diff options
Diffstat (limited to 'game/src/Game/GameSession/NationManagementScreen')
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd | 96 | ||||
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd | 42 |
2 files changed, 69 insertions, 69 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd index 90df650..20eb198 100644 --- a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd @@ -4,36 +4,36 @@ var _active : bool = false var _incVal : int = 0 # incremental value to see the UI update, replace later by real values # income -var _lower_class_label : GUITextLabel -var _middle_class_label : GUITextLabel -var _upper_class_label : GUITextLabel -var _gold_label : GUITextLabel -var _total_inc_label : GUITextLabel +var _lower_class_label : GUILabel +var _middle_class_label : GUILabel +var _upper_class_label : GUILabel +var _gold_label : GUILabel +var _total_inc_label : GUILabel # debt -var _national_bank_label : GUITextLabel -var _total_funds_label : GUITextLabel -var _debt_val_label : GUITextLabel -var _interest_val_label : GUITextLabel +var _national_bank_label : GUILabel +var _total_funds_label : GUILabel +var _debt_val_label : GUILabel +var _interest_val_label : GUILabel # costs -var _nat_stock_val_label : GUITextLabel -var _nat_stock_exp_label : GUITextLabel -var _mil_cost_val_label : GUITextLabel -var _overseas_cost_val_label : GUITextLabel -var _ind_sub_val_label : GUITextLabel -var _admin_efficiency_label : GUITextLabel -var _education_exp_label : GUITextLabel -var _administration_exp_label : GUITextLabel -var _social_exp_label : GUITextLabel -var _military_exp_label : GUITextLabel -var _total_exp_label : GUITextLabel +var _nat_stock_val_label : GUILabel +var _nat_stock_exp_label : GUILabel +var _mil_cost_val_label : GUILabel +var _overseas_cost_val_label : GUILabel +var _ind_sub_val_label : GUILabel +var _admin_efficiency_label : GUILabel +var _education_exp_label : GUILabel +var _administration_exp_label : GUILabel +var _social_exp_label : GUILabel +var _military_exp_label : GUILabel +var _total_exp_label : GUILabel # others -var _tariffs_percent_label : GUITextLabel -var _tariff_val_label : GUITextLabel -var _diplomatic_balance_label : GUITextLabel -var _balance_label : GUITextLabel +var _tariffs_percent_label : GUILabel +var _tariff_val_label : GUILabel +var _diplomatic_balance_label : GUILabel +var _balance_label : GUILabel var _lower_class_chart : GFXPieChartTexture var _middle_class_chart : GFXPieChartTexture @@ -55,33 +55,33 @@ func _ready() -> void: # labels # income - _lower_class_label = get_gui_text_label_from_nodepath(^"./country_budget/tax_0_inc") - _middle_class_label = get_gui_text_label_from_nodepath(^"./country_budget/tax_1_inc") - _upper_class_label = get_gui_text_label_from_nodepath(^"./country_budget/tax_2_inc") - _gold_label = get_gui_text_label_from_nodepath(^"./country_budget/gold_inc") - _total_inc_label = get_gui_text_label_from_nodepath(^"./country_budget/total_inc") + _lower_class_label = get_gui_label_from_nodepath(^"./country_budget/tax_0_inc") + _middle_class_label = get_gui_label_from_nodepath(^"./country_budget/tax_1_inc") + _upper_class_label = get_gui_label_from_nodepath(^"./country_budget/tax_2_inc") + _gold_label = get_gui_label_from_nodepath(^"./country_budget/gold_inc") + _total_inc_label = get_gui_label_from_nodepath(^"./country_budget/total_inc") # debt - _national_bank_label = get_gui_text_label_from_nodepath(^"./country_budget/national_bank_val") - _total_funds_label = get_gui_text_label_from_nodepath(^"./country_budget/total_funds_val") - _debt_val_label = get_gui_text_label_from_nodepath(^"./country_budget/debt_val") - _interest_val_label = get_gui_text_label_from_nodepath(^"./country_budget/interest_val") + _national_bank_label = get_gui_label_from_nodepath(^"./country_budget/national_bank_val") + _total_funds_label = get_gui_label_from_nodepath(^"./country_budget/total_funds_val") + _debt_val_label = get_gui_label_from_nodepath(^"./country_budget/debt_val") + _interest_val_label = get_gui_label_from_nodepath(^"./country_budget/interest_val") # costs - _nat_stock_val_label = get_gui_text_label_from_nodepath(^"./country_budget/nat_stock_val") - _nat_stock_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/nat_stock_est") - _mil_cost_val_label = get_gui_text_label_from_nodepath(^"./country_budget/mil_cost_val") - _overseas_cost_val_label = get_gui_text_label_from_nodepath(^"./country_budget/overseas_cost_val") - _ind_sub_val_label = get_gui_text_label_from_nodepath(^"./country_budget/ind_sub_val") - _admin_efficiency_label = get_gui_text_label_from_nodepath(^"./country_budget/admin_efficiency") - _education_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/exp_val_0") - _administration_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/exp_val_1") - _social_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/exp_val_2") - _military_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/exp_val_3") - _total_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/total_exp") + _nat_stock_val_label = get_gui_label_from_nodepath(^"./country_budget/nat_stock_val") + _nat_stock_exp_label = get_gui_label_from_nodepath(^"./country_budget/nat_stock_est") + _mil_cost_val_label = get_gui_label_from_nodepath(^"./country_budget/mil_cost_val") + _overseas_cost_val_label = get_gui_label_from_nodepath(^"./country_budget/overseas_cost_val") + _ind_sub_val_label = get_gui_label_from_nodepath(^"./country_budget/ind_sub_val") + _admin_efficiency_label = get_gui_label_from_nodepath(^"./country_budget/admin_efficiency") + _education_exp_label = get_gui_label_from_nodepath(^"./country_budget/exp_val_0") + _administration_exp_label = get_gui_label_from_nodepath(^"./country_budget/exp_val_1") + _social_exp_label = get_gui_label_from_nodepath(^"./country_budget/exp_val_2") + _military_exp_label = get_gui_label_from_nodepath(^"./country_budget/exp_val_3") + _total_exp_label = get_gui_label_from_nodepath(^"./country_budget/total_exp") # others - _tariffs_percent_label = get_gui_text_label_from_nodepath(^"./country_budget/tariffs_percent") - _tariff_val_label = get_gui_text_label_from_nodepath(^"./country_budget/tariff_val") - _diplomatic_balance_label = get_gui_text_label_from_nodepath(^"./country_budget/diplomatic_balance") - _balance_label = get_gui_text_label_from_nodepath(^"./country_budget/balance") + _tariffs_percent_label = get_gui_label_from_nodepath(^"./country_budget/tariffs_percent") + _tariff_val_label = get_gui_label_from_nodepath(^"./country_budget/tariff_val") + _diplomatic_balance_label = get_gui_label_from_nodepath(^"./country_budget/diplomatic_balance") + _balance_label = get_gui_label_from_nodepath(^"./country_budget/balance") # sliders # income diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd index 92ae6e2..e078934 100644 --- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd @@ -14,8 +14,8 @@ var _province_list_types : Array[MenuSingleton.ProvinceListEntry] var _province_list_indices : PackedInt32Array var _province_list_panels : Array[Panel] var _province_list_button_icons : Array[GFXSpriteTexture] -var _province_list_name_labels : Array[GUITextLabel] -var _province_list_size_labels : Array[GUITextLabel] +var _province_list_name_labels : Array[GUILabel] +var _province_list_size_labels : Array[GUILabel] var _province_list_growth_icons : Array[GFXSpriteTexture] var _province_list_colony_buttons : Array[Button] var _province_list_national_focus_icons : Array[GFXSpriteTexture] @@ -33,19 +33,19 @@ var _pop_list_scrollbar : GUIScrollbar var _pop_list_scroll_index : int = 0 var _pop_list_rows : Array[Panel] -var _pop_list_size_labels : Array[GUITextLabel] +var _pop_list_size_labels : Array[GUILabel] var _pop_list_type_buttons : Array[Button] var _pop_list_type_icons : Array[GFXSpriteTexture] var _pop_list_producing_icons : Array[GFXSpriteTexture] -var _pop_list_culture_labels : Array[GUITextLabel] +var _pop_list_culture_labels : Array[GUILabel] var _pop_list_religion_icons : Array[GFXSpriteTexture] -var _pop_list_location_labels : Array[GUITextLabel] -var _pop_list_militancy_labels : Array[GUITextLabel] -var _pop_list_consciousness_labels : Array[GUITextLabel] +var _pop_list_location_labels : Array[GUILabel] +var _pop_list_militancy_labels : Array[GUILabel] +var _pop_list_consciousness_labels : Array[GUILabel] var _pop_list_ideology_charts : Array[GFXPieChartTexture] var _pop_list_issues_charts : Array[GFXPieChartTexture] var _pop_list_unemployment_progressbars : Array[TextureProgressBar] -var _pop_list_cash_labels : Array[GUITextLabel] +var _pop_list_cash_labels : Array[GUILabel] var _pop_list_life_needs_progressbars : Array[TextureProgressBar] var _pop_list_everyday_needs_progressbars : Array[TextureProgressBar] var _pop_list_luxury_needs_progressbars : Array[TextureProgressBar] @@ -58,7 +58,7 @@ var _pop_list_political_movement_icons : Array[GFXSpriteTexture] var _pop_list_national_movement_texture_rects : Array[TextureRect] var _pop_list_national_movement_flags : Array[GFXMaskedFlagTexture] var _pop_list_size_change_icons : Array[GFXSpriteTexture] -var _pop_list_literacy_labels : Array[GUITextLabel] +var _pop_list_literacy_labels : Array[GUILabel] func _ready() -> void: GameSingleton.gamestate_updated.connect(_update_info) @@ -142,9 +142,9 @@ func _generate_province_list_row(index : int, type : MenuSingleton.ProvinceListE ) _province_list_button_icons[index] = GUINode.get_gfx_sprite_texture_from_node(base_button) - _province_list_name_labels[index] = GUINode.get_gui_text_label_from_node(entry_panel.get_node(^"./poplist_name")) + _province_list_name_labels[index] = GUINode.get_gui_label_from_node(entry_panel.get_node(^"./poplist_name")) - _province_list_size_labels[index] = GUINode.get_gui_text_label_from_node(entry_panel.get_node(^"./poplist_numpops")) + _province_list_size_labels[index] = GUINode.get_gui_label_from_node(entry_panel.get_node(^"./poplist_numpops")) _province_list_growth_icons[index] = GUINode.get_gfx_sprite_texture_from_node(entry_panel.get_node(^"./growth_indicator")) @@ -273,7 +273,7 @@ func _setup_distribution_windows() -> void: _pop_screen_panel.add_child(distribution_panel) distribution_panel.set_position(distribution_start + distribution_step * Vector2(index % columns, index / columns)) - var name_label : GUITextLabel = GUINode.get_gui_text_label_from_node(distribution_panel.get_node(^"./item_name")) + var name_label : GUILabel = GUINode.get_gui_label_from_node(distribution_panel.get_node(^"./item_name")) if name_label: name_label.set_text(distribution_names[index]) @@ -318,7 +318,7 @@ func _setup_pop_list() -> void: height += pop_row_panel.size.y _pop_list_rows.push_back(pop_row_panel) - _pop_list_size_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_size"))) + _pop_list_size_labels.push_back(GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_size"))) var pop_type_button : Button = GUINode.get_button_from_node(pop_row_panel.get_node(^"./pop_type")) # TODO - open pop details menu on pop type button press @@ -328,17 +328,17 @@ func _setup_pop_list() -> void: _pop_list_producing_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_producing_icon"))) - var culture_label : GUITextLabel = GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_nation")) + var culture_label : GUILabel = GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_nation")) _pop_list_culture_labels.push_back(culture_label) _pop_list_religion_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_religion"))) - var location_label : GUITextLabel = GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_location")) + var location_label : GUILabel = GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_location")) _pop_list_location_labels.push_back(location_label) - _pop_list_militancy_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_mil"))) + _pop_list_militancy_labels.push_back(GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_mil"))) - _pop_list_consciousness_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_con"))) + _pop_list_consciousness_labels.push_back(GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_con"))) _pop_list_ideology_charts.push_back(GUINode.get_gfx_pie_chart_texture_from_node(pop_row_panel.get_node(^"./pop_ideology"))) @@ -346,7 +346,7 @@ func _setup_pop_list() -> void: _pop_list_unemployment_progressbars.push_back(GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./pop_unemployment_bar"))) - _pop_list_cash_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_cash"))) + _pop_list_cash_labels.push_back(GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_cash"))) var pop_list_life_needs_progressbar : TextureProgressBar = GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./lifeneed_progress")) if pop_list_life_needs_progressbar: @@ -390,7 +390,7 @@ func _setup_pop_list() -> void: _pop_list_size_change_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./growth_indicator"))) - _pop_list_literacy_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_literacy"))) + _pop_list_literacy_labels.push_back(GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_literacy"))) func _notification(what : int) -> void: match what: @@ -546,11 +546,11 @@ func _update_distributions(): if colour_icon_rect: colour_icon_rect.set_modulate(distribution_row[slice_colour_key]) - var identifier_label : GUITextLabel = GUINode.get_gui_text_label_from_node(child.get_node(^"./legend_title")) + var identifier_label : GUILabel = GUINode.get_gui_label_from_node(child.get_node(^"./legend_title")) if identifier_label: identifier_label.set_text(distribution_row[slice_identifier_key]) - var weight_label : GUITextLabel = GUINode.get_gui_text_label_from_node(child.get_node(^"./legend_value")) + var weight_label : GUILabel = GUINode.get_gui_label_from_node(child.get_node(^"./legend_value")) if weight_label: weight_label.set_text("%s%%" % GUINode.float_to_string_dp(distribution_row[slice_weight_key] * 100.0, 1)) |