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Diffstat (limited to 'game/src/Game/Autoload/SoundManager.gd')
-rw-r--r-- | game/src/Game/Autoload/SoundManager.gd | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/game/src/Game/Autoload/SoundManager.gd b/game/src/Game/Autoload/SoundManager.gd new file mode 100644 index 0000000..c58ce1a --- /dev/null +++ b/game/src/Game/Autoload/SoundManager.gd @@ -0,0 +1,42 @@ +extends Node + +# REQUIREMENTS: +# * SS-68 + +const _audio_directory_path : StringName = &"res://audio/sfx/" + +var _loaded_sound : Dictionary = {} + +var _bus_to_stream_player : Dictionary = {} + +# REQUIREMENTS: +# * SND-10 +func _ready(): + var dir = DirAccess.open(_audio_directory_path) + for fname in dir.get_files(): + match fname.get_extension(): + "ogg", "wav", "mp3": + _loaded_sound[fname.get_basename()] = load(_audio_directory_path.path_join(fname)) # SND-10 + +func play_stream(sound : AudioStream, bus_type : String) -> void: + var player : AudioStreamPlayer = _bus_to_stream_player.get(bus_type) + if player == null: + player = AudioStreamPlayer.new() + player.bus = bus_type + player.stream = AudioStreamPolyphonic.new() + _bus_to_stream_player[bus_type] = player + add_child(player) + player.play() + var poly_playback : AudioStreamPlaybackPolyphonic = player.get_stream_playback() + poly_playback.play_stream(sound) + +func play(sound : String, bus_type : String) -> void: + play_stream(_loaded_sound[sound], bus_type) + +# REQUIREMENTS: +# * SND-7 +func play_effect_stream(sound : AudioStream) -> void: + play_stream(sound, "SFX") + +func play_effect(sound : String) -> void: + play(sound, "SFX") |