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path: root/extension/src/LoadLocalisation.cpp
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#include "LoadLocalisation.hpp"

#include <godot_cpp/classes/dir_access.hpp>
#include <godot_cpp/classes/file_access.hpp>
#include <godot_cpp/classes/translation_server.hpp>
#include <godot_cpp/variant/utility_functions.hpp>

using namespace godot;
using namespace OpenVic;

LoadLocalisation* LoadLocalisation::singleton = nullptr;

void LoadLocalisation::_bind_methods() {
   ClassDB::bind_method(D_METHOD("load_file", "file_path", "locale"), &LoadLocalisation::load_file);
   ClassDB::bind_method(D_METHOD("load_locale_dir", "dir_path", "locale"), &LoadLocalisation::load_locale_dir);
   ClassDB::bind_method(D_METHOD("load_localisation_dir", "dir_path"), &LoadLocalisation::load_localisation_dir);
}

LoadLocalisation* LoadLocalisation::get_singleton() {
   return singleton;
}

LoadLocalisation::LoadLocalisation() {
   ERR_FAIL_COND(singleton != nullptr);
   singleton = this;
}

LoadLocalisation::~LoadLocalisation() {
   ERR_FAIL_COND(singleton != this);
   singleton = nullptr;
}

Error LoadLocalisation::_load_file_into_translation(String const& file_path, Ref<Translation> translation) {
   const Ref<FileAccess> file = FileAccess::open(file_path, FileAccess::ModeFlags::READ);
   Error err = FileAccess::get_open_error();
   if (err != OK || file.is_null()) {
      UtilityFunctions::push_error("Failed to load localisation file: ", file_path);
      return err == OK ? FAILED : err;
   }
   int line_number = 0;
   while (!file->eof_reached()) {
      static const String delimeter = ";";
      const PackedStringArray line = file->get_csv_line(delimeter);
      line_number++;
      if (line.size() < 2 || line[0].is_empty() || line[1].is_empty()) {
         if (!line[0].is_empty()) {
            UtilityFunctions::push_warning("Key \"", line[0], "\" missing value on line ", line_number, " in file: ", file_path);
            err = FAILED;
         } else if (line.size() >= 2 && !line[1].is_empty()) {
            UtilityFunctions::push_warning("Value \"", line[1], "\" missing key on line ", line_number, " in file: ", file_path);
            err = FAILED;
         }
         continue;
      }
      translation->add_message(line[0], line[1].c_unescape());
   }
   return err;
}

Ref<Translation> LoadLocalisation::_get_translation(String const& locale) {
   TranslationServer* server = TranslationServer::get_singleton();
   if (server == nullptr) {
      UtilityFunctions::push_error("Failed to get TranslationServer singleton");
      return nullptr;
   }
   Ref<Translation> translation = server->get_translation_object(locale);
   if (translation.is_null() || translation->get_locale() != locale) {
      translation.instantiate();
      translation->set_locale(locale);
      server->add_translation(translation);
   }
   return translation;
}

Error LoadLocalisation::load_file(String const& file_path, String const& locale) {
   return _load_file_into_translation(file_path, _get_translation(locale));
}

/* REQUIREMENTS
 * FS-18, FS-24, FS-25
 */
Error LoadLocalisation::load_locale_dir(String const& dir_path, String const& locale) {
   if (!DirAccess::dir_exists_absolute(dir_path)) {
      UtilityFunctions::push_error("Locale directory does not exist: ", dir_path);
      return FAILED;
   }
   /* This will add the locale to the list of loaded locales even if it has no
    * localisation files - this is useful for testing other aspects of localisation
    * such as number formatting and text direction. To disable this behaviour and
    * only show non-empty localisations, move the `_get_translation` call to after
    * the `files.size()` check.
    */
   const Ref<Translation> translation = _get_translation(locale);
   const PackedStringArray files = DirAccess::get_files_at(dir_path);
   if (files.size() < 1) {
      UtilityFunctions::push_error("Locale directory does not contain any files: ", dir_path);
      return FAILED;
   }
   Error err = OK;
   for (String const& file_name : files) {
      if (file_name.get_extension().to_lower() == "csv") {
         if (_load_file_into_translation(dir_path.path_join(file_name), translation) != OK)
            err = FAILED;
      }
   }
   return err;
}

/* REQUIREMENTS
 * FS-23
 */
Error LoadLocalisation::load_localisation_dir(String const& dir_path) {
   if (!DirAccess::dir_exists_absolute(dir_path)) {
      UtilityFunctions::push_error("Localisation directory does not exist: ", dir_path);
      return FAILED;
   }
   PackedStringArray const dirs = DirAccess::get_directories_at(dir_path);
   if (dirs.size() < 1) {
      UtilityFunctions::push_error("Localisation directory does not contain any sub-directories: ", dir_path);
      return FAILED;
   }
   TranslationServer* server = TranslationServer::get_singleton();
   if (server == nullptr) {
      UtilityFunctions::push_error("Failed to get TranslationServer singleton");
      return FAILED;
   }
   Error err = OK;
   for (String const& locale_name : dirs) {
      if (locale_name != server->standardize_locale(locale_name))
         UtilityFunctions::push_error("Invalid locale directory name: ", locale_name);
      else if (load_locale_dir(dir_path.path_join(locale_name), locale_name) == OK)
         continue;
      err = FAILED;
   }
   return err;
}