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* Reorganize the file structure of the files in `game/src` Spartan3222023-06-03-793/+0
* Added compatibility-mode command line argument Hop3112023-05-25-7/+371
* Date fix + string fix + Logger queue Hop3112023-05-24-0/+2
* Map compatibility mode Hop3112023-05-22-2/+13
* GD/std string cleanup + separate data loading cpp Hop3112023-05-22-0/+1
* Add revert dialog functionality to ScreenModeSelector Spartan3222023-05-20-1/+11
* Changed from OpenVic2 to OpenVic Hop3112023-05-17-4/+4
* Add SaveManager autoload singleton Spartan3222023-05-12-0/+55
* Added Goods loading + mapmode Hop3112023-05-11-16/+15
* GUI scale tweaks Hop3112023-05-10-19/+16
* Add UI scaling through menu option Nemrav2023-05-10-0/+65
* Terrain textures + province colour alpha channel Hop3112023-04-29-9/+21
* Terrain channel for provinces + generated minimap Hop3112023-04-28-3/+46
* Further cleanup + reset on return to main menu Hop3112023-04-25-1/+0
* C++ refactoring + simulation prototype Hop3112023-04-23-4/+5
* Better province image + terrain + some buttons Hop3112023-04-18-1/+4
* Add minimap for terrain map Gone2Daly2023-04-14-0/+5
* Add terrain map Hop3112023-04-14-0/+9
* Added Localisation (#77) Hop3112023-03-30-0/+31
* Add debug mode Spartan3222023-03-11-0/+20
* Comments marking implemeneted requirements Hop3112023-03-04-1/+12
* Refactor SFX into a SoundManager (#45) George L. Albany2023-02-27-20/+36
* Add Setting Sanatization (#21) Hop3112023-02-26-39/+69
* Add Sound Effect Manager (#25) BrickPi2023-02-26-0/+20
* Add Keychain plugin for Controls tab (#15) George L. Albany2023-02-21-17/+63
* Implement a usable settings UI, should fulfill: Spartan3222023-02-10-0/+43