aboutsummaryrefslogtreecommitdiff
path: root/extension/src/openvic-extension/classes/GUIIconButton.cpp
blob: 1bba947fcd94a19a83fb72ae2dc511a116c7b168 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
#include "GUIIconButton.hpp"

#include "openvic-extension/utility/ClassBindings.hpp"

using namespace godot;
using namespace OpenVic;

void GUIIconButton::_bind_methods() {
   OV_BIND_METHOD(GUIIconButton::get_gfx_sprite_texture);

   OV_BIND_METHOD(GUIIconButton::set_gfx_texture_sprite_name, { "gfx_texture_sprite_name", "icon" }, DEFVAL(GFX::NO_FRAMES));
   OV_BIND_METHOD(GUIIconButton::get_gfx_texture_sprite_name);

   OV_BIND_METHOD(GUIIconButton::set_icon_index, { "icon_index" });
   OV_BIND_METHOD(GUIIconButton::get_icon_index);

   OV_BIND_METHOD(GUIIconButton::set_toggled_icon, { "toggled" });
}

Error GUIIconButton::set_gfx_texture_sprite(GFX::TextureSprite const* gfx_texture_sprite, GFX::frame_t icon) {
   const bool needs_setting = gfx_sprite_texture.is_null();

   if (needs_setting) {
      gfx_sprite_texture.instantiate();
      ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED);
   }

   Error err = gfx_sprite_texture->set_gfx_texture_sprite(gfx_texture_sprite, icon);

   if (needs_setting && set_gfx_button_state_having_texture(gfx_sprite_texture) != OK) {
      err = FAILED;
   }

   return err;
}

Ref<GFXSpriteTexture> GUIIconButton::get_gfx_sprite_texture() const {
   ERR_FAIL_NULL_V(gfx_sprite_texture, nullptr);

   return gfx_sprite_texture;
}

Error GUIIconButton::set_gfx_texture_sprite_name(String const& gfx_texture_sprite_name, GFX::frame_t icon) {
   const bool needs_setting = gfx_sprite_texture.is_null();

   if (needs_setting) {
      gfx_sprite_texture.instantiate();
      ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED);
   }

   Error err = gfx_sprite_texture->set_gfx_texture_sprite_name(gfx_texture_sprite_name, icon);

   if (needs_setting && set_gfx_button_state_having_texture(gfx_sprite_texture) != OK) {
      err = FAILED;
   }

   return err;
}

String GUIIconButton::get_gfx_texture_sprite_name() const {
   ERR_FAIL_NULL_V(gfx_sprite_texture, {});

   return gfx_sprite_texture->get_gfx_texture_sprite_name();
}

Error GUIIconButton::set_icon_index(GFX::frame_t icon_index) const {
   ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED);

   return gfx_sprite_texture->set_icon_index(icon_index);
}

GFX::frame_t GUIIconButton::get_icon_index() const {
   ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED);

   return gfx_sprite_texture->get_icon_index();
}

Error GUIIconButton::set_toggled_icon(bool toggled) const {
   ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED);

   return gfx_sprite_texture->set_toggled_icon(toggled);
}

void GUIIconButton::_toggled(bool toggled_on) {
   set_toggled_icon(toggled_on);
}