diff options
Diffstat (limited to 'game/src/Game/GameSession/GameSession.tscn')
-rw-r--r-- | game/src/Game/GameSession/GameSession.tscn | 31 |
1 files changed, 3 insertions, 28 deletions
diff --git a/game/src/Game/GameSession/GameSession.tscn b/game/src/Game/GameSession/GameSession.tscn index 81eb5e9..f60831f 100644 --- a/game/src/Game/GameSession/GameSession.tscn +++ b/game/src/Game/GameSession/GameSession.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=24 format=3 uid="uid://bgnupcshe1m7r"] +[gd_scene load_steps=21 format=3 uid="uid://bgnupcshe1m7r"] [ext_resource type="Script" path="res://src/Game/GameSession/GameSession.gd" id="1_eklvp"] [ext_resource type="PackedScene" uid="uid://cvl76duuym1wq" path="res://src/Game/MusicConductor/MusicPlayer.tscn" id="2_kt6aa"] @@ -18,15 +18,8 @@ [ext_resource type="Script" path="res://src/Game/GameSession/NationManagementScreen/TradeMenu.gd" id="10_mv1r6"] [ext_resource type="Script" path="res://src/Game/GameSession/NationManagementScreen/DiplomacyMenu.gd" id="11_fu7ys"] [ext_resource type="Script" path="res://src/Game/GameSession/NationManagementScreen/MilitaryMenu.gd" id="12_6h6nc"] -[ext_resource type="Script" path="res://src/Game/GameSession/Menubar/Minimap.gd" id="15_ckojr"] -[ext_resource type="Shader" path="res://src/Game/GameSession/Menubar/Minimap.gdshader" id="15_gtm7r"] [ext_resource type="Script" path="res://src/Game/GameSession/Tooltip.gd" id="20_3306e"] -[ext_resource type="Script" path="res://src/Game/GameSession/Menubar/Menubar.gd" id="20_s1i71"] - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_6eoxs"] -shader = ExtResource("15_gtm7r") -shader_parameter/province_shape_subdivisions = null -shader_parameter/selected_index = null +[ext_resource type="Script" path="res://src/Game/GameSession/Menubar.gd" id="20_s1i71"] [node name="GameSession" type="Control" node_paths=PackedStringArray("_model_manager", "_game_session_menu")] editor_description = "SS-102, UI-546" @@ -113,25 +106,8 @@ script = ExtResource("12_6h6nc") [node name="Menubar" type="GUINode" parent="UICanvasLayer/UI"] layout_mode = 1 anchors_preset = 15 -mouse_force_pass_scroll_events = false script = ExtResource("20_s1i71") -[node name="MinimapRect" type="ColorRect" parent="UICanvasLayer/UI/Menubar"] -material = SubResource("ShaderMaterial_6eoxs") -layout_mode = 1 -anchors_preset = 3 -anchor_left = 1.0 -anchor_top = 1.0 -anchor_right = 1.0 -anchor_bottom = 1.0 -offset_left = -1280.0 -offset_top = -720.0 -offset_right = -1280.0 -offset_bottom = -720.0 -grow_horizontal = 0 -grow_vertical = 0 -script = ExtResource("15_ckojr") - [node name="SearchPanel" type="GUINode" parent="UICanvasLayer/UI" node_paths=PackedStringArray("_map_view")] layout_mode = 1 anchors_preset = 15 @@ -184,11 +160,10 @@ script = ExtResource("20_3306e") [connection signal="detailed_view_changed" from="MapView" to="ModelManager" method="set_visible"] [connection signal="map_view_camera_changed" from="MapView" to="UICanvasLayer/UI/Menubar" method="_on_map_view_camera_changed"] [connection signal="game_session_menu_button_pressed" from="UICanvasLayer/UI/Menubar" to="." method="_on_game_session_menu_button_pressed"] -[connection signal="map_view_camera_changed" from="UICanvasLayer/UI/Menubar" to="UICanvasLayer/UI/Menubar/MinimapRect" method="_on_map_view_camera_changed"] +[connection signal="minimap_clicked" from="UICanvasLayer/UI/Menubar" to="MapView" method="_on_minimap_clicked"] [connection signal="search_button_pressed" from="UICanvasLayer/UI/Menubar" to="UICanvasLayer/UI/SearchPanel" method="toggle_visibility"] [connection signal="zoom_in_button_pressed" from="UICanvasLayer/UI/Menubar" to="MapView" method="zoom_in"] [connection signal="zoom_out_button_pressed" from="UICanvasLayer/UI/Menubar" to="MapView" method="zoom_out"] -[connection signal="minimap_clicked" from="UICanvasLayer/UI/Menubar/MinimapRect" to="MapView" method="_on_minimap_clicked"] [connection signal="load_button_pressed" from="UICanvasLayer/UI/GameSessionMenu" to="UICanvasLayer/UI/SaveLoadMenu" method="show_for_load"] [connection signal="options_button_pressed" from="UICanvasLayer/UI/GameSessionMenu" to="UICanvasLayer/UI/OptionsMenu" method="show"] [connection signal="save_button_pressed" from="UICanvasLayer/UI/GameSessionMenu" to="UICanvasLayer/UI/SaveLoadMenu" method="show_for_save"] |