index
:
OpenVic
3d-terrain
Conor-TechUI
array-dict-tweaks
asset-manager-load-flags
budget-tab-gui
concept-pie-charts
country-definition
country-instance
design-docs
document_hr
document_industry_score
document_literacy_change
document_military_score
document_mobilisation
document_regiment_reinforcements
document_rgo_production
explain_worker_pops
fix-checkbox
fix_ui_binding_after_rgo_pr
flag-sheet
for-loop-types
force-scons-4.7.0
format-cleanup
free-on-remove
good-instance
gov-flag-type
gui-listbox
gui-text-label
include_admirals
indexed-map
instance-definition-managers
locale-sort-cache
map-background
map-instance
mapmode-panel
master
menu-singleton
menu-tweaks
misc
model-dict-cache
models
nation-management-screens
panel-ui
play_pause_music_icons
pop-menu
pop-menu-imp
province-const-mutable
province-edge-blending
qazz-map-converter
ranking
rename_sum_workforce_in_state
reorganising
resultant-modifier
rgo_ui
rivers
rule-modifier-tooltips
scrollbar
scrolling-textures
search-panel
sprite-texture
tall-tooltip
test-modifier-localisation
test3d
tooltip
topbar-tech
update-clock
update-sim
utf8-fix
workflow-codesign
xxhash-checksum
Main repo for the OpenVic project
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path:
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game
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Commit message (
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Author
Age
Lines
*
Reorganize the file structure of the files in `game/src`
Spartan322
2023-06-03
-793
/
+0
*
Added compatibility-mode command line argument
Hop311
2023-05-25
-7
/
+371
*
Date fix + string fix + Logger queue
Hop311
2023-05-24
-0
/
+2
*
Map compatibility mode
Hop311
2023-05-22
-2
/
+13
*
GD/std string cleanup + separate data loading cpp
Hop311
2023-05-22
-0
/
+1
*
Add revert dialog functionality to ScreenModeSelector
Spartan322
2023-05-20
-1
/
+11
*
Changed from OpenVic2 to OpenVic
Hop311
2023-05-17
-4
/
+4
*
Add SaveManager autoload singleton
Spartan322
2023-05-12
-0
/
+55
*
Added Goods loading + mapmode
Hop311
2023-05-11
-16
/
+15
*
GUI scale tweaks
Hop311
2023-05-10
-19
/
+16
*
Add UI scaling through menu option
Nemrav
2023-05-10
-0
/
+65
*
Terrain textures + province colour alpha channel
Hop311
2023-04-29
-9
/
+21
*
Terrain channel for provinces + generated minimap
Hop311
2023-04-28
-3
/
+46
*
Further cleanup + reset on return to main menu
Hop311
2023-04-25
-1
/
+0
*
C++ refactoring + simulation prototype
Hop311
2023-04-23
-4
/
+5
*
Better province image + terrain + some buttons
Hop311
2023-04-18
-1
/
+4
*
Add minimap for terrain map
Gone2Daly
2023-04-14
-0
/
+5
*
Add terrain map
Hop311
2023-04-14
-0
/
+9
*
Added Localisation (#77)
Hop311
2023-03-30
-0
/
+31
*
Add debug mode
Spartan322
2023-03-11
-0
/
+20
*
Comments marking implemeneted requirements
Hop311
2023-03-04
-1
/
+12
*
Refactor SFX into a SoundManager (#45)
George L. Albany
2023-02-27
-20
/
+36
*
Add Setting Sanatization (#21)
Hop311
2023-02-26
-39
/
+69
*
Add Sound Effect Manager (#25)
BrickPi
2023-02-26
-0
/
+20
*
Add Keychain plugin for Controls tab (#15)
George L. Albany
2023-02-21
-17
/
+63
*
Implement a usable settings UI, should fulfill:
Spartan322
2023-02-10
-0
/
+43