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* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@9479a87force-scons-4.7.0 hop3112024-07-10-0/+0
* Use CountryDefinition and CountryInstancecountry-definition hop3112024-07-04-0/+0
* Updated SIM to use separate Instance and Definition Managersinstance-definition-managers hop3112024-06-13-0/+0
* Update to use GoodInstancegood-instance hop3112024-06-13-0/+0
* Use separate MapDefinition and MapInstancemap-instance hop3112024-06-13-0/+0
* Province const/mutable + proper State namesprovince-const-mutable hop3112024-06-06-0/+0
* Add province names and improve zooming hop3112024-04-24-0/+0
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d0f8ec5update-sim hop3112024-04-20-0/+0
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@8f97145 hop3112024-04-20-0/+0
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f hop3112024-04-20-0/+0
* Implement Population Menupop-menu-imp hop3112024-04-16-0/+0
* Label padding, progressbar range and piechart slice order tweaks hop3112024-03-20-0/+0
* ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix hop3112024-03-03-0/+0
* Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar hop3112024-02-24-0/+0
* Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture hop3112024-02-19-0/+0
* Basic Nation Management Screen frameworknation-management-screens hop3112024-02-19-0/+0
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@068c13e hop3112024-01-31-0/+0
* Added overlay parchment map and refactored map shader hop3112024-01-19-0/+0
* Added mod command line option hop3112024-01-14-0/+0
* Updated SIM submodule and switched to ordered_map hop3112024-01-09-0/+0
* Added button state textures + block colour progress bars hop3112023-12-30-0/+0
* Back to UI Work hop3112023-12-25-0/+0
* New pop history loading + bookmark selection by index hop3112023-12-18-0/+0
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-0/+0
* Sim submodule update + extension compatibility hop3112023-12-04-0/+0
* Cosmetic terrain map colour tinting hop3112023-11-17-0/+0
* Striped mapmodes hop3112023-11-16-0/+0
* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+0
* Fix compiledb duplicate warning Spartan3222023-11-12-0/+0
* Propagate scripts update for Godot-4.1.3 hop3112023-11-11-0/+0
* Clang-format formatting (with manual cleanup) hop3112023-11-07-0/+0
* Astyle formatting (with manual cleanup) hop3112023-11-07-0/+0
* Improved path CLI args + path caching setting hop3112023-11-07-0/+0
* Updated SIM submodule + building info wrapper Hop3112023-09-29-0/+0
* Scons rearrangement Hop3112023-09-29-1/+8
* Updated scripts + fixed GLI submodules Hop3112023-09-27-0/+0
* DDS load + moved terrain (type) loading to sim Hop3112023-09-27-0/+0
* Fixed scripts submodule URL Hop3112023-09-25-0/+0
* Move actions and scripts to separate reusable repos Spartan3222023-09-24-0/+12
* Preparation for interface loading Hop3112023-09-23-0/+0
* Compat localisation loading Hop3112023-09-14-0/+0
* Logger::warning, format cleanup + req comments Hop3112023-09-14-0/+0
* Move province csv load to SIM + remove return_t Hop3112023-09-14-0/+0
* Followup big dataloader commit Hop3112023-09-09-0/+0
* Big Dataloader Commit (openvic) Hop3112023-09-09-0/+0
* Moved index_t back to Province Hop3112023-09-09-0/+0
* Fixed piechart tooltip + updated sim submodule Hop3112023-08-14-0/+0
* string_view changes + general cleanup Hop3112023-08-12-0/+0
* PieChart data and image now come from c++ layer Hop3112023-08-10-0/+0
* First pass at pops (test pops and density mapmode) Hop3112023-07-28-0/+0