diff options
Diffstat (limited to 'game/art/units')
42 files changed, 714 insertions, 0 deletions
diff --git a/game/art/units/Airplane.png b/game/art/units/Airplane.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Airplane.png diff --git a/game/art/units/Airplane.png.import b/game/art/units/Airplane.png.import new file mode 100644 index 0000000..830c140 --- /dev/null +++ b/game/art/units/Airplane.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b05nq06fahtxi" +path="res://.godot/imported/Airplane.png-41f37b8f11a65e540eed98b24a297027.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Airplane.png" +dest_files=["res://.godot/imported/Airplane.png-41f37b8f11a65e540eed98b24a297027.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Armor.png b/game/art/units/Armor.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Armor.png diff --git a/game/art/units/Armor.png.import b/game/art/units/Armor.png.import new file mode 100644 index 0000000..42c807b --- /dev/null +++ b/game/art/units/Armor.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cr6bw4jwrydpm" +path="res://.godot/imported/Armor.png-748c76c2a00bae3705715d74bcf34c0b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Armor.png" +dest_files=["res://.godot/imported/Armor.png-748c76c2a00bae3705715d74bcf34c0b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Artillery.png b/game/art/units/Artillery.png Binary files differnew file mode 100644 index 0000000..b4f8983 --- /dev/null +++ b/game/art/units/Artillery.png diff --git a/game/art/units/Artillery.png.import b/game/art/units/Artillery.png.import new file mode 100644 index 0000000..5775e85 --- /dev/null +++ b/game/art/units/Artillery.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://6q1scxdbxppv" +path="res://.godot/imported/Artillery.png-a510c953fca66ca6ad75d3de82213d2d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Artillery.png" +dest_files=["res://.godot/imported/Artillery.png-a510c953fca66ca6ad75d3de82213d2d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Battleship.png b/game/art/units/Battleship.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Battleship.png diff --git a/game/art/units/Battleship.png.import b/game/art/units/Battleship.png.import new file mode 100644 index 0000000..aa56ee7 --- /dev/null +++ b/game/art/units/Battleship.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://j16k5y0gnkqy" +path="res://.godot/imported/Battleship.png-ea7ecf7a355e55b030c9c7a6b1765d4e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Battleship.png" +dest_files=["res://.godot/imported/Battleship.png-ea7ecf7a355e55b030c9c7a6b1765d4e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Cavalry.png b/game/art/units/Cavalry.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Cavalry.png diff --git a/game/art/units/Cavalry.png.import b/game/art/units/Cavalry.png.import new file mode 100644 index 0000000..7cc22ed --- /dev/null +++ b/game/art/units/Cavalry.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bmv2431sb27kw" +path="res://.godot/imported/Cavalry.png-e9b856b6c9804e5a46f98e084fb8322d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Cavalry.png" +dest_files=["res://.godot/imported/Cavalry.png-e9b856b6c9804e5a46f98e084fb8322d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/ClipperTransport.png b/game/art/units/ClipperTransport.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/ClipperTransport.png diff --git a/game/art/units/ClipperTransport.png.import b/game/art/units/ClipperTransport.png.import new file mode 100644 index 0000000..aa42ffd --- /dev/null +++ b/game/art/units/ClipperTransport.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bac3o2bng7o3y" +path="res://.godot/imported/ClipperTransport.png-9e61055011e1905d88dbc935d3804c84.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/ClipperTransport.png" +dest_files=["res://.godot/imported/ClipperTransport.png-9e61055011e1905d88dbc935d3804c84.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/CommerceRaider.png b/game/art/units/CommerceRaider.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/CommerceRaider.png diff --git a/game/art/units/CommerceRaider.png.import b/game/art/units/CommerceRaider.png.import new file mode 100644 index 0000000..9659365 --- /dev/null +++ b/game/art/units/CommerceRaider.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://df6xi485nd40t" +path="res://.godot/imported/CommerceRaider.png-bf8b21fe06d47d08c44cca1f8235510c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/CommerceRaider.png" +dest_files=["res://.godot/imported/CommerceRaider.png-bf8b21fe06d47d08c44cca1f8235510c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Cruiser.png b/game/art/units/Cruiser.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Cruiser.png diff --git a/game/art/units/Cruiser.png.import b/game/art/units/Cruiser.png.import new file mode 100644 index 0000000..f66a5ef --- /dev/null +++ b/game/art/units/Cruiser.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ux2c2o7mdw62" +path="res://.godot/imported/Cruiser.png-1e3544dd1a241ffcae8270610e5bfe3d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Cruiser.png" +dest_files=["res://.godot/imported/Cruiser.png-1e3544dd1a241ffcae8270610e5bfe3d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Cuirassier.png b/game/art/units/Cuirassier.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Cuirassier.png diff --git a/game/art/units/Cuirassier.png.import b/game/art/units/Cuirassier.png.import new file mode 100644 index 0000000..aa7a083 --- /dev/null +++ b/game/art/units/Cuirassier.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b1osxxowutu4m" +path="res://.godot/imported/Cuirassier.png-81579aef297026e6ff19205d26583582.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Cuirassier.png" +dest_files=["res://.godot/imported/Cuirassier.png-81579aef297026e6ff19205d26583582.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Dragoon.png b/game/art/units/Dragoon.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Dragoon.png diff --git a/game/art/units/Dragoon.png.import b/game/art/units/Dragoon.png.import new file mode 100644 index 0000000..9d2cd04 --- /dev/null +++ b/game/art/units/Dragoon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cibsp68s8qaiu" +path="res://.godot/imported/Dragoon.png-54b62cf8d20f1dfb39bb19d654a4dc80.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Dragoon.png" +dest_files=["res://.godot/imported/Dragoon.png-54b62cf8d20f1dfb39bb19d654a4dc80.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Dreadnought.png b/game/art/units/Dreadnought.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Dreadnought.png diff --git a/game/art/units/Dreadnought.png.import b/game/art/units/Dreadnought.png.import new file mode 100644 index 0000000..3753e7b --- /dev/null +++ b/game/art/units/Dreadnought.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://380ikkcmhbtq" +path="res://.godot/imported/Dreadnought.png-aa8d52ce02a2bb43d1f13134ff4a3806.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Dreadnought.png" +dest_files=["res://.godot/imported/Dreadnought.png-aa8d52ce02a2bb43d1f13134ff4a3806.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Engineer.png b/game/art/units/Engineer.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Engineer.png diff --git a/game/art/units/Engineer.png.import b/game/art/units/Engineer.png.import new file mode 100644 index 0000000..9cf2a5c --- /dev/null +++ b/game/art/units/Engineer.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ctaadlfgu8gsi" +path="res://.godot/imported/Engineer.png-f54fdaee08f72f0db7cae32666203020.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Engineer.png" +dest_files=["res://.godot/imported/Engineer.png-f54fdaee08f72f0db7cae32666203020.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Frigate.png b/game/art/units/Frigate.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Frigate.png diff --git a/game/art/units/Frigate.png.import b/game/art/units/Frigate.png.import new file mode 100644 index 0000000..58cbad4 --- /dev/null +++ b/game/art/units/Frigate.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cayh7gvg3rt2o" +path="res://.godot/imported/Frigate.png-22a37dd538d573dff9d19359d304af1a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Frigate.png" +dest_files=["res://.godot/imported/Frigate.png-22a37dd538d573dff9d19359d304af1a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Guard.png b/game/art/units/Guard.png Binary files differnew file mode 100644 index 0000000..edc5eef --- /dev/null +++ b/game/art/units/Guard.png diff --git a/game/art/units/Guard.png.import b/game/art/units/Guard.png.import new file mode 100644 index 0000000..859533b --- /dev/null +++ b/game/art/units/Guard.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bcwqdjag2ebjl" +path="res://.godot/imported/Guard.png-e33328551a8b0c631b2c45a2eacf7946.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Guard.png" +dest_files=["res://.godot/imported/Guard.png-e33328551a8b0c631b2c45a2eacf7946.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Hussar.png b/game/art/units/Hussar.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Hussar.png diff --git a/game/art/units/Hussar.png.import b/game/art/units/Hussar.png.import new file mode 100644 index 0000000..b9ee901 --- /dev/null +++ b/game/art/units/Hussar.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://1k07hjkw32yw" +path="res://.godot/imported/Hussar.png-f1c1708f6e6fc49464755bd5990c1772.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Hussar.png" +dest_files=["res://.godot/imported/Hussar.png-f1c1708f6e6fc49464755bd5990c1772.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Infantry.png b/game/art/units/Infantry.png Binary files differnew file mode 100644 index 0000000..e136f31 --- /dev/null +++ b/game/art/units/Infantry.png diff --git a/game/art/units/Infantry.png.import b/game/art/units/Infantry.png.import new file mode 100644 index 0000000..e971024 --- /dev/null +++ b/game/art/units/Infantry.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://djapkkohviqg8" +path="res://.godot/imported/Infantry.png-2f36f0119ae261a77a92edb77e583aa5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Infantry.png" +dest_files=["res://.godot/imported/Infantry.png-2f36f0119ae261a77a92edb77e583aa5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Ironclad.png b/game/art/units/Ironclad.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Ironclad.png diff --git a/game/art/units/Ironclad.png.import b/game/art/units/Ironclad.png.import new file mode 100644 index 0000000..c21f9b5 --- /dev/null +++ b/game/art/units/Ironclad.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d2xvrhdb8ddbj" +path="res://.godot/imported/Ironclad.png-6ff432ba040c970e7cf5a34fa1691703.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Ironclad.png" +dest_files=["res://.godot/imported/Ironclad.png-6ff432ba040c970e7cf5a34fa1691703.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Irregular.png b/game/art/units/Irregular.png Binary files differnew file mode 100644 index 0000000..3692f2b --- /dev/null +++ b/game/art/units/Irregular.png diff --git a/game/art/units/Irregular.png.import b/game/art/units/Irregular.png.import new file mode 100644 index 0000000..c5afc1f --- /dev/null +++ b/game/art/units/Irregular.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" 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b/game/art/units/ManOWar.png.import new file mode 100644 index 0000000..95e8aae --- /dev/null +++ b/game/art/units/ManOWar.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bhs14st1sfxyk" +path="res://.godot/imported/ManOWar.png-1d0aeaf29ddb7549ac6e1fe02bb71087.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/ManOWar.png" +dest_files=["res://.godot/imported/ManOWar.png-1d0aeaf29ddb7549ac6e1fe02bb71087.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Monitor.png b/game/art/units/Monitor.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/Monitor.png diff --git a/game/art/units/Monitor.png.import b/game/art/units/Monitor.png.import new file mode 100644 index 0000000..abce7fd --- /dev/null +++ b/game/art/units/Monitor.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dbr4cvn768avu" +path="res://.godot/imported/Monitor.png-67ac2d89ae01044a05ecd8ac7a4404e5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Monitor.png" +dest_files=["res://.godot/imported/Monitor.png-67ac2d89ae01044a05ecd8ac7a4404e5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/SteamerTransport.png b/game/art/units/SteamerTransport.png Binary files differnew file mode 100644 index 0000000..827ebc0 --- /dev/null +++ b/game/art/units/SteamerTransport.png diff --git a/game/art/units/SteamerTransport.png.import b/game/art/units/SteamerTransport.png.import new file mode 100644 index 0000000..4eece41 --- /dev/null +++ b/game/art/units/SteamerTransport.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://csusa1o3uhn3b" +path="res://.godot/imported/SteamerTransport.png-a0d47379c05f4b7a05fb7e1f159d0614.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/SteamerTransport.png" +dest_files=["res://.godot/imported/SteamerTransport.png-a0d47379c05f4b7a05fb7e1f159d0614.ctex"] + +[params] + +compress/mode=0 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