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* Map modes + moved province index image to SIM side Hop3112023-04-08-175/+396
* Region loading and mapmode. Hop3112023-04-08-60/+220
* Includes cleanup + const map getters Hop3112023-04-07-31/+42
* Movement tweaks Hop3112023-04-07-2/+3
* Fixes (prov selection, index unnorming, mac print) Hop3112023-04-07-6/+7
* Province index and colour lookup texture Hop3112023-04-07-22/+167
* Accidentally included WIP stuff in previous commit Hop3112023-04-05-1/+1
* Custom map mesh that fixes UV issue Hop3112023-04-05-0/+182
* Input and province selection cleanup Hop3112023-04-05-45/+69
* Adding province overview panel and selection of province. Gone2Daly2023-04-05-3/+22
* Basic province id and shape loading and rendering. Hop3112023-04-03-0/+245
* Added Localisation (#77) Hop3112023-03-30-0/+149
* Use uint64_t rather than size_t (#47) BrickPi2023-02-27-4/+4
* Add Main Menu Version and Checksum Labels (#44) BrickPi2023-02-27-0/+47
* Delete Simulation singleton correctly. (#17) Hop3112023-02-22-1/+1
* Removing semicolons that would cause issues on MSVC Robert Clarke2023-02-13-2/+2
* Moved positioning of GDCLASS macro Robert Clarke2023-02-13-1/+1
* Reversion of commit e7ee0dd Robert Clarke2023-02-13-6/+11
* Everything necessary to register a C++ class with internal state for access w... Robert Clarke2023-02-12-21/+82
* Just changed bracketing style Robert Clarke2023-02-12-11/+6
* feat(build): Implement scons building George L. Albany2023-01-25-0/+117