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path: root/game/src/GameSession/TerrainMap.gdshader
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* Minimap viewport loops from x=0 to x=1 Hop3112023-04-11-7/+4
* Map modes + moved province index image to SIM side Hop3112023-04-08-1/+1
* Fixes (prov selection, index unnorming, mac print) Hop3112023-04-07-1/+1
* Province index and colour lookup texture Hop3112023-04-07-12/+34
* Custom map mesh that fixes UV issue Hop3112023-04-05-12/+4
* Input and province selection cleanup Hop3112023-04-05-7/+14
* Adding province overview panel and selection of province. Gone2Daly2023-04-05-2/+2
* Basic province id and shape loading and rendering. Hop3112023-04-03-3/+20
* First go at terrain map implementation Hop3112023-03-30-0/+10