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-rw-r--r--game/src/Game/GameSession/BillboardManager.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/src/Game/GameSession/BillboardManager.gd b/game/src/Game/GameSession/BillboardManager.gd
index f6b96c0..5a6fea6 100644
--- a/game/src/Game/GameSession/BillboardManager.gd
+++ b/game/src/Game/GameSession/BillboardManager.gd
@@ -56,8 +56,8 @@ func _ready():
#multimesh.instance_count = positions.size()
#multimesh.visible_instance_count = positions.size()
print("===============")
- print(positions)
- print(positions.size())
+ #print(positions)
+ #print(positions.size())
# Set the transform of the instances.
"""for i in multimesh.visible_instance_count:
multimesh.set_instance_transform(i, Transform3D(Basis(),