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* update sim for billboardsbillboards Nemrav47 hours-21/+7
* billboards placement Nemrav47 hours-10/+27
* revert UI node type change Nemrav2 days-3/+8
* billboards in game session Nemrav2 days-7/+130
* Use actual output and revenue in UIrgo_ui wvpm2024-11-01-8/+9
* Minor formatting changes (mostly whitespace cleanup) hop3112024-10-20-19/+18
* Use correct play & pause music iconsplay_pause_music_icons wvpm2024-09-20-1/+1
* Allow tooltips to be as tall as the window + shift them to stay inside ittall-tooltip hop3112024-09-17-1/+32
* Merge pull request #273 from Nemrav/model_fixes Hop3112024-09-17-6/+17
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| * fix unit culling and arab helmet Nemrav2024-09-16-6/+17
* | music null check Nemrav2024-09-16-0/+5
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* Ranking + army topbar inforanking hop3112024-09-10-38/+124
* Update openvic-simulation to OpenVicProject/OpenVic-Simulation@d360457update-clock hop3112024-09-06-1/+1
* Add tooltips for buttons, labels, icons, pie charts, sliders, and progress barstooltip hop3112024-08-29-26/+218
* Switch to using custom UI nodes hop3112024-08-28-304/+257
* Rename GUITextLabel to GUILabelgui-text-label hop3112024-08-27-154/+154
* Rework GUITextLabel to use custom text handling instead of RichTextLabel hop3112024-08-23-9/+8
* Add GUITextLabel (colour code + currency icon support) hop3112024-08-15-256/+208
* Music and Sound Effect loading and playing Nemrav2024-08-06-14/+1164
* Use UTF8 encoding and simplify godot string conversionutf8-fix hop3112024-08-02-5/+9
* Merge pull request #246 from OpenVicProject/search-panel Hop3112024-08-01-5/+170
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| * Search panel + text edit box UI generationsearch-panel hop3112024-07-30-5/+170
* | Add movement prevention if any gui has focus Spartan3222024-08-01-11/+15
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* Free removed child nodes + `godot::` cleanupfree-on-remove hop3112024-07-26-2/+5
* Cache sort order of localised population menu columnslocale-sort-cache hop3112024-07-26-0/+3
* Fix checkbox theme and positioningfix-checkbox hop3112024-07-25-10/+0
* Scrolling model materials (tank tracks and smoke)scrolling-textures hop3112024-07-10-45/+139
* Updated SIM to use separate Instance and Definition Managersinstance-definition-managers hop3112024-06-13-2/+8
* Province const/mutable + proper State namesprovince-const-mutable hop3112024-06-06-4/+5
* Merge pull request #231 from Spartan322/fix/map-behavior George L. Albany2024-05-19-5/+28
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| * Fix Minimap click doing nothing Spartan3222024-05-19-5/+28
* | Misc UI code changesmisc hop3112024-05-14-104/+122
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* Merge pull request #227 from OpenVicProject/models Hop3112024-05-12-2/+1980
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| * Generate building modelsmodels hop3112024-05-08-0/+20
| * Generate army and navy models hop3112024-05-08-2/+149
| * Add GDScript XAC and XSM loaders hop3112024-05-07-0/+1811
* | Merge pull request #228 from OpenVicProject/menu-tweaks Hop3112024-05-09-38/+448
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| * | Topbar display data wiring (GDScript level)menu-tweaks hop3112024-05-08-22/+391
| * | Population menu rebel icons hop3112024-05-08-4/+46
| * | Updated number formatting functions hop3112024-05-08-12/+11
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* / Add right click map for diplomacy window Spartan3222024-05-08-0/+10
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* Merge pull request #226 from Spartan322/click-mask-guinodes George L. Albany2024-05-07-75/+97
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| * Improve map view and game panel user experience Spartan3222024-05-07-75/+97
* | Update Keychain to Orama-Interactive/Keychain@5031af557efcff4eb1ae77550e91868... Spartan3222024-05-04-203/+177
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* Merge pull request #223 from OpenVicProject/budget-tab-gui Arturo2024-04-28-15/+199
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| * Preparation of the Budget Menu for the simulation databudget-tab-gui Arturo2024-04-28-15/+199
* | Add province names and improve zooming hop3112024-04-24-6/+96
* | Smooth province edges and zoom tweaksprovince-edge-blending hop3112024-04-22-49/+100
* | Implement Population Menupop-menu-imp hop3112024-04-16-2/+581
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* Add map background plane to hide transparent windowmap-background hop3112024-03-13-5/+31