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* Update to Godot 4.2 Stable Release Spartan3222023-12-05-5/+5
* Fix compiledb duplicate warning Spartan3222023-11-12-9/+10
* Update to Godot 4.1.3 Stable Release Spartan3222023-11-11-2/+11
* Move actions and scripts to separate reusable repos Spartan3222023-09-24-53/+24
* Big Dataloader Commit (openvic) Hop3112023-09-09-3/+8
* Separate build functions from SConstruct Spartan3222023-07-21-165/+20
* Add compilation database support Spartan3222023-07-09-0/+15
* Add scons-cache support for extension build Spartan3222023-07-09-0/+140
* Changed from OpenVic2 to OpenVic Hop3112023-05-17-3/+3
* Moved simulation code to separate submodule Hop3112023-05-03-19/+24
* C++ refactoring + simulation prototype Hop3112023-04-23-0/+6
* feat(build): Allow local configuration build options with custom.py George L. Albany2023-01-29-1/+55
* feat(vscode): Add dev_build task and debugger launcher George L. Albany2023-01-26-1/+2
* fix(build): Correct broken MacOS build George L. Albany2023-01-25-1/+1
* feat(build): Implement scons building George L. Albany2023-01-25-0/+32