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path: root/game/src/Game/GameSession/ProvinceOverviewPanel.gd
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* Use actual output and revenue in UIrgo_ui wvpm14 days-8/+9
* Switch to using custom UI nodes hop3112024-08-28-57/+53
* Rename GUITextLabel to GUILabelgui-text-label hop3112024-08-27-31/+31
* Add GUITextLabel (colour code + currency icon support) hop3112024-08-15-32/+32
* Use UTF8 encoding and simplify godot string conversionutf8-fix hop3112024-08-02-5/+7
* Fix checkbox theme and positioningfix-checkbox hop3112024-07-25-10/+0
* Province const/mutable + proper State namesprovince-const-mutable hop3112024-06-06-3/+3
* Misc UI code changesmisc hop3112024-05-14-1/+1
* Updated number formatting functions hop3112024-05-08-4/+3
* Improve map view and game panel user experience Spartan3222024-05-07-0/+6
* Implement Population Menupop-menu-imp hop3112024-04-16-0/+9
* Move GDExtension menu-related functions to MenuSingletonmenu-singleton hop3112024-03-05-7/+7
* ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix hop3112024-03-03-3/+2
* Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar hop3112024-02-24-3/+3
* Added multipurpose GFXSpriteTexture + reworked GFXButtonStateTexturesprite-texture hop3112024-02-19-15/+15
* Basic Nation Management Screen frameworknation-management-screens hop3112024-02-19-4/+4
* Added overlay parchment map and refactored map shader hop3112024-01-19-3/+7
* Added button state textures + block colour progress bars hop3112023-12-30-1/+1
* Back to UI Work hop3112023-12-25-157/+208
* Big UI commit - GUINode, MaskedFlag, PieChart, etc hop3112023-12-11-64/+173
* GUI elements -> Godot UI nodes generator hop3112023-11-16-0/+215