rw-r--r-- | game/addons/zylann.hterrain/native/SConstruct | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/game/addons/zylann.hterrain/native/SConstruct b/game/addons/zylann.hterrain/native/SConstruct new file mode 100644 index 0000000..e36eb55 --- /dev/null +++ b/game/addons/zylann.hterrain/native/SConstruct @@ -0,0 +1,119 @@ +#!python +import os + +opts = Variables([], ARGUMENTS) + +# Gets the standard flags CC, CCX, etc. +env = Environment(ENV = os.environ) + +# Define our options +opts.Add(EnumVariable('target', "Compilation target", 'debug', ['debug', 'release'])) +opts.Add(EnumVariable('platform', "Compilation platform", '', ['', 'windows', 'linux', 'osx'])) +opts.Add(BoolVariable('use_llvm', "Use the LLVM / Clang compiler", 'no')) +opts.Add(EnumVariable('macos_arch', "Target macOS architecture", 'universal', ['universal', 'x86_64', 'arm64'])) + +# Hardcoded ones +target_path = "bin/" +TARGET_NAME = "hterrain_native" + +# Local dependency paths +godot_headers_path = "godot-cpp/godot-headers/" +cpp_bindings_path = "godot-cpp/" +cpp_bindings_library = "libgodot-cpp" + +# only support 64 at this time +bits = 64 + +# Updates the environment with the option variables. +opts.Update(env) + +# Process some arguments +if env['use_llvm']: + env['CC'] = 'clang' + env['CXX'] = 'clang++' + +if env['platform'] == '': + print("No valid target platform selected.") + quit() + +# For the reference: +# - CCFLAGS are compilation flags shared between C and C++ +# - CFLAGS are for C-specific compilation flags +# - CXXFLAGS are for C++-specific compilation flags +# - CPPFLAGS are for pre-processor flags +# - CPPDEFINES are for pre-processor defines +# - LINKFLAGS are for linking flags + +# Check our platform specifics +if env['platform'] == "osx": + target_path += 'osx/' + cpp_bindings_library += '.osx' + if env['target'] == 'debug': + env.Append(CCFLAGS = ['-g', '-O2', '-arch', 'x86_64']) + env.Append(CXXFLAGS = ['-std=c++17']) + env.Append(LINKFLAGS = ['-arch', 'x86_64']) + else: + env.Append(CCFLAGS = ['-g', '-O3', '-arch', 'x86_64']) + env.Append(CXXFLAGS = ['-std=c++17']) + env.Append(LINKFLAGS = ['-arch', 'x86_64']) + +elif env['platform'] == "linux": + target_path += 'linux/' + cpp_bindings_library += '.linux' + if env['target'] == 'debug': + # -g3 means we want plenty of debug info, more than default + env.Append(CCFLAGS = ['-fPIC', '-g3', '-Og']) + env.Append(CXXFLAGS = ['-std=c++17']) + else: + env.Append(CCFLAGS = ['-fPIC', '-O3']) + env.Append(CXXFLAGS = ['-std=c++17']) + env.Append(LINKFLAGS = ['-s']) + +elif env['platform'] == "windows": + target_path += 'win64/' + cpp_bindings_library += '.windows' + # This makes sure to keep the session environment variables on windows, + # that way you can run scons in a vs 2017 prompt and it will find all the required tools + #env.Append(ENV = os.environ) + + env.Append(CPPDEFINES = ['WIN32', '_WIN32', '_WINDOWS', '_CRT_SECURE_NO_WARNINGS']) + env.Append(CCFLAGS = ['-W3', '-GR']) + if env['target'] == 'debug': + env.Append(CPPDEFINES = ['_DEBUG']) + env.Append(CCFLAGS = ['-EHsc', '-MDd', '-ZI']) + env.Append(LINKFLAGS = ['-DEBUG']) + else: + env.Append(CPPDEFINES = ['NDEBUG']) + env.Append(CCFLAGS = ['-O2', '-EHsc', '-MD']) + +if env['target'] == 'debug': + cpp_bindings_library += '.debug' +else: + cpp_bindings_library += '.release' + +if env['macos_arch'] == 'universal': + cpp_bindings_library += '.' + str(bits) +else: + cpp_bindings_library += '.' + env['macos_arch'] + +# make sure our binding library is properly included +env.Append(CPPPATH = [ + '.', + godot_headers_path, + cpp_bindings_path + 'include/', + cpp_bindings_path + 'include/core/', + cpp_bindings_path + 'include/gen/' +]) +env.Append(LIBPATH = [cpp_bindings_path + 'bin/']) +env.Append(LIBS = [cpp_bindings_library]) + +# Add source files of our library +env.Append(CPPPATH = ['src/']) +sources = Glob('src/*.cpp') + +library = env.SharedLibrary(target = target_path + TARGET_NAME , source = sources) + +Default(library) + +# Generates help for the -h scons option. +Help(opts.GenerateHelpText(env)) |