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author Hop311 <hop3114@gmail.com>2023-04-03 19:38:27 +0200
committer Hop311 <hop3114@gmail.com>2023-04-03 19:38:27 +0200
commitc7def7396da00b39eced666ad360397733712bfd (patch)
tree06fd1047a6193e9062c53375eeea2a8419f3cc1d /extension/src/MapSingleton.hpp
parent60ddfc88fd6dc259792532fadf9cc4407f90e95f (diff)
Basic province id and shape loading and rendering.
Diffstat (limited to 'extension/src/MapSingleton.hpp')
-rw-r--r--extension/src/MapSingleton.hpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/extension/src/MapSingleton.hpp b/extension/src/MapSingleton.hpp
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+++ b/extension/src/MapSingleton.hpp
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+#pragma once
+
+#include <godot_cpp/core/class_db.hpp>
+#include <godot_cpp/classes/image.hpp>
+#include "openvic2/Map.hpp"
+
+namespace OpenVic2 {
+ class MapSingleton : public godot::Object {
+
+ GDCLASS(MapSingleton, godot::Object)
+
+ static MapSingleton* singleton;
+
+ godot::Ref<godot::Image> province_shape_image;
+ Map map;
+
+ protected:
+ static void _bind_methods();
+
+ public:
+ static MapSingleton* get_singleton();
+
+ MapSingleton();
+ ~MapSingleton();
+
+ godot::Error load_province_identifier_file(godot::String const& file_path);
+ godot::Error load_province_shape_file(godot::String const& file_path);
+ godot::Ref<godot::Image> get_province_shape_image() const;
+ };
+}