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-rw-r--r--game/src/Game/Menu/OptionMenu/GuiScaleSelector.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/Menu/OptionMenu/GuiScaleSelector.gd b/game/src/Game/Menu/OptionMenu/GuiScaleSelector.gd
index 4dd86e1..42be5e0 100644
--- a/game/src/Game/Menu/OptionMenu/GuiScaleSelector.gd
+++ b/game/src/Game/Menu/OptionMenu/GuiScaleSelector.gd
@@ -32,7 +32,7 @@ func _sync_guiscales(to_select : float = GuiScale.get_current_guiscale()) -> voi
if selected == -1:
selected = default_selected
-
+
func _setup_button():
if default_value <= 0:
default_value = ProjectSettings.get_setting("display/window/stretch/scale")