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Diffstat (limited to 'game/testing/testing.gdshader')
-rw-r--r-- | game/testing/testing.gdshader | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/game/testing/testing.gdshader b/game/testing/testing.gdshader new file mode 100644 index 0000000..bdc87df --- /dev/null +++ b/game/testing/testing.gdshader @@ -0,0 +1,11 @@ +shader_type spatial; +uniform sampler2D heightmap; +uniform float height_ration = 1.0; + +void fragment() { + // Place fragment code here. +} + +void vertex() { + VERTEX.y = texture(heightmap, UV).r * height_ration; +} |