aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/military/UnitType.cpp
diff options
context:
space:
mode:
author Hop311 <Hop3114@gmail.com>2024-09-10 00:04:30 +0200
committer GitHub <noreply@github.com>2024-09-10 00:04:30 +0200
commit7a9206e3869fbb659d296b854c90f5c81755a5ca (patch)
tree1e00781e634cbb7ea6f31343f6751f7755bd53ef /src/openvic-simulation/military/UnitType.cpp
parent79dbf71dd23623059ea9eabd87956f93604be1ed (diff)
parentd67cd2d08fe2859809e35b93f5a8358c48a3705e (diff)
Merge pull request #195 from OpenVicProject/ranking
Ranking System
Diffstat (limited to 'src/openvic-simulation/military/UnitType.cpp')
-rw-r--r--src/openvic-simulation/military/UnitType.cpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/openvic-simulation/military/UnitType.cpp b/src/openvic-simulation/military/UnitType.cpp
index 11f7221..d4ffbee 100644
--- a/src/openvic-simulation/military/UnitType.cpp
+++ b/src/openvic-simulation/military/UnitType.cpp
@@ -1,5 +1,6 @@
#include "UnitType.hpp"
+#include "openvic-simulation/country/CountryInstance.hpp"
#include "openvic-simulation/map/TerrainType.hpp"
using namespace OpenVic;
@@ -30,6 +31,29 @@ UnitType::UnitType(
supply_cost { std::move(unit_args.supply_cost) },
terrain_modifiers { std::move(unit_args.terrain_modifiers) } {}
+bool UnitTypeBranched<LAND>::allowed_cultures_check_culture_in_country(
+ allowed_cultures_t allowed_cultures, Culture const& culture, CountryInstance const& country
+) {
+ using enum allowed_cultures_t;
+
+ switch (allowed_cultures) {
+ case ALL_CULTURES:
+ return true;
+ case ACCEPTED_CULTURES:
+ return country.is_primary_or_accepted_culture(culture);
+ case PRIMARY_CULTURE:
+ return country.is_primary_culture(culture);
+ case NO_CULTURES:
+ return false;
+ default:
+ Logger::error(
+ "Unknown allowed cultures value ", static_cast<uint32_t>(allowed_cultures), " for culture ",
+ culture.get_identifier(), " and country ", country.get_identifier()
+ );
+ return false;
+ }
+}
+
UnitTypeBranched<LAND>::UnitTypeBranched(
std::string_view new_identifier, unit_type_args_t& unit_args, regiment_type_args_t const& regiment_type_args
) : UnitType { new_identifier, LAND, unit_args },