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-rw-r--r--game/addons/zylann.hterrain/tools/util/resource_importer_texture.gd19
1 files changed, 19 insertions, 0 deletions
diff --git a/game/addons/zylann.hterrain/tools/util/resource_importer_texture.gd b/game/addons/zylann.hterrain/tools/util/resource_importer_texture.gd
new file mode 100644
index 0000000..b24f0e2
--- /dev/null
+++ b/game/addons/zylann.hterrain/tools/util/resource_importer_texture.gd
@@ -0,0 +1,19 @@
+@tool
+
+# Stuff not exposed by Godot for making .import files
+
+const COMPRESS_LOSSLESS = 0
+const COMPRESS_LOSSY = 1
+const COMPRESS_VRAM_COMPRESSED = 2
+const COMPRESS_VRAM_UNCOMPRESSED = 3
+const COMPRESS_BASIS_UNIVERSAL = 4
+
+const ROUGHNESS_DETECT = 0
+const ROUGHNESS_DISABLED = 1
+# Godot internally subtracts 2 to magically obtain a `Image.RoughnessChannel` enum
+# (also not exposed)
+const ROUGHNESS_RED = 2
+const ROUGHNESS_GREEN = 3
+const ROUGHNESS_BLUE = 4
+const ROUGHNESS_ALPHA = 5
+const ROUGHNESS_GRAY = 6