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path: root/game/testing/Buoyancy-in-Godot-4-master/assets/kloppenheim_06_puresky_4k.exr.import
blob: 3f1eca0be7edbd9ff43dd4777932f558da9e5789 (plain) (blame)
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[remap]

importer="texture"
type="CompressedTexture2D"
uid="uid://bay3ak8k8pevv"
path.bptc="res://.godot/imported/kloppenheim_06_puresky_4k.exr-b16989c6338774c04a5c25df6ac154bf.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}

[deps]

source_file="res://assets/kloppenheim_06_puresky_4k.exr"
dest_files=["res://.godot/imported/kloppenheim_06_puresky_4k.exr-b16989c6338774c04a5c25df6ac154bf.bptc.ctex"]

[params]

compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0