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author Gone2Daly <71726742+Gone2Daly@users.noreply.github.com>2023-04-14 17:47:35 +0200
committer Gone2Daly <71726742+Gone2Daly@users.noreply.github.com>2023-04-14 17:47:35 +0200
commit5ed64dd74b9d3dcdb884cf8f5668e5a9d7423901 (patch)
treeb5a33a733398b511eb0aa7781860c8accbadd2a0 /game/art/units/Cavalry.png.import
parent66e63d41a109d85b10396e8a2dd934a829cc57fe (diff)
parent7241811bd8c9493b7b6c6480e8d63a5fb7f38e4e (diff)
Merge branch 'terrain-map' of https://github.com/OpenVic2Project/OpenVic2 into terrain-map
Diffstat (limited to 'game/art/units/Cavalry.png.import')
-rw-r--r--game/art/units/Cavalry.png.import34
1 files changed, 34 insertions, 0 deletions
diff --git a/game/art/units/Cavalry.png.import b/game/art/units/Cavalry.png.import
new file mode 100644
index 0000000..7cc22ed
--- /dev/null
+++ b/game/art/units/Cavalry.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://bmv2431sb27kw"
+path="res://.godot/imported/Cavalry.png-e9b856b6c9804e5a46f98e084fb8322d.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://art/units/Cavalry.png"
+dest_files=["res://.godot/imported/Cavalry.png-e9b856b6c9804e5a46f98e084fb8322d.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1